Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
I’ll lose the DD.
I can’t retreat as I never left sz 6 in the first place
I can’t retreat as I never left sz 6 in the first place
We can assume you did, just not to SZ19 because it’s hostile. There would be no reason not to.
alright time to retreat then
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 1 airfield, 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 fighters moved from 6 Sea Zone to Korea
3 carriers, 3 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to Korea
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 armour and 2 infantry placed in Greece
1 carrier placed in 93 Sea Zone
2 fighters placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 70 PUs; end with 71 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Cyprus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Greece to 97 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 fighter and 3 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
2 fighters moved from Cyprus to Greece
2 artilleries and 4 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 mech_infantry moved from Persia to Caucasus
1 armour and 2 infantry moved from Eastern Persia to Persia
3 aaGuns and 2 infantry moved from United Kingdom to Scotland
Place Units - British
1 infantry placed in Egypt
1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
3 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Volgograd to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Ukraine
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Yugoslavia to Greece
Germans take Bulgaria from Americans
1 fighter moved from Western Germany to Greece
4 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Greece
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 4 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Greece from Americans with 3 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 fighters and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Albania from Americans to Italians
EDIT: Turning off Edit Mode
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
4 bombers moved from Greece to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Greece to Rostov
3 aaGuns moved from Ukraine to Rostov
Place Units - Germans
1 transport placed in 113 Sea Zone
3 artilleries and 4 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6
Germans collect 32 PUs (5 lost to blockades); end with 32 PUs total
Wow, is Germany on the ropes. 32PUs produced!
yeah the rainbow alliance is closing in…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 39 PUs;
Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Eastern Poland to 113 Sea Zone
1 bomber moved from Scotland to 113 Sea Zone
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
2 artilleries and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
2 mech_infantrys moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 bomber and 2 fighters
Germans defend with 1 transport
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
1 bomber and 2 fighters moved from 113 Sea Zone to Norway
2 infantry moved from Novgorod to Baltic States
3 aaGuns, 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Eastern Poland
Place Units - Russians
3 infantry placed in Novgorod
3 fighters placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 20 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 destroyers and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 fighter moved from India to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour, 1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Americans, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 6 Sea Zone
4 carriers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Sumatra to India
2 artilleries and 1 infantry moved from Burma to India
1 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 71 Sea Zone to 70 Sea Zone
2 artilleries and 2 infantry moved from India to West India
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 9 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
6 fighters moved from 16 Sea Zone to Korea
4 carriers, 1 destroyer and 2 transports moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 infantry moved from Iraq to Persia
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 marine moved from Morocco to Algeria
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
7 transports placed in 10 Sea Zone
Americans undo move 2.
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
4 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,1,6,1,6,6,1,5,4,6,4,5,3,3,4,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Anhwe
2 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 41 PUs;
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - British
Non Combat Move - British
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Tambov to Russia
1 bomber moved from Union of South Africa to Persia
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 bomber moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Romania to Ukraine
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs