G1 coming up wednesday afternoon norway time. Need to check a couple of things here
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to Java
1 fighter moved from Northern Territory to Borneo
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Finland to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
3 fighters moved from Novgorod to Russia
1 bomber moved from Volgograd to Russia
3 artilleries, 5 fighters and 3 infantry moved from Volgograd to SamaraCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Samara
Germans attack with 3 artilleries, 5 fighters and 3 infantry
Russians defend with 7 infantry
Germans win, taking Samara from Russians with 3 artilleries and 5 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 fighters moved from Samara to Volgograd
1 bomber and 2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 armour and 3 infantry moved from Karelia to Finland
3 artilleries and 6 infantry moved from Novgorod to Karelia
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 bomber placed in Novgorod
2 mech_infantrys placed in Germany
2 artilleries placed in Novgorod
3 artilleries placed in Volgograd
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
5 armour, 14 artilleries, 57 infantry and 1 mech_infantry moved from Tambov to Volgograd
6 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 11 armour, 14 artilleries, 3 fighters, 57 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 aaGuns, 12 armour, 17 artilleries, 1 bomber, 1 factory_minor, 8 fighters, 13 infantry and 14 mech_infantrys; Italians defend with 1 artillery, 3 fighters and 1 infantry
Russians win, taking Volgograd from Germans with 11 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 153
Casualties for Germans: 4 aaGuns, 12 armour, 17 artilleries, 1 bomber, 8 fighters, 13 infantry and 14 mech_infantrys
Casualties for Russians: 13 artilleries, 57 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery, 3 fighters and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 aaGuns moved from Tambov to Russia
3 fighters and 2 tactical_bombers moved from Volgograd to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
Surprise!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 destroyers moved from 39 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 tactical_bomber moved from Sumatra to 44 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British SomalilandCombat - Japanese
Battle in British Somaliland
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking British Somaliland from British, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 destroyers and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
5 artilleries and 4 infantry moved from Yunnan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
8 submarines moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 13 artilleries and 6 infantry moved from Persia to Iraq
5 artilleries and 4 infantry moved from Eastern Persia to Persia
3 artilleries and 4 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to IraqPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I was thinking I’d have to check the strength next turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 4 destroyers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Norway to 115 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to Tunisia
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Borneo
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 94 Sea ZonePlace Units - Americans
3 infantry placed in Norway
2 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery placed in Western United States
1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 65 PUs (2 lost to blockades); end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
I was thinking I’d have to check the strength next turn.
I wouldn’t have been able to do it if you had not attacked Samara.
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And even then it was risky.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
1 armour moved from Egypt to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
2 infantry and 1 tactical_bomber placed in United Kingdom
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Iraq to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern France to Northern Italy
3 artilleries and 4 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
2 fighters placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 33 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Borneo to 36 Sea Zone
2 fighters moved from Java to 35 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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Should you strategic bomb Moscow, fighters will defend.
If you attack sea zone 125 while not attacking Norway, three US fighters will scramble.
Should attack sea zone 112 with the destroyer and no air units, three US fighters will scramble.
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Correction: If you send the destroyer with the sub to sea zone 112 and are not attacking Norway at the same time, three US fighters will scramble.
If you attack both sea zones and/or attack Norway while also attacking one of the sea zones, please ask.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
3 fighters moved from Western Germany to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 6 infantry moved from Karelia to Finland
3 artilleries and 1 infantry moved from Novgorod to Karelia
4 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries moved from Samara to Novosibirsk
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
4 artilleries and 9 infantry moved from Western Germany to Germany
1 aaGun, 1 artillery and 2 infantry moved from Denmark to Western Germany
2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Volgograd to Caucasus
5 armour moved from Volgograd to Novosibirsk
Russians take Kazakhstan from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Volgograd to Samara
Russians take Samara from Germans
1 armour moved from Samara to Novosibirsk
3 fighters and 2 tactical_bombers moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 6 armour, 3 fighters and 2 tactical_bombers
Germans defend with 3 artilleries; Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 6 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Novosibirsk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 armour moved from Volgograd to Tambov
2 infantry moved from Amur to Buryatia
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to AmurPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,1,5,3,4,1,3,6,2,5,4,1,3,2
Russians collect 25 PUs (3 lost to blockades); end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
Hold on, reposting. Forgot to move the damned Russian sub again.