@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Scramble SZ6?
max scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Soviet Far East
Battle in 17 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 3 fighters and 1 transport
retreated to 6 Sea Zone
Japanese win, taking Iwo Jima from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is -21
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 carrier moved from 31 Sea Zone to 16 Sea Zone
1 carrier moved from 31 Sea Zone to 24 Sea Zone
2 cruisers and 3 destroyers moved from 23 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
5 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from 102 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 123 Sea Zone
2 fighters moved from 123 Sea Zone to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 5.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - British
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Gibraltar to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 armour and 1 fighter moved from India to Yunnan
Combat - British
Battle in Egypt
British attack with 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
1 artillery retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
2 fighters moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Malta
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Quebec to Iceland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to Eastern United States
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 bomber placed in Quebec
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
@ktylu:
max scramble
BTW, I think this was a mistake, it just happened to work out. If it had gone to average, I would have been able to move my fleet into Iwo Jima and defend it (probably).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
2 armour moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
2 armour moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 bomber
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour
Casualties for British: 1 artillery and 1 bomber
Battle in 81 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 cruiser and 2 transports
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser and 2 transports
Non Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 armour placed in Egypt
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from India to Sikang
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,5,2,2,1,4,4,4,6,5,3
ANZAC collect 15 PUs (2 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
4 armour moved from Eastern Poland to Ukraine
6 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Novgorod
2 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Romania to Bessarabia
6 armour moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Egypt to Persia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Eastern Poland
Place Units - Germans
1 cruiser and 1 transport placed in 114 Sea Zone
2 fighters placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Samara to Rostov
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Karelia to Novgorod
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour
Battle in Ukraine
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 4 armour; Italians defend with 2 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 4 armour
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Karelia to Novgorod
1 aaGun, 1 armour and 29 infantry moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Vologda to Russia
1 infantry moved from Suiyuyan to Shensi
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Korea
1 infantry moved from Sakha to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kweichow to Shan State
1 armour moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Kwangsi to India
1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 battleship moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 4 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 3 infantry
ANZAC win with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 factory_minor and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
Battle in Shan State
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese win, taking Siam from ANZAC, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 cruisers and 3 destroyers moved from 24 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
Kamikaze SZ6?
Scramble SZ6?
Intercept W Germany?
intercept 2 in WG
2 kami sz 6 crv
2 kami on each cruiser
max scramble sz 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 cruisers and 3 destroyers moved from 24 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1
Units damaged: 1 carrier owned by the Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
Japanese defend with 3 fighters
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 destroyers
Casualties for Japanese: 3 fighters
Battle in Norway
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese win, taking Norway from Germans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 24 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to Scotland
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Left off attack on SW africa
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 3)
Def:
Rolling 1d6:
(4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;
Combat Move - British
4 fighters moved from India to 37 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 battleship, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer, 3 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from South West Africa: 1 infantry
EDIT: Changing ownership of South West Africa from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 8
EDIT: Adding units owned by British to India: 1 armour and 1 infantry
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 armour
EDIT: Changing PUs for UK_Pacific from 16 to 0
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to South West Africa
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
UK_Pacific collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Egypt to Tobruk
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to Iraq
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Italians take West India from UK_Pacific
2 fighters moved from Egypt to Northwest Persia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 3 armour
French defend with 1 infantry
Italians win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Battle in Northwest Persia
Italians attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northwest Persia to Iraq
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
1 factory_minor placed in Persia
1 transport placed in 97 Sea Zone
3 armour placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs