Please use J-4 with revised NCM:
16L G40 Simon33(X) (Allies +16) vs ktylu (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Siam to French Indo China
1 battleship, 4 destroyers and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kwangsi to French Indo China
3 armour moved from Shan State to India
1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
ANZAC defend with 1 factory_minor and 3 infantry
Japanese win, taking French Indo China from ANZAC with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 armour and 1 artillery
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 aaGun, 1 armour and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun, 1 armour and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 armour and 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to KwangsiPlace Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,4
Japanese collect 58 PUs (3 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
:mrgreen:
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Sorry, I obviously forgot about this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Norway
1 fighter moved from Scotland to Norway
2 fighters moved from 112 Sea Zone to Norway
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Siberia to Amur
1 fighter moved from Scotland to NorwayCombat - Americans
Battle in Norway
Americans attack with 4 artilleries, 1 bomber, 5 fighters and 4 infantry
Germans defend with 2 armour and 8 infantry
Americans win, taking Norway from Germans with 3 artilleries, 1 bomber and 5 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 8 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier and 2 fighters moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from Norway to United Kingdom
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Finland
1 bomber moved from Norway to United Kingdom
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
1 fighter moved from Malta to Tobruk
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Union of South Africa to Tanganyika TerritoryCombat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 armour
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - British
1 fighter moved from Tobruk to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from South West Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Sumatra to Northern Territory
1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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Boo boo doing that bombardment.
Assumed no scramble in SZ112. Or does that mean the units remaining are considered to have conducted combat? I don’t think so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from West India to Turkmenistan
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Italians take Volgograd from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 armour moved from Egypt to Tobruk
2 fighters moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 3 armour and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Tobruk from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 armour
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Egypt
2 aaGuns moved from Bryansk to TambovPlace Units - Italians
3 mech_infantrys placed in Persia
3 armour placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,2
Italians collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs -
Some error with the dice server. Let’s move this one forward anyway.
SZ42, 3ftrs 1DD
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (4, 3, 2)Def
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)Java (provisional)
Rolls: 2@2; Total Hits: 12@2: (2, 4)Def
Rolls: 1@3; Total Hits: 11@3: (3) -
Assuming you preserve the BB, I’ll lose the DD (you have to decide first)
Rolling 1d6:
(5)Def
Rolling 1d6:
(2) -
Oops, there’s two more fighters
Rolling 2d6:
(2, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 1 submarine and 2 transports
EDIT: Removing units owned by Japanese from Java: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun, 1 artillery, 2 fighters and 1 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Kenya to Tanganyika TerritoryNon Combat Move - French
1 infantry moved from Tunisia to LibyaTurn Complete - French
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Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
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Noticed a few edits adding Axis units at the end of Allies turns, e.g: USSR6, F5, USSR5.
What do they mean?
Looks like Japan got a couple free armor to take India!

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its my fault, ill show ya screenies tomm. posted wrong files, show ya after work





