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16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Morocco to 112 Sea Zone -
Scramble sea zone 112?
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@Marshmallow:
Scramble sea zone 112?
No.
Not again!
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You have a shot this time, since you saved the scramble. If you had left two fighters I wouldn’t have tried it.
We’ll find out in a moment!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Morocco to 112 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French West Africa
Battle in 112 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 transport
Germans defend with 1 destroyer
Americans win, taking French West Africa from Japanese with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - Americans
1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Eastern United States to Morocco
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 carriers, 4 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany -
Scramble sea zone 113?
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Yes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to GermanyCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 fighter
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Germany
British destroys 63PUs while taking Germans capitalNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Morocco
1 fighter moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
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Hold on, I need to repost. Forgot to move the US bombers in my excitement.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to GermanyCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 fighter
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Germany
British destroys 63PUs while taking Germans capitalNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Morocco
1 fighter moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 2 bombers
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 bombers
EDIT: Turning off Edit Mode -
Should Italy attack sea zone 110, three US fighters will scramble.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Tobruk to Tunisia
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 destroyers and 5 fighters
British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber -
3 hits. Lose 2subs and UK DD?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Tobruk to Tunisia
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 destroyers and 5 fighters
British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Italians and 2 carriers owned by the Italians retreated to 97 Sea Zone
Americans win with 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 destroyers and 4 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 2 destroyers, 2 fighters and 2 submarinesNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
3 fighters placed in Southern Italy
3 infantry placed in Egypt
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 56 Sea Zone
1 carrier moved from 62 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 artilleries and 3 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Novgorod to 113 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
2 bombers and 2 fighters moved from Novgorod to Russia
1 artillery and 2 infantry moved from Western Germany to Germany
2 artilleries moved from Poland to GermanyCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Germany
Germans attack with 3 artilleries and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Germany from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 112 Sea Zone to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Russia to Belarus
1 aaGun, 5 artilleries and 11 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Belarus
2 armour moved from Karelia to Archangel
1 artillery moved from Poland to Eastern Poland
1 fighter moved from 113 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs