@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Yep JDOW, there was nothing else to do with those ships. Who knew they had it in them, but surely not what you expect (or what I usually get out of this specific attack).
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Java to 41 Sea Zone
scramble Queensland?
both
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Java to 41 Sea Zone
Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 :  1/1 hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Hawaiian Islands
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/4 hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 :  2/3 hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 :  2/3 hits
                    Americans roll dice for 2 fighters and 2 transports in 54 Sea Zone, round 3 :  2/2 hits
                    1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 11
                Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in 49 Sea Zone and was removed
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            3 infantry moved from Kwangsi to Yunnan
            1 bomber, 5 fighters and 5 tactical_bombers moved from Hopei to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Yunnan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Java: 1 bomber
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Jehol : 1 flag, 1 infantry and 1 mech_infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Solomon Islands : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
    Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Soviet Far East : 1 flag, 1 infantry
    Siberia : 1 flag
    Java : 1 flag, 1 bomber, 1 infantry and 1 tactical_bomber
    49 Sea Zone : 1 transport
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 transport
    26 Sea Zone : 1 flag, 1 destroyer and 1 transport
    19 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 51 / 62
    Russians : 36 / 35
    Japanese : 40 / 45
    Americans : 52 / 73
    Chinese : 10 / 6
    British : 22 / 0
    UK_Pacific : 11 / 11
    Italians : 19 / 24
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
edited the TT move which i forgot was technically combat move and i changed my casusalty choice from bomber to fighter
@alexgreat:
Yep JDOW, there was nothing else to do with those ships. Who knew they had it in them, but surely not what you expect (or what I usually get out of this specific attack).
Wow, those where insane rolls :-o
Moves are set, but too late for tonight, turn on Tuesday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 artilleries, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
Combat - Americans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 3 damage total.
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 2 fighters in 26 Sea Zone, round 2 :  2/2 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Eire
            1 bomber moved from United Kingdom to Eire
            1 fighter moved from 104 Sea Zone to 109 Sea Zone
            1 carrier moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
            Americans undo move 2.
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Northern Territory to 49 Sea Zone
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 bomber moved from Eastern Persia to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 fighter moved from 109 Sea Zone to Eire
Combat - British
            Battle in 36 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                British attack with 1 artillery, 1 bomber and 3 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 :  0/5 hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  3/5 hits
                    3 infantry owned by the British lost in Egypt
                1 artillery owned by the British retreated to Trans-Jordan
                Italians win with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for British: 3 infantry
Non Combat Move - British
            1 bomber moved from Egypt to Trans-Jordan
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Northern Territory to Burma
            1 fighter moved from India to Burma
            1 bomber moved from Trans-Jordan to Iraq
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            1 fighter moved from 49 Sea Zone to Queensland
Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs total
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 1 artillery moved from Egypt to Trans-Jordan
            3 fighters moved from Alexandria to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Alexandria to Iraq
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber
                British defend with 1 bomber
                    Italians roll dice for 1 bomber in Iraq, round 2 :  1/1 hits
                    British roll dice for 1 bomber in Iraq, round 2 :  0/1 hits
                    1 bomber owned by the British lost in Iraq
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery and 4 fighters
                British defend with 1 artillery; French defend with 1 infantry; Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 2 :  3/6 hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/3 hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the Russians and 1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery
                Casualties for British: 1 artillery
                Casualties for French: 1 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 artillery moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 artillery moved from Tunisia to Libya
            1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
            1 armour and 2 infantry placed in Northern Italy
            1 factory_minor placed in Egypt
Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
    British Somaliland : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour
    Kenya : 1 flag
    Tanganyika Territory : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Slovakia Hungary : 1 aaGun and 2 mech_infantrys
    Romania : 1 artillery and 3 infantry
    Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
    Libya : 1 artillery
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Ethiopia : 1 artillery
    Baltic States : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Eastern Poland : 1 flag
Production/PUs Summary :
Germans : 51 / 62
    Russians : 36 / 35
    Japanese : 38 / 45
    Americans : 53 / 68
    Chinese : 12 / 12
    British : 19 / 0
    UK_Pacific : 11 / 11
    Italians : 21 / 26
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
no lament for my poor troops on the forgotten continent, I see :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
Turn Complete - French
@alexgreat:
no lament for my poor troops on the forgotten continent, I see :)
Dice: The Revenge brutal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
            Germans buy 3 artilleries, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Finland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Baltic States to Bessarabia
            2 bombers moved from Baltic States to Novgorod
Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 :  3/5 hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/3 hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 :  0/2 hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 :  1/2 hits
                    Russians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 bomber moved from Bessarabia to Baltic States
            1 bomber moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Baltic States
            6 artilleries and 1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Germany to Poland
            1 fighter moved from Egypt to Romania
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 infantry moved from France to Northern Italy
            1 bomber moved from Western Germany to France
Place Units - Germans
            3 infantry placed in United Kingdom
            1 tactical_bomber placed in Western Germany
            6 mech_infantrys placed in Germany
            3 artilleries placed in Germany
            1 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3,4,5
            Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
    Romania : 1 fighter
    Poland : 1 artillery and 1 infantry
    Germany : 3 artilleries, 1 factory_major, 1 infantry and 6 mech_infantrys
    Holland Belgium : 1 airfield
    Northern Italy : 1 infantry
    Southern Italy : 1 fighter and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 3 aaGuns, 9 armour, 9 artilleries, 2 bombers, 15 infantry and 5 mech_infantrys
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Production/PUs Summary :
Germans : 54 / 56
    Russians : 33 / 35
    Japanese : 38 / 45
    Americans : 53 / 68
    Chinese : 12 / 12
    British : 19 / 0
    UK_Pacific : 11 / 11
    Italians : 21 / 26
    ANZAC : 14 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Joseph Stalin is Fiddler on the Roof
coming, coming :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 fighters moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Samara to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 :  4/7 hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Eastern Poland
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 bomber moved from Eastern Poland to Russia
            1 infantry moved from Bryansk to Western Ukraine
            7 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Ukraine
            2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
            1 infantry moved from Tsinghai to Shensi
            1 aaGun and 3 infantry moved from Amur to Manchuria
            2 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
Place Units - Russians
            3 mech_infantrys placed in Ukraine
            2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2
            Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
            1 bomber moved from Yunnan to India
            1 bomber moved from Java to India
            1 bomber moved from Philippines to Chahar
            1 mech_infantry moved from Jehol to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
            3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India :  1/2 hits
                1 bomber killed by AA
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total.
            Battle in 36 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 :  3/6 hits
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in French Indo China
            Battle in Chahar
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                Japanese win, taking French Indo China from French with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 :  5/8 hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 bomber moved from Chahar to Kiangsu
            3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
            1 tactical_bomber moved from Java to Philippines
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 bomber moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
            Japanese collect 33 PUs (6 lost to blockades); end with 33 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Jehol : 1 flag
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 armour, 1 bomber, 5 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
    Hunan : 1 flag
    Anhwe : 1 flag, 1 armour and 1 mech_infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Solomon Islands : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
    Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Soviet Far East : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 infantry and 1 mech_infantry
    Java : 1 flag, 1 infantry
    33 Sea Zone : 1 submarine
    36 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 1 fighter and 1 transport
    6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 52 / 56
    Russians : 36 / 34
    Japanese : 39 / 38
    Americans : 53 / 68
    Chinese : 12 / 12
    British : 19 / 0
    UK_Pacific : 11 / 11
    Italians : 21 / 26
    ANZAC : 14 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0