@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
EDIT: Turning off Edit Mode
Germans buy 2 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 115 Sea Zone
1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Poland to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Western Ukraine to Vologda
1 infantry moved from Urals to Vologda
1 armour moved from Urals to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 armour moved from Urals to Timguska
Germans take Evenkiyskiy from Russians
2 bombers moved from Western Ukraine to Vologda
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters and 1 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 artillery and 2 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun and 6 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 fighter moved from Romania to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Baltic States to Novgorod
3 bombers moved from Vologda to Western Ukraine
3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Urals to Timguska
Place Units - Germans
2 transports placed in 115 Sea Zone
1 fighter placed in Western Germany
1 artillery placed in Novgorod
1 artillery placed in Western Germany
2 armour, 1 artillery and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 45 PUs;
Russians buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Vologda to Russia
1 artillery and 10 infantry moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
Place Units - Russians
1 fighter placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer
Casualties for Japanese: 1 destroyer, 2 submarines and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter moved from 42 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 58 Sea Zone
1 bomber moved from 42 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Norway to 112 Sea Zone
1 armour and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Iraq to Syria
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 bombers moved from Queensland to 44 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Syria
Americans attack with 1 bomber
Italians defend with 1 artillery and 1 infantry
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from France to Gibraltar
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 44 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
Place Units - Americans
1 airfield placed in Norway
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
9 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Non Combat Move - British
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Russia
3 fighters moved from Iraq to Russia
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 bomber moved from Germany to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 4 fighters
EDIT: Adding units owned by British to West India: 3 aaGuns and 1 artillery
EDIT: Adding units owned by British to West India: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine
1 transport owned by the Italians and 1 cruiser owned by the Italians retreated to 95 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Western Ukraine to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 armour and 1 mech_infantry placed in Northern Italy
1 artillery placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_major; Remaining resources: 45 PUs;
Germans buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 2 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Western Ukraine to Volgograd
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Norway
Combat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 infantry
Germans win, taking Norway from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
1 artillery owned by the Germans retreated to Timguska
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 fighters and 1 tactical_bomber moved from Vologda to Western Ukraine
1 fighter moved from Southern Italy to Western Ukraine
1 fighter moved from Norway to Western Germany
1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 aaGun and 6 artilleries moved from Novgorod to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
5 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Timguska to Yenisey
1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 aaGun and 3 infantry moved from Denmark to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 armour and 1 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
It is almost Unbelievable. This game has had sooooo many bombing raids, we’ll over 20 and still no bomber is downed
Is that right? I haven’t been keeping track. Probably most of them by me. I tend to bomb a lot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 10 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 tactical_bombers moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shan State to Burma
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shantung to Anhwe
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 58 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 fighter and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (6 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Northern Territory to 37 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 bomber moved from Gibraltar to French West Africa
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Sumatra
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
2 bombers moved from 37 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from French West Africa to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
Americans collect 67 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 1 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Eastern Poland to Romania
1 marine moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French