@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Korea to Siberia
Russians take Amur from Japanese
Russians take Siberia from Japanese
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in Marshall Islands
Non Combat Move - Americans
3 artilleries, 5 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 marine and 6 transports moved from 26 Sea Zone to 33 Sea Zone
10 fighters moved from Korea to 33 Sea Zone
5 fighters moved from Korea to Caroline Islands
3 fighters and 3 tactical_bombers moved from Western United States to Midway
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield and 3 fighters placed in Normandy Bordeaux
3 fighters placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,5,3,1,6,2,5,2,6,5,5,3,6,5,2,5,1,6
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
Place Units - Chinese
5 infantry placed in Kweichow
Chinese undo move 1.
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 36 PUs;
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belarus to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour and 1 mech_infantry moved from Belarus to Vyborg
Russians take Vyborg from Germans
Combat - British
Non Combat Move - British
1 mech_infantry moved from Ukraine to Bessarabia
4 infantry and 3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer and 2 submarines moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery, 2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 infantry and 1 marine moved from Southern Italy to Northern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 artillery, 1 marine and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 33 Sea Zone
1 battleship moved from 44 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 tactical_bomber moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Southern France
Combat - Germans
Battle in Norway
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Norway from Russians, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 marine
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
4 armour and 1 mech_infantry moved from Romania to Northern Italy
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to France
2 fighters and 1 tactical_bomber moved from Holland Belgium to France
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 2.
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 4 artilleries and 4 infantry
EDIT: Removing units owned by Germans from Romania: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Romania: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 2 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Belarus to Poland
Russians take Poland from Germans
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour, 4 infantry and 8 mech_infantrys moved from Belarus to Eastern Poland
4 armour, 10 artilleries and 24 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
2 infantry owned by the Russians retreated to Yakut S.S.R.
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 9 armour, 10 artilleries, 28 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 9 armour, 10 artilleries, 28 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Rostov to Ukraine
6 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 tactical_bombers placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour, 10 artilleries and 10 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from West India to Hunan
1 fighter moved from India to Hunan
1 artillery and 2 infantry moved from Yunnan to Hunan
1 armour moved from Burma to Hunan
1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
7 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 2 artilleries, 10 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry; ANZAC defend with 1 aaGun
Japanese win, taking Korea from Americans with 2 artilleries, 9 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Americans: 1 aaGun, 2 artilleries and 3 infantry
Casualties for ANZAC: 1 aaGun
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
British defend with 1 bomber
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 9
Casualties for British: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tanganyika Territory
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Chinese defend with 6 infantry
retreated to Hunan
Chinese win, taking Tanganyika Territory from British with 4 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Hunan to Burma
1 fighter moved from Hunan to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter moved from 41 Sea Zone to India
1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 70 Sea Zone to 72 Sea Zone
9 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 artilleries and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Adding units owned by Japanese to West India: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 bombers and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Western United States to 6 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Midway to 6 Sea Zone
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
scram?
Yes, definitely.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 bombers and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Western United States to 6 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Midway to 6 Sea Zone
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 5 carriers, 1 cruiser, 3 destroyers, 13 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 5 carriers, 1 destroyer, 11 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 114
Casualties for Japanese: 1 battleship, 5 carriers, 1 destroyer, 11 fighters, 2 tactical_bombers and 2 transports
Casualties for Americans: 5 carriers and 6 fighters
Battle in French Indo China
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans win, taking French Indo China from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Kwangtung from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Caroline Islands to Guam
3 fighters moved from 33 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsu
Place Units - Americans
3 fighters placed in Normandy Bordeaux
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to Yunnan
4 infantry moved from Hunan to Yunnan
1 fighter moved from Hopei to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 fighter and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 40 PUs;
British buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Vyborg to Norway
2 fighters moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Norway to Karelia
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 artilleries placed in Iraq
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
British collect 36 PUs (1 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Slovakia Hungary to Poland
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery, 3 infantry and 1 marine moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery, 2 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Norway from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to France
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from Western Germany to France
1 aaGun, 5 artilleries, 6 infantry and 1 marine moved from Romania to Yugoslavia
1 artillery and 3 infantry moved from Germany to Western Germany
7 artilleries and 6 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Southern France to France
Place Units - Germans
1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Germans collect 35 PUs (2 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Nice AA hit. I assumed no intercept.
Maybe I should have gone after China rather than the Middle East.