16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 artilleries and 7 mech_infantrys moved from Karelia to Finland
                      Germans take Finland from British
                1 artillery moved from Southern France to Normandy Bordeaux
                4 armour and 4 mech_infantrys moved from Caucasus to Volgograd
                      Germans take Kazakhstan from Russians
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Western Germany to Volgograd
                4 aaGuns, 14 artilleries, 2 fighters and 19 infantry moved from Rostov to Volgograd
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                3 infantry moved from Western Germany to Denmark
                1 armour moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to Denmark

    Place Units - Germans
                5 artilleries and 4 infantry placed in Western Germany
                2 armour and 1 fighter placed in Volgograd
                1 submarine placed in 113 Sea Zone
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38742_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Tambov
                1 tactical_bomber moved from Rostov to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                2 artilleries and 2 infantry moved from Russia to Tambov
                4 infantry moved from Amur to Sakha

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_38742_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    Why did you not take Moscow?

  • '19 '17 '16

    @Marshmallow:

    Why did you not take Moscow?

    Good question. I don’t think I saw that I could (probably) with mobile troops.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Ceylon

    Non Combat Move - Japanese
                1 battleship and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                3 artilleries and 2 infantry moved from India to West India
                3 artilleries and 1 infantry moved from Burma to India
                1 infantry moved from French Indo China to Shan State
                4 artilleries and 2 infantry moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                1 bomber moved from Japan to Burma

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 infantry placed in Shantung
                1 destroyer and 7 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_38742_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    @simon33:

    @Marshmallow:

    Why did you not take Moscow?

    Good question. I don’t think I saw that I could (probably) with mobile troops.

    Well, it was a trap anyway.

  • '19 '17 '16

    Yeah, I if I took it I would have had to run away with the rest of my force. Better to preserve my army which could narrowly hold on to Stalingrad.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                4 armour and 3 infantry moved from French Central Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 1 marine
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine

    Non Combat Move - Americans
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                4 transports moved from 89 Sea Zone to 11 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Norway
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States
                Americans undo move 4.
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38742_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 infantry; Remaining resources: 15 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Iraq to Persia
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour moved from Eastern Persia to Persia
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 armour moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Belgian Congo

    Combat - British

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                3 fighters moved from Union of South Africa to Belgian Congo
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 armour moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 fighter moved from 112 Sea Zone to Norway
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                British collect 26 PUs (2 lost to blockades); end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    triplea_38742_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 artilleries, 1 fighter, 5 infantry and 1 marine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 armour moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 armour moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 3 fighters and 2 infantry
                    British defend with 2 fighters and 1 harbour; Americans defend with 2 artilleries and 2 infantry
                    Italians win, taking Gibraltar from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 2 fighters
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Tobruk to Volgograd
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Tunisia
                3 fighters moved from Tobruk to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 marine placed in Northern Italy
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 33 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 48 PUs

    triplea_38742_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_38742_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_38742_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Volgograd to Russia
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries and 4 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 artillery, 3 fighters and 1 infantry moved from Volgograd to Samara

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Archangel
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 5 infantry
                    Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 4 infantry
                    retreated to Samara
                    Russians win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Samara to Volgograd
                1 mech_infantry moved from Belarus to Ukraine
                1 armour moved from Eastern Poland to Belarus
                2 bombers moved from Russia to Volgograd
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 4 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                1 transport placed in 115 Sea Zone
                5 submarines placed in 113 Sea Zone
                3 fighters placed in Volgograd

    Turn Complete - Germans
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_38742_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Tambov to Rostov
                1 tactical_bomber moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Rostov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_38742_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to 42 Sea Zone
                4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys moved from West India to Eastern Persia

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 1 infantry moved from India to West India
                4 artilleries and 2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from French Indo China to Burma
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from 42 Sea Zone to India
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from India to Jehol

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in India
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_38742_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Norway to 115 Sea Zone

    Combat - Americans
                Battle in 115 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 115 Sea Zone to Norway
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 11 Sea Zone to 26 Sea Zone
                2 transports moved from 11 Sea Zone to 10 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 artilleries placed in Norway
                1 armour and 1 artillery placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_38742_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 carriers and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 armour, 2 artilleries and 19 infantry moved from Persia to Iraq
                      British take Iraq from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Persia to Iraq
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to 71 Sea Zone
                3 fighters moved from Belgian Congo to 71 Sea Zone
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - British
                2 carriers and 1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,6,2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
                British collect 23 PUs (6 lost to blockades); end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_38742_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    Should you attack sea zone 112 with just submarines, the first hit goes on the carrier and the subsequent two hits would go on destroyers. If there were a fourth hit, the UK transport would take it. A scramble would depend on whether or not you were also hitting Norway with your planes from West Germany – if so, the French and UK fighters would scramble. If not, a US fighter would join them in scrambling.

    If your planes are involved in a sea zone 112 battle, I’ll need to look at it before deciding on scrambling.

    Should you attack sea zone 91, the order of losses is:

    1. Submarine
    2. Destroyers
    3. tac bomber
    4. tac bomber.
    5. Unwounded carrier
    6. Wounded carrier.

    Beyond this you would need to ask.

Suggested Topics

  • 72
  • 74
  • 107
  • 198
  • 64
  • 258
  • 149
  • 384
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.4k

Topics

1.8m

Posts