@crockett36 fun little experiment with France.
16L G40 Simon33(X) (Allies +16) vs ktylu (Axis)
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Boo boo doing that bombardment.
Assumed no scramble in SZ112. Or does that mean the units remaining are considered to have conducted combat? I don’t think so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from West India to Turkmenistan
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Italians take Volgograd from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 armour moved from Egypt to Tobruk
2 fighters moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 3 armour and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Tobruk from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 armour
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Egypt
2 aaGuns moved from Bryansk to TambovPlace Units - Italians
3 mech_infantrys placed in Persia
3 armour placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,2
Italians collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs -
Some error with the dice server. Let’s move this one forward anyway.
SZ42, 3ftrs 1DD
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (4, 3, 2)Def
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)Java (provisional)
Rolls: 2@2; Total Hits: 12@2: (2, 4)Def
Rolls: 1@3; Total Hits: 11@3: (3) -
Assuming you preserve the BB, I’ll lose the DD (you have to decide first)
Rolling 1d6:
(5)Def
Rolling 1d6:
(2) -
Oops, there’s two more fighters
Rolling 2d6:
(2, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 1 submarine and 2 transports
EDIT: Removing units owned by Japanese from Java: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun, 1 artillery, 2 fighters and 1 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Kenya to Tanganyika TerritoryNon Combat Move - French
1 infantry moved from Tunisia to LibyaTurn Complete - French
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Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
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Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
Looks like Japan got a couple free armor to take India!

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its my fault, ill show ya screenies tomm. posted wrong files, show ya after work





