I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?16L BM2 hobo (axis) vs JWW (allies) game 2
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I think this one may be over, Russia, I really screwed her up.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
9 infantry moved from Jehol to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
9 infantry moved from Jehol to ChaharCombat - Russians
Battle in Chahar
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Jehol to Chahar
5 fighters moved from Northwest Persia to Egypt
2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry moved from Novgorod to KareliaTurn Complete - Russians
Territory Summary for Russians :
Shantung : 1 infantry
Chahar : 2 aaGuns and 9 infantry
Egypt : 5 fighters
Karelia : 2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 75
Russians : 9 / 0
Japanese : 46 / 77
Americans : 54 / 74
Chinese : 10 / 8
British : 35 / 37
UK_Pacific : 11 / 16
Italians : 15 / 25
ANZAC : 18 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry and 9 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
1 bomber moved from Yunnan to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
5 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 tactical_bombers moved from 6 Sea Zone to Shantung
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 battleship and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 battleship and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Battle in New BritainNon Combat Move - Japanese
3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
13 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Shan State to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Korea to 33 Sea Zone
1 infantry moved from Amur to Manchuria
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers and 7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 destroyer and 9 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 14 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 21 submarines and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Western United States
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Finland to NorwayPlace Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Aleutian Islands
1 artillery, 2 fighters and 3 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
New South Wales : 1 artillery and 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 3 infantry
Aleutian Islands : 1 harbour
10 Sea Zone : 2 transports
8 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 14 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 21 submarines and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 1 armour and 1 factory_minor
89 Sea Zone : 2 transports
Finland : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 transportProduction/PUs Summary :
Germans : 60 / 75
Russians : 8 / 0
Japanese : 51 / 66
Americans : 54 / 66
Chinese : 7 / 8
British : 35 / 37
UK_Pacific : 10 / 16
Italians : 15 / 25
ANZAC : 18 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Chahar : 6 infantryProduction/PUs Summary :
Germans : 60 / 75
Russians : 8 / 0
Japanese : 51 / 66
Americans : 54 / 66
Chinese : 7 / 9
British : 35 / 37
UK_Pacific : 10 / 16
Italians : 15 / 25
ANZAC : 18 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
2 fighters moved from Shan State to India
1 battleship, 2 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 bomber placed in United Kingdom
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 carrier placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in 39 Sea Zone change ownership: 1 carrierTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 aaGun, 6 artilleries, 21 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Borneo : 1 infantry
39 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Norway : 2 aaGuns and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 60 / 75
Russians : 8 / 0
Japanese : 50 / 66
Americans : 54 / 66
Chinese : 7 / 9
British : 37 / 34
UK_Pacific : 11 / 14
Italians : 13 / 25
ANZAC : 18 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 battleship and 1 marine moved from 92 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to Central America
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy BordeauxCombat - Italians
Battle in 89 Sea Zone
Italians attack with 1 battleship and 1 transport
Americans defend with 2 transports
Italians win, taking 89 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Central America
Battle in Southeast Mexico
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Central America from Americans, taking Southeast Mexico from Americans, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 infantry and 1 marine moved from Southern France to Northern ItalyPlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 60 / 75
Russians : 8 / 0
Japanese : 50 / 66
Americans : 52 / 66
Chinese : 7 / 9
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 18 / 29
ANZAC : 18 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
just noticed I have 2 ANZ DD’s hanging out in z66. wonder how long they have been there? My game is pathetic……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
14 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to ArchangelCombat - Germans
Non Combat Move - Germans
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
7 mech_infantrys moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 122 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber and 2 tactical_bombers moved from Algeria to Western Germany
1 bomber moved from Southern Italy to Western Germany
3 armour moved from Archangel to Novgorod
10 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Belarus to Rostov
2 mech_infantrys moved from Russia to Rostov
1 aaGun moved from Caucasus to Northwest Persia
15 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun and 6 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter and 1 marine placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
no idea on those destroyers,
on the bright side, they could have been sunk already :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
5 fighters moved from Egypt to 95 Sea Zone -
scramble? and OOL for z95
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ah crap, no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
5 fighters moved from Egypt to 95 Sea ZoneCombat - Russians
Battle in 95 Sea Zone
Russians attack with 5 fighters
Italians defend with 1 carrier and 1 transport
Russians win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Russians: 1 fighter
Casualties for Italians: 1 carrier and 1 transportNon Combat Move - Russians
4 fighters moved from 95 Sea Zone to Tobruk
2 aaGuns, 1 armour, 14 infantry and 1 mech_infantry moved from Karelia to FinlandTurn Complete - Russians
Territory Summary for Russians :
Chahar : 2 aaGuns and 9 infantry
Tobruk : 4 fighters
Finland : 2 aaGuns, 1 armour, 14 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 64 / 86
Russians : 4 / 0
Japanese : 50 / 66
Americans : 52 / 66
Chinese : 7 / 9
British : 34 / 34
UK_Pacific : 11 / 14
Italians : 18 / 29
ANZAC : 18 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to Shan State
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 10 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Gilbert IslandsNon Combat Move - Japanese
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
7 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 10 Sea Zone to Southeast Mexico
1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 marine and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I just assumed you wouldn’t scramble z10 but if you want to fight we can just roll here 6 vs 3 and you can edit results before usa’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to Shan State
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 10 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Gilbert IslandsNon Combat Move - Japanese
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
7 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 10 Sea Zone to Southeast Mexico
1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 marine and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode





