@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
no scramble today
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns and 6 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from India to Burma
2 infantry moved from Malaya to Shan State
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 4 infantry and 1 marine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 5 infantry
Germans win, taking Greece from British with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 5 infantry
Casualties for British: 5 infantry
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship and 2 fighters; French defend with 1 fighter
1 submarine owned by the Germans Submerged
British win, taking Scotland from British with 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
3 tactical_bombers moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
5 armour moved from France to Western Germany
1 tactical_bomber moved from 105 Sea Zone to 111 Sea Zone
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
1 aaGun moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from France to Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
6 artilleries and 4 infantry placed in Germany
2 artilleries and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
not bad, 6 hits with 2 2s, 2 3s and 2 4s :x
yeesh thats more than a little unfair for the axis. I’d be fine if you edited in half those planes back.
yeesh thats more than a little unfair for the axis. I’d be fine if you edited in half those planes back.Â
naah, It is a dice game. Next time it is you. That is life. I am not worried about it, but a little complaining is required! But thanks for the offer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 aaGun, 1 artillery and 5 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Rostov to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 armour placed in Novgorod
1 fighter placed in Russia
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 fighter
EDIT: Adding units owned by Russians to Karelia: 1 fighter
EDIT: Removing units owned by Russians from Novgorod: 1 fighter
EDIT: Adding units owned by Russians to Karelia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
3 artilleries and 6 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Caroline Islands
1 carrier and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 marine placed in Japan
1 artillery and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 51 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 mech_infantry moved from Eire to Scotland
4 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Kenya
1 armour moved from Egypt to Ethiopia
2 fighters moved from Malta to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
retreated to Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Ethiopia
British attack with 1 armour and 1 marine
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Scotland
British attack with 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 2 infantry
British win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from India to West India
3 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to Alexandria
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber moved from France to 98 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser
British win, taking Crete from Neutral_Allies with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Libya
1 artillery and 3 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from France to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber moved from France to 98 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser
British win, taking Crete from Neutral_Allies with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Libya
1 artillery and 3 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from France to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Removing units owned by Italians from Albania: 1 armour and 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Kenya
Combat - ANZAC
Battle in Kenya
ANZAC attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the ANZAC retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns and 1 infantry moved from New South Wales to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from France to Western Germany
1 aaGun, 5 armour, 7 artilleries, 4 infantry and 1 mech_infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Greece to Romania
1 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 armour and 2 fighters placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry moved from Karelia to Novgorod
5 armour and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
6 infantry moved from Bryansk to Belarus
5 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
4 artilleries placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 8 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 6 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Removing units owned by Russians from Belarus: 2 armour
EDIT: Adding units owned by Russians to Novgorod: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 armour
EDIT: Adding units owned by Russians to Novgorod: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total