@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Southern France
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Germans defend with 1 destroyer and 1 submarine
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 harbour and 4 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Southern France to United KingdomPlace Units - Americans
4 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 infantry placed in Western United States
1 cruiser and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 28 PUs;
British buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Hunan
2 cruisers and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone
2 fighters moved from Yunnan to Hunan
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in 77 Sea Zone
British attack with 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Hunan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Hunan
2 fighters moved from Hunan to India
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Sorry about the edit. I forgot I had that stupid US fighter up in Iceland. :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Ukraine
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Ukraine
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 4 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 5 : 0/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 6 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 26Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to RussiaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
8 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Karelia to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone -
Any scramble in 110?
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@suprise:
Any scramble in 110?
No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
8 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Karelia to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to IraqCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Greece to Ukraine
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to France
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 armour placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Vologda
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour
Russians win, taking Tambov from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 infantry moved from Siberia to Amur
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kwangtung to Kweichow
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 infantry moved from Siberia to Amur
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kwangtung to Kweichow
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 bombers moved from Kweichow to Kwangtung
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27ANZAC Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.368
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Eastern United States to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 destroyers and 2 submarines
Americans win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 destroyers and 2 submarines
Casualties for Americans: 1 submarine
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to IndiaPlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Kweichow
2 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Hunan to Kweichow
1 armour moved from Suiyuyan to Kweichow
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Siam to French Indo China
3 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Kweichow
1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 armour moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Gibraltar to Southern France
2 armour and 4 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to RostovCombat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in 39 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
British attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry and 1 tactical_bomber
British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Kweichow from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
British attack with 2 armour and 5 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry
British win, taking Rostov from Italians with 2 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 5 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 armour and 5 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Southern France to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Kweichow to YunnanPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
British undo move 1.
2 artilleries and 1 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,4,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Wow. Nice f’ing dice. :-o
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 94 Sea Zone





