@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,1,6,1,3,5,2,6,1,5
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 bomber moved from Western Germany to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from France to Northern Italy
2 infantry and 1 marine moved from Western Germany to Northern Italy
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 armour, 2 artilleries and 18 infantry moved from Poland to Eastern Poland
11 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 bomber moved from 103 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 artilleries and 4 infantry moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 bomber moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Holland Belgium
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 8 infantry moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Holland Belgium
Place Units - Germans
1 mech_infantry placed in Germany
3 fighters placed in Western Germany
1 transport placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
If we weren’t playing BM I could have really benefited from occupying USSR without a DOW.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Russia to Novgorod
11 infantry moved from Karelia to Novgorod
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Samara to Bryansk
2 aaGuns, 2 artilleries and 7 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
If we weren’t playing BM I could have really benefited from occupying USSR without a DOW.
no kidding. I forgot all about that, and it’s removal in BM.
I edited my blitz move into finland and back
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Jehol to Chahar
2 bombers and 2 fighters moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Intercept in Calcutta?
send em up
I thought I was still waiting for your answer!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Jehol to Chahar
2 bombers and 2 fighters moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 infantry moved from Hopei to Kweichow
1 aaGun, 2 artilleries and 7 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to French Indo China
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
I thought I was still waiting for your answer!
No worries I think the new replies page doesn’t update properly if your opponent responds like immediately.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Jehol to Chahar
2 bombers and 2 fighters moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 infantry moved from Hopei to Kweichow
1 aaGun, 2 artilleries and 7 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to French Indo China
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 transports
Italians defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 bomber
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Algeria from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Tunisia from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
2 carriers, 3 fighters, 1 marine and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to Suriname
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 transports
Italians defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 bomber
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Algeria from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Tunisia from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
2 carriers, 3 fighters, 1 marine and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to Suriname
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 2 fighters
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Kansu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
2 artilleries and 10 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
I updated the NCM to prevent two of those Guerillas. Can you edit them out?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter and 2 infantry moved from Burma to Yunnan
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Gibraltar to 97 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from 97 Sea Zone to Tunisia
1 artillery and 5 infantry moved from India to Burma
1 fighter moved from Yunnan to Shensi
2 fighters moved from 94 Sea Zone to Trans-Jordan
1 fighter moved from 94 Sea Zone to Trans-Jordan
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,2,6
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
I updated the NCM to prevent two of those Guerillas. Can you edit them out?
I did the turn before seeing this message, but you can edit on italy. I don’t think it should change much on my end.
I don’t think I saw that the USAF could hit SZ98. Bummer!