@Avner Still need your email to put into the game to get dice rolls
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Borneo to 42 Sea Zone
2 fighters moved from Sumatra to Java
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Vologda
1 armour moved from Urals to Vologda
1 artillery and 4 infantry moved from Archangel to Vologda
3 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Vologda
1 tactical_bomber moved from Rostov to Vologda
1 armour and 1 mech_infantry moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Vologda
1 armour moved from Urals to Vologda
1 artillery and 4 infantry moved from Archangel to Vologda
3 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Vologda
1 tactical_bomber moved from Rostov to Vologda
1 armour and 1 mech_infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits
Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits
Russians roll dice for 2 artilleries in Tambov, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 6 : 2/3 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 8 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 tactical_bombers in Vologda, round 2 : 5/12 hits
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Vologda, round 2 : 3/14 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 2 tactical_bombers in Vologda, round 3 : 3/9 hits
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Vologda, round 3 : 1/9 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Vologda, round 4 : 3/8 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Vologda, round 4 : 1/6 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers in Vologda, round 5 : 1/7 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 5 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Vologda, round 6 : 2/6 hits
Russians roll dice for 1 armour and 1 artillery in Vologda, round 6 : 1/2 hits
1 artillery owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Vologda to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Volgograd
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 70 PUs (3 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 31 times
4 was rolled 34 times
5 was rolled 25 times
6 was rolled 27 times
Average roll : 3.701
Median : 4.000
Variance : 1.365
Standard Deviation : 1.168
Total rolls : 157Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 1.289
Standard Deviation : 1.135
Total rolls : 46Germans Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.523
Median : 4.000
Variance : 1.078
Standard Deviation : 1.038
Total rolls : 65Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 1.289
Standard Deviation : 1.135
Total rolls : 46 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 76 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Hunan
1 submarine moved from 76 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from BritishCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 3/5 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Hunan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Japan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kiangsu
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from Philippines to JapanPlace Units - Japanese
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.543
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35ANZAC Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.923
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
1 bomber moved from Gibraltar to Libya
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Egypt to AlexandriaCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 6 transports
Germans defend with 3 submarines; Italians defend with 1 submarine
Americans win with 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 24
Casualties for Germans: 3 submarines
Casualties for Italians: 1 submarine
Battle in Alexandria
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Libya
Americans attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 2 artilleries and 3 infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 artillery, 1 bomber and 3 infantryNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 25 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 101 Sea Zone to 87 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Hawaiian Islands to Western United States
1 bomber moved from Ukraine to EgyptPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from India to Szechwan
1 fighter moved from India to Kweichow
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Volgograd
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Egypt to AlexandriaCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Caucasus from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Morocco to Algeria
3 aaGuns moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 fighter moved from Szechwan to Burma
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Volgograd to PersiaPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 30 PUs (4 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 fighter in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 fighter owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -17
Casualties for Italians: 2 fighters
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Java to BurmaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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You’ve been getting some sh*tty dice lately.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Tambov to Bryansk
1 artillery moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Archangel to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 tactical_bomber moved from Archangel to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Tambov to Bryansk
1 artillery moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Archangel to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 tactical_bomber moved from Archangel to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits
Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 2 armourNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to 96 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 artillery and 4 infantry moved from Novgorod to Archangel
2 artilleries moved from Belarus to Archangel
2 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 tactical_bomber moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Ukraine
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
Germans undo move 1.
1 carrier placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.097
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.870
Median : 2.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
You dont have to tell me, it takes a winning game to a loosing game in just a few rolls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Bryansk
Russians attack with 4 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hunan
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 fighter moved from Philippines to Yunnan
1 fighter moved from Japan to Philippines