@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 bomber moved from Eire to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
Combat - Americans
            Air Battle in United Kingdom
                Americans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 8 and causes: 5 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 5 damage total.
            Cleaning up after air battles
Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eire
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
            1 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Western United States to Eastern United States
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Americans
            3 bombers placed in Eastern United States
            1 armour placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/4 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 fighter moved from Northern Territory to India
            1 aaGun moved from India to West India
            2 mech_infantrys moved from India to West India
            1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs total
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Persia to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Syria
                  Italians take Syria from French
            1 infantry moved from Rhodesia to Union of South Africa
                  Italians take Union of South Africa from British
            2 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  2/2 hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 :  2/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  0/3 hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 :  1/3 hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Romania to Baltic States
            2 fighters moved from Eastern Poland to Baltic States
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 92 Sea Zone to Southern France
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 bomber moved from Bessarabia to Northern Italy
Place Units - Italians
            6 mech_infantrys placed in Northern Italy
            2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
    British Somaliland : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Kenya : 1 flag
    Anglo Egyptian Sudan : 1 flag
    Rhodesia : 1 flag
    Tanganyika Territory : 1 flag
    Southern France : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
    Syria : 1 flag, 1 mech_infantry
    Western Germany : 1 aaGun and 4 infantry
    Romania : 1 aaGun, 1 artillery and 1 infantry
    Tobruk : 1 artillery
    Northern Italy : 1 bomber, 1 factory_major and 6 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Baltic States : 1 flag, 2 armour, 2 fighters and 4 mech_infantrys
    Eastern Poland : 1 flag, 1 infantry
    Bessarabia : 1 flag, 1 artillery and 1 infantry
    Iraq : 1 flag, 1 armour
    81 Sea Zone : 1 transport
    Northwest Persia : 1 flag
    Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 55
    Russians : 36 / 35
    Japanese : 42 / 40
    Americans : 55 / 75
    Chinese : 9 / 9
    British : 13 / 0
    UK_Pacific : 10 / 10
    Italians : 29 / 45
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Persia to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Syria
                  Italians take Syria from French
            1 infantry moved from Rhodesia to Union of South Africa
                  Italians take Union of South Africa from British
            2 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  2/2 hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 :  2/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  0/3 hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 :  1/3 hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Romania to Baltic States
            2 fighters moved from Eastern Poland to Baltic States
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 92 Sea Zone to Southern France
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 bomber moved from Bessarabia to Northern Italy
Place Units - Italians
            6 mech_infantrys placed in Northern Italy
            2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Kiangsu: 2 mech_infantrys
            EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Turning off Edit Mode
Territory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
    British Somaliland : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Kenya : 1 flag
    Anglo Egyptian Sudan : 1 flag
    Rhodesia : 1 flag
    Tanganyika Territory : 1 flag
    Southern France : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
    Syria : 1 flag, 1 mech_infantry
    Western Germany : 1 aaGun and 4 infantry
    Romania : 1 aaGun, 1 artillery and 1 infantry
    Tobruk : 1 artillery
    Northern Italy : 1 bomber, 1 factory_major and 6 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Baltic States : 1 flag, 2 armour, 2 fighters and 4 mech_infantrys
    Eastern Poland : 1 flag, 1 infantry
    Bessarabia : 1 flag, 1 artillery and 1 infantry
    Iraq : 1 flag, 1 armour
    81 Sea Zone : 1 transport
    Northwest Persia : 1 flag
    Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 55
    Russians : 36 / 35
    Japanese : 42 / 40
    Americans : 55 / 75
    Chinese : 9 / 9
    British : 13 / 0
    UK_Pacific : 10 / 10
    Italians : 29 / 45
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
forgot the Japan edit again
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs;
            Germans buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 1 infantry moved from Baltic States to Novgorod
            1 bomber moved from Finland to Novgorod
            1 bomber moved from France to Novgorod
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 destroyer and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from France to 113 Sea Zone
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 :  2/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                    2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  3/4 hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
Non Combat Move - Germans
            1 bomber moved from Novgorod to Western Germany
            1 bomber moved from 113 Sea Zone to United Kingdom
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
            1 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            3 infantry moved from Germany to Poland
            1 infantry moved from 81 Sea Zone to Egypt
Place Units - Germans
            3 infantry placed in United Kingdom
            2 fighters placed in Western Germany
            5 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3,6,3,3,3,3,2,2,3,6,6
            Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Egypt : 1 infantry
    United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
    Poland : 3 infantry
    Germany : 1 factory_major and 5 mech_infantrys
    Holland Belgium : 1 airfield
    Karelia : 1 flag
    Baltic States : 3 aaGuns, 9 armour, 12 artilleries, 13 infantry and 11 mech_infantrys
    Vyborg : 1 flag
    Western Ukraine : 1 flag, 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 destroyer and 2 submarines
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 54 / 63
    Russians : 32 / 35
    Japanese : 42 / 40
    Americans : 55 / 75
    Chinese : 9 / 9
    British : 13 / 0
    UK_Pacific : 10 / 10
    Italians : 29 / 45
    ANZAC : 14 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 bomber moved from Russia to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Western Ukraine
            1 fighter moved from Belarus to Bessarabia
            1 tactical_bomber moved from Belarus to Bessarabia
            2 mech_infantrys moved from Ukraine to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 bomber and 3 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 bomber and 3 infantry in Novgorod, round 2 :  0/4 hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 bomber and 2 infantry in Novgorod, round 3 :  0/3 hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                    Russians roll dice for 1 bomber and 2 infantry in Novgorod, round 4 :  1/3 hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  0/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  1/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  0/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 :  2/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  0/2 hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
            1 bomber moved from Novgorod to Russia
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 fighter moved from Bessarabia to Rostov
            1 tactical_bomber moved from Bessarabia to Rostov
            1 fighter moved from Western Ukraine to Rostov
            2 artilleries and 3 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Russia to Rostov
            3 artilleries and 2 infantry moved from Russia to Bryansk
Place Units - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from Italians to Russians
            EDIT: Removing units owned by Russians from Caucasus: 5 mech_infantrys
            EDIT: Adding units owned by Russians to Northwest Persia: 5 mech_infantrys
            EDIT: Turning off Edit Mode
            1 armour placed in Volgograd
            1 artillery and 1 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 1 infantry
            EDIT: Adding units owned by Russians to Jehol: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Jehol
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Japan to Jehol
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Yunnan to 45 Sea Zone
            1 tactical_bomber moved from Yunnan to Jehol
            2 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Shensi
Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 submarine
                British defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 42 Sea Zone, round 2 :  1/3 hits
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/3 hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  1/4 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Yunnan
            2 tactical_bombers moved from Shensi to Yunnan
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 bomber and 1 fighter moved from 45 Sea Zone to Philippines
            1 tactical_bomber moved from Japan to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            2 fighters moved from Burma to 42 Sea Zone
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to Anhwe
            1 bomber moved from Shensi to Kweichow
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
            1 destroyer placed in 20 Sea Zone
            1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag, 1 infantry
    Siam : 1 mech_infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 mech_infantry
    Yunnan : 1 flag, 1 armour, 6 mech_infantrys and 3 tactical_bombers
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 artillery
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
    Soviet Far East : 1 flag, 1 infantry
    French Indo China : 1 flag
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    43 Sea Zone : 1 transport
    45 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 flag
    20 Sea Zone : 1 destroyer
    6 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 50 / 63
    Russians : 37 / 37
    Japanese : 49 / 49
    Americans : 55 / 75
    Chinese : 6 / 9
    British : 13 / 0
    UK_Pacific : 6 / 10
    Italians : 28 / 45
    ANZAC : 14 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 3 PUs;
Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Tunisia to Algeria
            1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry moved from Eire to Scotland
            2 fighters moved from 109 Sea Zone to Scotland
            2 carriers, 1 destroyer, 1 fighter, 1 submarine and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun, 2 armour, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 109 Sea Zone to Scotland
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 bombers moved from Eastern United States to Scotland
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
            6 bombers placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 mech_infantrys moved from West India to Persia
                  British take Persia from Italians
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
            1 fighter moved from India to Northwest Persia
            1 aaGun and 1 infantry moved from West India to India
            1 fighter moved from 91 Sea Zone to Scotland
            1 armour and 1 infantry moved from 109 Sea Zone to Scotland
            1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs total
            Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Union of South Africa to South West Africa
                  Italians take South West Africa from British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            2 mech_infantrys moved from Baltic States to Novgorod
            2 fighters moved from Baltic States to Novgorod
            2 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
Combat - Italians
            Battle in French Madagascar
            Battle in Novgorod
                Italians attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 :  1/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                    1 infantry owned by the Russians lost in Novgorod
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 3 :  2/4 hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                Italians win, taking French Madagascar from French, taking Novgorod from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  2/6 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            2 fighters moved from Novgorod to Romania
            4 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to United Kingdom
            2 fighters moved from Southern France to United Kingdom
            4 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery moved from Tobruk to Alexandria
            3 artilleries moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Syria to Trans-Jordan
Place Units - Italians
            3 infantry placed in Southern Italy
            5 mech_infantrys placed in Northern Italy
            3 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
    British Somaliland : 1 flag
    Alexandria : 1 flag, 1 artillery
    Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    South West Africa : 1 flag, 1 infantry
    Kenya : 1 flag
    United Kingdom : 1 bomber and 2 fighters
    Anglo Egyptian Sudan : 1 flag
    Rhodesia : 1 flag
    Tanganyika Territory : 1 flag
    French Madagascar : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Syria : 1 flag
    Romania : 1 aaGun, 2 fighters and 4 mech_infantrys
    Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 5 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Iraq : 1 flag
    72 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 63
    Russians : 34 / 37
    Japanese : 48 / 49
    Americans : 55 / 78
    Chinese : 6 / 6
    British : 14 / 0
    UK_Pacific : 7 / 7
    Italians : 31 / 43
    ANZAC : 14 / 20
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
wow, even the bomber.
can’t just give you London without making you work for it
no way! and I foresee very hard work, with no guarantees. but the Royals are upset with me, and I habe to try or I never hear the end of it.
took you slightly longer than your normal rapid speed to move, though, there might have been some discussion and deliberations :)
(or there might have just been mundane reasons)
weighing several options but also busy with work
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
beyond me why I forgot to move an inf into Burma. Oh well.
if you want to edit i will make the change