16L BM2 oystello (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber and 1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                Battle in Northern Italy
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians winBritish win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 1 transport remaining, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Ukraine
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,5,5,4,6,3,4,3,1,1,2,4,1
                Italians collect 4 PUs (10 lost to blockades); end with 8 PUs total

    triplea_38690_Ita16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Malaya to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                1 destroyer and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 armour and 3 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 fighter moved from 19 Sea Zone to Kwangtung
                3 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from 19 Sea Zone to Kwangtung
                1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38690_ANZ16.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Germans

    triplea_38690_Ger17.tsvg

  • '19 '17 '16

    I can’t win this one.

    I was thinking of a Sea Lion gambit but without sinking that fleet (which I can’t unless I get very lucky) it won’t work.


  • OK

    I think you are right. Good game

  • '19 '17 '16

    Rematch? I’ve posted your result.


  • @simon33:

    Rematch? I’ve posted your result.

    sure, your choice of side

  • '19 '17 '16

    I’ll switch. I do better as Allies apparently.

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