@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Cant remove the Japanese inf, tells me I cant remove transported unit without transport. Could remove the transport, though
I dont have a solution right now, worst case we need to remember this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Russia to Northwest Persia
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 fighter
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/3 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Russians attack with 1 bomber and 3 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Northwest Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
15 mech_infantrys moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Russia
4 mech_infantrys moved from Volgograd to Tambov
2 armour moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 armour moved from Tambov to Russia
1 infantry moved from Bryansk to Rostov
5 infantry moved from Bryansk to Russia
1 aaGun, 1 armour, 12 artilleries, 25 infantry and 4 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Amur to Siberia
Place Units - Russians
1 infantry placed in Ukraine
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Kweichow to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
1 bomber moved from Japan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Szechwan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Malaya to Shan State
3 carriers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Philippines
2 fighters moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Suiyuyan to Kweichow
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Hopei
3 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to Shan State
Place Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 20 Sea Zone
Japanese undo move 2.
1 artillery and 1 infantry placed in Kwangtung
1 artillery placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
20 Sea Zone : 2 transports
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 61
Russians : 30 / 35
Japanese : 52 / 52
Americans : 60 / 82
Chinese : 4 / 7
British : 16 / 19
UK_Pacific : 10 / 10
Italians : 34 / 50
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
looks like you could not edit the inf on Celebes, either?
I still cant and will do the battle in the Forums here, but I wonder if I can change it to US should I win.
I will roll here, now, and hope that the battle within the game gets rid of the two units, naturally. Result here is binding.
A
Rolls: 2@2; Total Hits: 02@2: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Rd 2
A
Rolls: 2@2; Total Hits: 02@2: (4, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
A
Rolls: 1@2; Total Hits: 11@2: (2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
taken. lets see triple A now.
Almost cursed:D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Scotland to Western Germany
3 bombers moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/5 hits
Bombing raid in Western Germany rolls: 5,5,5,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/3 hits
Bombing raid in Novgorod rolls: 5,8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to United Kingdom
5 bombers moved from Western Germany to United Kingdom
2 bombers moved from Karelia to United Kingdom
3 bombers moved from Novgorod to Russia
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 82 to 85
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Celebes: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 destroyers; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from West India to Eastern Persia
Non Combat Move - British
1 infantry moved from India to West India
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 16 PUs; end with 19 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
triple A didnt oblige…changed the ownership, adjusted IPs. There is a yellow non-entity on Celebes, now. I could have loaded again and again until combat went the way it should, I know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
3 artilleries moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 infantry moved from Romania to Bessarabia
1 fighter moved from Germany to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
1 mech_infantry moved from Belarus to Vyborg
1 fighter moved from Romania to Bessarabia
1 fighter moved from Romania to Bryansk
1 mech_infantry moved from Belarus to Bryansk
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 4/6 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 3 mech_infantrys in Vyborg, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Italians win, taking Vyborg from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Bryansk to Belarus
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Eastern Persia to Egypt
2 carriers moved from 97 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Bessarabia to Novgorod
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 3 mech_infantrys
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 aaGun and 4 infantry
Romania : 1 infantry
Tobruk : 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major, 6 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag, 2 armour, 1 fighter and 6 mech_infantrys
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun and 2 infantry
Novgorod : 2 fighters
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 2 carriers and 1 transport
Northwest Persia : 1 flag, 3 artilleries and 2 mech_infantrys
Persia : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 61
Russians : 29 / 35
Japanese : 49 / 52
Americans : 65 / 85
Chinese : 4 / 5
British : 16 / 19
UK_Pacific : 10 / 10
Italians : 35 / 51
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 destroyer, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
2 fighters moved from Belarus to Ukraine
1 bomber moved from Belarus to Karelia
1 bomber moved from Belarus to Finland
1 bomber moved from Western Germany to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 armour and 3 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Finland, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
2 fighters moved from Ukraine to Belarus
2 fighters moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 bomber moved from Karelia to Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 bombers moved from Finland to Novgorod
4 mech_infantrys moved from Baltic States to Novgorod
1 aaGun moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Romania to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
1 destroyer placed in 110 Sea Zone
1 infantry placed in France
5 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 bomber, 1 factory_major, 5 infantry and 5 mech_infantrys
Holland Belgium : 1 airfield
Belarus : 3 aaGuns, 9 armour, 11 artilleries, 5 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 aaGun, 4 artilleries, 2 infantry and 9 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 8 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 4 mech_infantrys
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 68
Russians : 20 / 35
Japanese : 49 / 52
Americans : 65 / 85
Chinese : 4 / 5
British : 16 / 19
UK_Pacific : 10 / 10
Italians : 35 / 51
ANZAC : 10 / 31
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
5 mech_infantrys moved from Russia to Tambov
5 infantry moved from Tambov to Russia
3 mech_infantrys moved from Russia to Tambov
3 infantry moved from Tambov to Russia
1 aaGun moved from Siberia to Soviet Far East
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
you forgot to take the ANZAC turn
no, should be incorporated, bought a third fig for example. no attacks. i check
you are right
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
5 mech_infantrys moved from Russia to Tambov
5 infantry moved from Tambov to Russia
3 mech_infantrys moved from Russia to Tambov
3 infantry moved from Tambov to Russia
1 aaGun moved from Siberia to Soviet Far East
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northern Territory: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 31 to 15
EDIT: Turning off Edit Mode