I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
Boo boo doing that bombardment.
Assumed no scramble in SZ112. Or does that mean the units remaining are considered to have conducted combat? I don’t think so.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from West India to Turkmenistan
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Italians take Volgograd from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 armour moved from Egypt to Tobruk
2 fighters moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from Southern Italy to Tobruk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 3 armour and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Tobruk from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 armour
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to Egypt
2 aaGuns moved from Bryansk to Tambov
Place Units - Italians
3 mech_infantrys placed in Persia
3 armour placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,2
Italians collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Some error with the dice server. Let’s move this one forward anyway.
SZ42, 3ftrs 1DD
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (4, 3, 2)
Def
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)
Java (provisional)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Def
Rolls: 1@3; Total Hits: 11@3: (3)
Assuming you preserve the BB, I’ll lose the DD (you have to decide first)
Rolling 1d6:
(5)
Def
Rolling 1d6:
(2)
Oops, there’s two more fighters
Rolling 2d6:
(2, 2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 1 submarine and 2 transports
EDIT: Removing units owned by Japanese from Java: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 2 fighters and 1 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Kenya to Tanganyika Territory
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
Looks like Japan got a couple free armor to take India!

its my fault, ill show ya screenies tomm. posted wrong files, show ya after work