@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 60 / 75
Russians : 8 / 0
Japanese : 50 / 66
Americans : 52 / 66
Chinese : 7 / 9
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 18 / 29
ANZAC : 18 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
just noticed I have 2 ANZ DD’s hanging out in z66. wonder how long they have been there? My game is pathetic……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
14 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Germans
Non Combat Move - Germans
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
7 mech_infantrys moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 122 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber and 2 tactical_bombers moved from Algeria to Western Germany
1 bomber moved from Southern Italy to Western Germany
3 armour moved from Archangel to Novgorod
10 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Belarus to Rostov
2 mech_infantrys moved from Russia to Rostov
1 aaGun moved from Caucasus to Northwest Persia
15 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun and 6 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to France
Place Units - Germans
1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
no idea on those destroyers,
on the bright side, they could have been sunk already :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
5 fighters moved from Egypt to 95 Sea Zone
scramble? and OOL for z95
ah crap, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
5 fighters moved from Egypt to 95 Sea Zone
Combat - Russians
Battle in 95 Sea Zone
Russians attack with 5 fighters
Italians defend with 1 carrier and 1 transport
Russians win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Russians: 1 fighter
Casualties for Italians: 1 carrier and 1 transport
Non Combat Move - Russians
4 fighters moved from 95 Sea Zone to Tobruk
2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry moved from Karelia to Finland
Turn Complete - Russians
Territory Summary for Russians :
Chahar : 2 aaGuns and 9 infantry
Tobruk : 4 fighters
Finland : 2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 64 / 86
Russians : 4 / 0
Japanese : 50 / 66
Americans : 52 / 66
Chinese : 7 / 9
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 18 / 29
ANZAC : 18 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to Shan State
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Gilbert Islands
Non Combat Move - Japanese
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
7 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 10 Sea Zone to Southeast Mexico
1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 marine and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
I just assumed you wouldn’t scramble z10 but if you want to fight we can just roll here 6 vs 3 and you can edit results before usa’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to Shan State
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Gilbert Islands
Non Combat Move - Japanese
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
7 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 10 Sea Zone to Southeast Mexico
1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 marine and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
3 fighters land in japan instead.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 5 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 2 cruisers moved from 8 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to Central America
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 5 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 2 cruisers moved from 8 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to Central America
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Central America
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 marine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
5 carriers, 13 destroyers, 10 fighters and 20 submarines moved from 8 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to Eastern United States
2 fighters moved from Central America to Central United States
1 bomber moved from Central America to Eastern United States
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 armour, 1 artillery and 4 infantry placed in Central United States
2 armour, 2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2,2,5,1,2,3,4,2
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Territory Summary for Americans :
New South Wales : 1 artillery and 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 13 destroyers, 10 fighters, 20 submarines and 2 transports
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 armour, 1 artillery, 1 factory_major, 2 fighters and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Norway : 1 flag, 1 armour, 1 factory_minor and 3 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 64 / 86
Russians : 2 / 0
Japanese : 56 / 72
Americans : 53 / 62
Chinese : 7 / 9
British : 34 / 34
UK_Pacific : 10 / 14
Italians : 18 / 29
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Territory Summary for Chinese :
Jehol : 7 infantry
Shensi : 1 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 64 / 86
Russians : 2 / 0
Japanese : 54 / 72
Americans : 53 / 62
Chinese : 9 / 9
British : 34 / 34
UK_Pacific : 10 / 14
Italians : 18 / 29
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 unit repaired.
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking Gibraltar from Italians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 aaGun and 2 mech_infantrys placed in Egypt
British undo move 1.
1 destroyer placed in 98 Sea Zone
1 aaGun and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun, 6 artilleries, 19 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Borneo : 1 infantry
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
39 Sea Zone : 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Morocco : 2 artilleries and 2 infantry
Syria : 1 flag
Norway : 2 aaGuns and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
107 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 64 / 86
Russians : 2 / 0
Japanese : 53 / 72
Americans : 53 / 62
Chinese : 9 / 9
British : 35 / 32
UK_Pacific : 11 / 14
Italians : 17 / 29
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
3 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
8 hits first round, need ool for your fleet