Will have to come to this later.
16L G40 Omega1759 (Allies+15) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Yunnan : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 aaGun and 1 infantry
26 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 35 / 40
Japanese : 30 / 44
Americans : 52 / 53
Chinese : 10 / 16
British : 25 / 26
UK_Pacific : 15 / 12
Italians : 24 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 35 / 40
Japanese : 30 / 44
Americans : 52 / 53
Chinese : 10 / 16
British : 25 / 26
UK_Pacific : 15 / 12
Italians : 24 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
3 bombers moved from Poland to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour and 1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 bombers and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 bombers and 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers moved from Novgorod to Western Germany
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
3 aaGuns, 2 artilleries and 16 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Alexandria to Iraq
1 fighter moved from Western Germany to Iraq
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Greater Southern Germany
10 artilleries moved from Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,3
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
2 fighters and 1 tactical_bomber moved from Samara to Novgorod
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 artilleries and 13 infantry moved from Bryansk to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians roll dice for 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits
5 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/11 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 4 artilleries and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 13 infantry in Belarus, round 2 : 8/17 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 0/17 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 16 infantry in Manchuria, round 3 : 2/16 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Northwest Persia to PersiaPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 15 infantry
Belarus : 3 aaGuns, 4 artilleries and 13 infantry
Bryansk : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Archangel : 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 59
Russians : 37 / 42
Japanese : 24 / 44
Americans : 52 / 53
Chinese : 13 / 16
British : 25 / 26
UK_Pacific : 15 / 12
Italians : 24 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.538
Median : 3.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 91Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.553
Median : 3.000
Variance : 0.747
Standard Deviation : 0.864
Total rolls : 76Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
The Soviets are angry! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer and 1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Hopei to Kweichow
4 artilleries and 9 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Kiangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Shantung to Jehol
1 tactical_bomber moved from Kiangsi to Jehol
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 43 Sea Zone to 37 Sea Zone
2 bombers, 4 fighters and 6 tactical_bombers moved from Kwangsi to Jehol
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 aaGun moved from Anhwe to KweichowPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 1 bomber, 5 fighters and 1 tactical_bomber
41 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 submarines and 2 transports
21 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
101 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 34 / 42
Japanese : 33 / 45
Americans : 52 / 77
Chinese : 11 / 16
British : 25 / 26
UK_Pacific : 11 / 12
Italians : 24 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 4 artilleries, 1 fighter and 10 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 34 / 42
Japanese : 30 / 45
Americans : 52 / 77
Chinese : 14 / 20
British : 25 / 26
UK_Pacific : 11 / 12
Italians : 24 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 battleship and 1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Norway
Battle in Iraq
British attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour and 4 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/10 hits
Italians roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/7 hits
Italians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 3/5 hits
Italians roll dice for 1 fighter in Iraq, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Iraq
British win, taking Norway from Germans, taking Iraq from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 4 infantry
Battle in Egypt
British attack with 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,1,1,6,4,2,3,2,4,2,4,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 3 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 59
Russians : 34 / 42
Japanese : 27 / 45
Americans : 52 / 77
Chinese : 14 / 20
British : 33 / 30
UK_Pacific : 14 / 12
Italians : 19 / 34
ANZAC : 14 / 21
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.326
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.483
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Egypt
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery and 1 harbour
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Albania to Greece
1 bomber moved from 110 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Italians
1 carrier placed in 95 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Yunnan : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
26 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 59
Russians : 34 / 42
Japanese : 27 / 45
Americans : 52 / 77
Chinese : 14 / 20
British : 32 / 30
UK_Pacific : 14 / 12
Italians : 21 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 38 Sea ZoneTurn Complete - French
Territory Summary for French :
38 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 34 / 42
Japanese : 27 / 45
Americans : 52 / 77
Chinese : 14 / 20
British : 32 / 30
UK_Pacific : 14 / 12
Italians : 21 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Italian round was rough dice for you! These Italians are powerful though, they out-earn the UK now
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour, 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Vyborg to NovgorodCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Novgorod
Germans attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
1 mech_infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Baltic States
Russians win with 1 armour remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 4 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
3 aaGuns, 1 artillery and 19 infantry moved from Bessarabia to Ukraine
1 armour moved from Greater Southern Germany to Romania
10 mech_infantrys moved from Germany to Baltic States
10 artilleries moved from Poland to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 transport placed in 93 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 113 Sea Zone
1 mech_infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,4,3
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total -
Italian round was rough dice for you! These Italians are powerful though, they out-earn the UK now
Yeah, only in Iraq though. I guess I’ll have to cope with it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
3 fighters and 1 tactical_bomber moved from Archangel to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
15 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 15 infantry in Korea, round 2 : 1/15 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 15 infantry in Korea, round 3 : 1/15 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
8 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Russia
1 artillery and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Manchuria to Korea
1 mech_infantry moved from Persia to 80 Sea ZonePlace Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 14 infantry
Bryansk : 3 aaGuns, 7 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 7 infantry and 5 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
80 Sea Zone : 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 45
Russians : 39 / 47
Japanese : 24 / 45
Americans : 52 / 77
Chinese : 14 / 20
British : 32 / 30
UK_Pacific : 14 / 12
Italians : 21 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.625
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 40Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.583
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Jehol to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Chahar
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 tactical_bomber moved from Jehol to Shensi
2 artilleries and 6 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
1 tactical_bomber moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to 21 Sea Zone
1 fighter moved from Jehol to Shensi
2 bombers moved from Jehol to Kwangsi
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 20 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Manchuria
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 2 fighters
French defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to Kiangsi
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Chahar to Kweichow
1 armour moved from Shantung to Manchuria
1 mech_infantry moved from Jehol to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
4 artilleries, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Midway to 19 Sea Zone
1 bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
4 fighters moved from 106 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Midway to Korea
1 battleship, 3 cruisers, 2 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 6 Sea Zone
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Korea : 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 bomber
6 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 2 transports
Central United States : 2 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 armour and 1 artillery
106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 40 / 45
Russians : 39 / 47
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 8 / 20
British : 32 / 30
UK_Pacific : 11 / 12
Italians : 21 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.545
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 2 artilleries, 1 fighter and 12 infantry
Hunan : 1 artillery
Szechwan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 40 / 45
Russians : 39 / 47
Japanese : 36 / 39
Americans : 52 / 72
Chinese : 11 / 19
British : 32 / 30
UK_Pacific : 11 / 12
Italians : 21 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 22 PUs;
British buy 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Tanganyika Territory
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 tactical_bomber
British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Kiangsi
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Tanganyika Territory from Italians, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to India
1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 41 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 2 mech_infantrys
Siam : 1 flag
Yunnan : 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 aaGun and 1 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Tanganyika Territory : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 45
Russians : 39 / 47
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 19
British : 39 / 41
UK_Pacific : 11 / 10
Italians : 19 / 36
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6