@crockett36 It has our emails. When you are done, let me know.
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 artillery moved from Italian Somaliland to Kenya
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
3 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
Japanese take Nigeria from British
5 artilleries and 4 infantry moved from Northwest Persia to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 armour and 1 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 bomber, 1 harbour and 1 infantry; ANZAC defend with 1 fighter and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber and 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kenya
Japanese attack with 1 armour, 3 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Kenya from British with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 13 artilleries and 6 infantry moved from Trans-Jordan to Egypt
5 infantry moved from Kansu to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Shensi to Kansu
6 artilleries and 3 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shantung to Jehol
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Japan
8 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 carrier moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in Shantung
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 8 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode -
I assumed no scramble from the Philippines.
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That’s fine. Are you scrambling from Japan when I attack sea zone 6?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 8 destroyers, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway -
Scramble sea zone 6?
Allocate kamikazes?
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Hold that. Need to make an adjustment.
The sea zone 6 questions are still valid though.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium -
Scramble fighters from Japan to sea zone 6?
Allocate kamikazes?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Western United States to 6 Sea Zone
8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium -
(Repeating so it is not lost)
Scramble fighters from Japan?
Kamikaze allocations?
If this doesn’t get resolved tonight I will look for an update when I return from my trip. I wil be gone for six days or so.
Marsh
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Full scramble and 1 kami each on 6DDs.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,3,5,6,5,5
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 8 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 carrier, 3 destroyers, 3 fighters and 8 submarines
Units damaged: 1 carrier owned by the Japanese
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 68
Casualties for Americans: 4 destroyers and 3 submarines
Casualties for Japanese: 1 carrier, 3 destroyers, 3 fighters and 8 submarines
Battle in KoreaNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Siberia
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to MoroccoPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Western United States
Americans undo move 3.
1 bomber placed in Eastern United States
Americans undo move 2.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 3.
1 carrier and 1 cruiser placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Rhodesia to French Equatorial Africa
British take Belgian Congo from Japanese
1 tactical_bomber moved from French West Africa to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from French Equatorial Africa to Rhodesia
2 destroyers moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsTurn Complete - UK_Pacific
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If Japan attacks sea zone 6, the first two four hits should be allocated to destroyers. Hits 5 and 6 should be allocated to a single carrier, with the planes landing in Korea during the non-combat round.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to Tobruk
Italians take Tobruk from British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in LibyaNon Combat Move - Italians
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 mech_infantry placed in Northern Italy
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 32 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs -
If Germany attacks sea zone 6, three US fighters will scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea ZoneNon Combat Move - ANZAC
1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 destroyer and 1 fighter placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Had to make an edit – only one UK destroyer was supposed to move.