@crockett36 It has our emails. When you are done, let me know.
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
I will trade you India for Berlin. How does that sound?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to PersiaCombat - British
Battle in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
1 fighter and 10 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 aaGun, 1 artillery and 3 infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 27 PUs (4 lost to blockades); end with 85 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 88 PUsTurn Complete - UK_Pacific
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F*** Did I forget to cover that US/UK one two punch again.
@Marshmallow:
I will trade you India for Berlin. How does that sound?
Sounds like a very good deal for you.
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Sorry sir. Had to take advantage of it.
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Apologies, but I apparently neglected to move the two gents off of Midway to Hawaii. Would you please move them, or I will do it during ANZAC’s turn if you’re too busy.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 1 bomber and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 marine moved from 81 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 infantry moved from Southern Italy to 97 Sea Zone
EDIT: Italians undo move 11.
EDIT: 1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Ukraine to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Rostov to EgyptPlace Units - Italians
1 carrier placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 35 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 1 bomber and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 marine moved from 81 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 infantry moved from Southern Italy to 97 Sea Zone
EDIT: Italians undo move 11.
EDIT: 1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Ukraine to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Rostov to EgyptPlace Units - Italians
1 carrier placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 35 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 bomber moved from 42 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 bomber moved from 42 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Midway: 1 infantry
EDIT: Removing units owned by Americans from Midway: 1 infantry
EDIT: Turning off Edit Mode -
Crap, I hit done on noncombat with the French and it won’t let me post summary. Reloading from ANZAC save to do it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from 91 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
3 bombers, 3 fighters and 1 tactical_bomber moved from Novgorod to Norway
2 armour, 3 artilleries and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 artillery and 3 infantry moved from Western Germany to Denmark
1 armour, 1 artillery and 4 infantry moved from Western Germany to Germany
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Germany from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 armour, 3 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 armour, 1 fighter and 1 infantry; Americans defend with 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry
retreated to Norway
Americans win with 1 armour and 5 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for Americans: 3 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 artilleries moved from Novgorod to Karelia
7 mech_infantrys moved from Belarus to Karelia
3 bombers moved from Norway to Western Germany
1 aaGun, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 artilleries moved from Bryansk to Rostov
4 aaGuns, 10 armour, 11 artilleries, 2 fighters, 19 infantry and 11 mech_infantrys moved from Ukraine to Rostov
4 armour and 8 mech_infantrys moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 armour moved from Rostov to Volgograd
2 artilleries and 5 infantry moved from Belarus to Eastern PolandTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
6 armour and 1 mech_infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 7 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
5 aaGuns, 10 artilleries, 2 fighters, 53 infantry and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
4 infantry moved from Sakha to AmurPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 77 PUs;
Japanese buy 5 artilleries, 1 carrier, 5 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 armour, 4 artilleries, 1 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Burma to West IndiaCombat - Japanese
Non Combat Move - Japanese
3 artilleries and 1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Kweichow
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 bomber moved from Anhwe to Japan
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
4 tactical_bombers moved from Burma to India
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from Burma to India
2 submarines moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 armour moved from French West Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Central Africa
3 armour and 2 infantry moved from French West Africa to French Central Africa
3 artilleries and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Non Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
4 transports moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 fighter and 10 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
British attack with 2 armour, 2 fighters, 10 infantry and 1 mech_infantry
Italians defend with 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
British win, taking Belgian Congo from Italians with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 8 infantry
Casualties for Italians: 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrysNon Combat Move - British
1 fighter moved from Belgian Congo to Union of South Africa
1 fighter moved from Belgian Congo to Union of South Africa
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 fighter and 2 infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 29 PUs (1 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Tunisia
1 bomber moved from Egypt to Tunisia
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from Southern Italy to TunisiaCombat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
Americans defend with 3 artilleries and 2 infantry
Italians win, taking Gibraltar from British, taking Tunisia from Americans with 2 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 armour, 2 infantry and 1 mech_infantry
British win with 2 armour remaining. Battle score for attacker is -20
Casualties for Italians: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Bryansk from Russians to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Tunisia to Tobruk
1 fighter moved from Tunisia to Tobruk
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 92 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Ukraine to Bryansk
1 armour and 1 artillery moved from Rostov to Volgograd
1 infantry moved from Ukraine to RostovPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern Italy
3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
4 infantry moved from Northern Territory to South Australia
2 infantry moved from Northern Territory to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to NorwayTurn Complete - French