@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I’m about ready to quit this game for good
Yep JDOW, there was nothing else to do with those ships. Who knew they had it in them, but surely not what you expect (or what I usually get out of this specific attack).
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Java to 41 Sea Zone
scramble Queensland?
both
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Java to 41 Sea Zone
Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 :  1/1 hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Hawaiian Islands
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/4 hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 :  2/3 hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 :  2/3 hits
                    Americans roll dice for 2 fighters and 2 transports in 54 Sea Zone, round 3 :  2/2 hits
                    1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 11
                Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in 49 Sea Zone and was removed
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            3 infantry moved from Kwangsi to Yunnan
            1 bomber, 5 fighters and 5 tactical_bombers moved from Hopei to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Yunnan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Java: 1 bomber
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Jehol : 1 flag, 1 infantry and 1 mech_infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Solomon Islands : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
    Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Soviet Far East : 1 flag, 1 infantry
    Siberia : 1 flag
    Java : 1 flag, 1 bomber, 1 infantry and 1 tactical_bomber
    49 Sea Zone : 1 transport
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 transport
    26 Sea Zone : 1 flag, 1 destroyer and 1 transport
    19 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 51 / 62
    Russians : 36 / 35
    Japanese : 40 / 45
    Americans : 52 / 73
    Chinese : 10 / 6
    British : 22 / 0
    UK_Pacific : 11 / 11
    Italians : 19 / 24
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
edited the TT move which i forgot was technically combat move and i changed my casusalty choice from bomber to fighter
@alexgreat:
Yep JDOW, there was nothing else to do with those ships. Who knew they had it in them, but surely not what you expect (or what I usually get out of this specific attack).
Wow, those where insane rolls :-o
Moves are set, but too late for tonight, turn on Tuesday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 artilleries, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
Combat - Americans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 3 damage total.
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 2 fighters in 26 Sea Zone, round 2 :  2/2 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Eire
            1 bomber moved from United Kingdom to Eire
            1 fighter moved from 104 Sea Zone to 109 Sea Zone
            1 carrier moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
            Americans undo move 2.
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Northern Territory to 49 Sea Zone
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 bomber moved from Eastern Persia to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 fighter moved from 109 Sea Zone to Eire
Combat - British
            Battle in 36 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                British attack with 1 artillery, 1 bomber and 3 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 :  0/5 hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  3/5 hits
                    3 infantry owned by the British lost in Egypt
                1 artillery owned by the British retreated to Trans-Jordan
                Italians win with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for British: 3 infantry
Non Combat Move - British
            1 bomber moved from Egypt to Trans-Jordan
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Northern Territory to Burma
            1 fighter moved from India to Burma
            1 bomber moved from Trans-Jordan to Iraq
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            1 fighter moved from 49 Sea Zone to Queensland
Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs total
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 1 artillery moved from Egypt to Trans-Jordan
            3 fighters moved from Alexandria to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Alexandria to Iraq
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber
                British defend with 1 bomber
                    Italians roll dice for 1 bomber in Iraq, round 2 :  1/1 hits
                    British roll dice for 1 bomber in Iraq, round 2 :  0/1 hits
                    1 bomber owned by the British lost in Iraq
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery and 4 fighters
                British defend with 1 artillery; French defend with 1 infantry; Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 2 :  3/6 hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/3 hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the Russians and 1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery
                Casualties for British: 1 artillery
                Casualties for French: 1 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 artillery moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 artillery moved from Tunisia to Libya
            1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
            1 armour and 2 infantry placed in Northern Italy
            1 factory_minor placed in Egypt
Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
    British Somaliland : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour
    Kenya : 1 flag
    Tanganyika Territory : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Slovakia Hungary : 1 aaGun and 2 mech_infantrys
    Romania : 1 artillery and 3 infantry
    Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
    Libya : 1 artillery
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Ethiopia : 1 artillery
    Baltic States : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Eastern Poland : 1 flag
Production/PUs Summary :
Germans : 51 / 62
    Russians : 36 / 35
    Japanese : 38 / 45
    Americans : 53 / 68
    Chinese : 12 / 12
    British : 19 / 0
    UK_Pacific : 11 / 11
    Italians : 21 / 26
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
no lament for my poor troops on the forgotten continent, I see :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
Turn Complete - French
@alexgreat:
no lament for my poor troops on the forgotten continent, I see :)
Dice: The Revenge brutal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
            Germans buy 3 artilleries, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Finland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Baltic States to Bessarabia
            2 bombers moved from Baltic States to Novgorod
Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 :  3/5 hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/3 hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 :  0/2 hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 :  1/2 hits
                    Russians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 bomber moved from Bessarabia to Baltic States
            1 bomber moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Baltic States
            6 artilleries and 1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Germany to Poland
            1 fighter moved from Egypt to Romania
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 infantry moved from France to Northern Italy
            1 bomber moved from Western Germany to France
Place Units - Germans
            3 infantry placed in United Kingdom
            1 tactical_bomber placed in Western Germany
            6 mech_infantrys placed in Germany
            3 artilleries placed in Germany
            1 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3,4,5
            Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
    Romania : 1 fighter
    Poland : 1 artillery and 1 infantry
    Germany : 3 artilleries, 1 factory_major, 1 infantry and 6 mech_infantrys
    Holland Belgium : 1 airfield
    Northern Italy : 1 infantry
    Southern Italy : 1 fighter and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 3 aaGuns, 9 armour, 9 artilleries, 2 bombers, 15 infantry and 5 mech_infantrys
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Production/PUs Summary :
Germans : 54 / 56
    Russians : 33 / 35
    Japanese : 38 / 45
    Americans : 53 / 68
    Chinese : 12 / 12
    British : 19 / 0
    UK_Pacific : 11 / 11
    Italians : 21 / 26
    ANZAC : 14 / 14
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Joseph Stalin is Fiddler on the Roof
coming, coming :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 fighters moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Samara to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 :  4/7 hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Eastern Poland
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 bomber moved from Eastern Poland to Russia
            1 infantry moved from Bryansk to Western Ukraine
            7 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Ukraine
            2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
            1 infantry moved from Tsinghai to Shensi
            1 aaGun and 3 infantry moved from Amur to Manchuria
            2 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
Place Units - Russians
            3 mech_infantrys placed in Ukraine
            2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2
            Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total