@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            4 armour moved from Germany to 113 Sea Zone
            3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 109 Sea Zone
            4 armour, 3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
scramble 109?
no, but thx for asking
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            4 armour moved from Germany to 113 Sea Zone
            3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 109 Sea Zone
            4 armour, 3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 3 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry; French defend with 2 infantry
                    AA fire in United Kingdom :  1/10 hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  0/2 hits
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 :  8/24 hits
                    British roll dice for 5 aaGuns, 1 fighter and 17 infantry in United Kingdom, round 2 :  3/18 hits
                    5 aaGuns owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the British and 2 infantry owned by the French lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 :  8/21 hits
                    British roll dice for 1 fighter and 14 infantry in United Kingdom, round 3 :  3/15 hits
                    3 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 4 :  8/18 hits
                    British roll dice for 1 fighter and 6 infantry in United Kingdom, round 4 :  2/7 hits
                    1 fighter owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 1 artillery, 1 fighter and 7 infantry
                Casualties for British: 5 aaGuns, 1 fighter and 15 infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
            1 carrier moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            3 armour moved from Greece to Romania
            6 infantry moved from Slovakia Hungary to Romania
            2 artilleries moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            2 armour moved from Germany to Poland
            2 mech_infantrys moved from Germany to Poland
Place Units - Germans
            1 airfield placed in Holland Belgium
            1 bomber placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 50 PUs; end with 81 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    Romania : 3 armour, 2 artilleries and 6 infantry
    Poland : 3 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
    Germany : 2 armour, 1 factory_major and 3 mech_infantrys
    Norway : 2 infantry
    Holland Belgium : 1 aaGun, 1 airfield, 1 bomber, 3 fighters and 4 tactical_bombers
    Eastern Poland : 1 flag, 1 infantry
    112 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 8 transports
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 86
    Russians : 36 / 37
    Japanese : 30 / 42
    Americans : 52 / 52
    Chinese : 7 / 13
    British : 24 / 0
    UK_Pacific : 22 / 27
    Italians : 14 / 17
    ANZAC : 17 / 32
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            4 armour moved from Germany to 113 Sea Zone
            3 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 109 Sea Zone
            4 armour, 3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 3 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry; French defend with 2 infantry
                    AA fire in United Kingdom :  1/10 hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  0/2 hits
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 :  8/24 hits
                    British roll dice for 5 aaGuns, 1 fighter and 17 infantry in United Kingdom, round 2 :  3/18 hits
                    5 aaGuns owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the British and 2 infantry owned by the French lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 :  8/21 hits
                    British roll dice for 1 fighter and 14 infantry in United Kingdom, round 3 :  3/15 hits
                    3 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 4 :  8/18 hits
                    British roll dice for 1 fighter and 6 infantry in United Kingdom, round 4 :  2/7 hits
                    1 fighter owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 1 artillery, 1 fighter and 7 infantry
                Casualties for British: 5 aaGuns, 1 fighter and 15 infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
            1 carrier moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            3 armour moved from Greece to Romania
            6 infantry moved from Slovakia Hungary to Romania
            2 artilleries moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            2 armour moved from Germany to Poland
            2 mech_infantrys moved from Germany to Poland
Place Units - Germans
            1 airfield placed in Holland Belgium
            1 bomber placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 50 PUs; end with 81 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Holland Belgium: 1 bomber
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
    Romania : 3 armour, 2 artilleries and 6 infantry
    Poland : 3 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
    Germany : 2 armour, 1 factory_major and 3 mech_infantrys
    Norway : 2 infantry
    Holland Belgium : 1 aaGun, 1 airfield, 2 bombers, 3 fighters and 4 tactical_bombers
    Eastern Poland : 1 flag, 1 infantry
    112 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 8 transports
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 86
    Russians : 36 / 37
    Japanese : 30 / 42
    Americans : 52 / 52
    Chinese : 7 / 13
    British : 24 / 0
    UK_Pacific : 22 / 27
    Italians : 14 / 17
    ANZAC : 17 / 32
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
somebody wake up Uncle Joe
6 downloads? either a bunch of people are watching this game or Tom Hanks is.
sorry, was at my parents with family, will move tonight!
7 downloads, and not one of those mine :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
            2 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/5 hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 aaGuns and 1 infantry moved from Bryansk to Belarus
            4 mech_infantrys moved from Ukraine to Belarus
            1 artillery and 3 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 armour moved from Ukraine to Belarus
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 armour and 2 mech_infantrys moved from Szechwan to Sikang
            6 infantry moved from Yenisey to Timguska
            5 infantry moved from Bessarabia to Ukraine
Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 32 PUs;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            1 armour moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Shensi
            2 artilleries moved from Kweichow to Shensi
            2 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            2 bombers moved from Kwangsi to India
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 bomber moved from Anhwe to Kansu
            1 infantry moved from Kiangsi to Kwangtung
            1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to 45 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India :  0/2 hits
                Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total.
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  1/3 hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                    ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                    Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 :  1/3 hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  3/7 hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 :  5/8 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 infantry moved from Kweichow to Shensi
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from India to Kwangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            6 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            3 tactical_bombers moved from Yunnan to Kweichow
            2 fighters moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kweichow
            1 bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 32 to 0
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
    Korea : 7 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 aaGun, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers
    Hunan : 1 flag
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    20 Sea Zone : 1 transport
    6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 47 / 86
    Russians : 39 / 47
    Japanese : 48 / 48
    Americans : 50 / 52
    Chinese : 2 / 13
    British : 24 / 0
    UK_Pacific : 15 / 27
    Italians : 14 / 17
    ANZAC : 13 / 32
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
apologize for the buy edit, i ran several practice turns to try and distribute the planes correctly and balance the combats i must have forgot to buy my ships/plane when i finally ran combat. If i need to take them off and save the money i will do that but i will need to edit the DD away.
rgp
always a horror to get the japanese air right, np.
but my dice could improve somewhat, here and there.
sorry, its always “one more turn”…but in Civ VI right now…
I have 6 hits in sz 42, including the subs…I had to allocate them, but you can freely chose.
wipe out CV’s and lose 1 DD
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/7 hits
                    Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/8 hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 :  5/10 hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                1 battleship owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 cruisers owned by the Americans retreated to 55 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 carriers and 1 destroyer
                Casualties for Americans: 2 destroyers and 2 submarines
                4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Northern Territory
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Gibraltar to Morocco
Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 7x factory_major; Remaining resources: 20 PUs;
            UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/5 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 :  2/5 hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                    1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 :  0/4 hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 4 :  1/4 hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 2 infantry
Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Siam to French Indo China
            1 armour and 5 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 mech_infantry moved from Scotland to Eire
Place Units - UK_Pacific
            1 artillery, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
            UK_Pacific collect 15 PUs; end with 15 PUs total
            Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Western Germany to Algeria
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 fighter
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Algeria, round 2 :  1/3 hits
                    French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
            1 fighter moved from Western Germany to Southern Italy
            1 bomber and 1 fighter moved from Algeria to Libya
            1 fighter moved from Southern Italy to Libya
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs total
Territory Summary for Italians :
British Somaliland : 1 flag
    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 artillery
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Slovakia Hungary : 1 mech_infantry
    Western Germany : 1 aaGun
    Northern Italy : 1 factory_major and 1 mech_infantry
    Libya : 1 bomber and 2 fighters
    Italian Somaliland : 1 artillery and 1 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Eastern Poland : 1 flag, 1 armour and 1 infantry
    Yugoslavia : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 47 / 86
    Russians : 38 / 47
    Japanese : 46 / 48
    Americans : 50 / 72
    Chinese : 4 / 4
    British : 27 / 0
    UK_Pacific : 15 / 15
    Italians : 15 / 18
    ANZAC : 13 / 32
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 airfield, 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 fighter moved from Burma to 42 Sea Zone
Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  3/5 hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                    1 cruiser owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Casualties for ANZAC: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
            1 airfield placed in Northern Territory
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Non Combat Move - French
Turn Complete - French