@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Rgp44 (Axis) vs alexgreat (Allies + 23) 2015 playoff final
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@alexgreat:
no lament for my poor troops on the forgotten continent, I see :)
Dice: The Revenge brutal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 3 artilleries, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
2 bombers moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Baltic States
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Baltic States
6 artilleries and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from Egypt to Romania
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 infantry moved from France to Northern Italy
1 bomber moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in United Kingdom
1 tactical_bomber placed in Western Germany
6 mech_infantrys placed in Germany
3 artilleries placed in Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3,4,5
Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 fighter
Poland : 1 artillery and 1 infantry
Germany : 3 artilleries, 1 factory_major, 1 infantry and 6 mech_infantrys
Holland Belgium : 1 airfield
Northern Italy : 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 3 aaGuns, 9 armour, 9 artilleries, 2 bombers, 15 infantry and 5 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 armour and 2 artilleriesProduction/PUs Summary :
Germans : 54 / 56
Russians : 33 / 35
Japanese : 38 / 45
Americans : 53 / 68
Chinese : 12 / 12
British : 19 / 0
UK_Pacific : 11 / 11
Italians : 21 / 26
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Joseph Stalin is Fiddler on the Roof
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coming, coming :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Samara to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Russia to Ukraine
2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Tsinghai to Shensi
1 aaGun and 3 infantry moved from Amur to Manchuria
2 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Amur to ManchuriaPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 bomber moved from Yunnan to India
1 bomber moved from Java to India
1 bomber moved from Philippines to Chahar
1 mech_infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
British defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in French Indo China
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking French Indo China from French with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Chahar to Kiangsu
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 tactical_bomber moved from Java to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 bomber moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Japanese collect 33 PUs (6 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 1 bomber, 5 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
Hunan : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
33 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 1 fighter and 1 transport
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 56
Russians : 36 / 34
Japanese : 39 / 38
Americans : 53 / 68
Chinese : 12 / 12
British : 19 / 0
UK_Pacific : 11 / 11
Italians : 21 / 26
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry forgot the SBR in London. Had no dice rolling in the Atlantic, hope its ok to do it here now.
AA
Rolling 1d6:
(2)In case you miss
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to ShensiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to Scotland
British take Scotland from Germans
1 fighter moved from Queensland to Northern Territory
1 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from Eire to 109 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - British
Non Combat Move - British
1 infantry moved from Burma to Shan State
3 aaGuns, 2 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to IndiaPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Persia
Italians take Iraq from British
Italians take Persia from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 fighter moved from Egypt to Romania
3 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Baltic States to Romania
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 infantry
Romania : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
Tobruk : 1 artillery
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
95 Sea Zone : 1 submarine
97 Sea Zone : 1 transport
Iraq : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 50 / 56
Russians : 36 / 34
Japanese : 38 / 38
Americans : 55 / 77
Chinese : 12 / 12
British : 15 / 0
UK_Pacific : 11 / 11
Italians : 26 / 35
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Borneo
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Borneo from Japanese, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New Zealand: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
2 bombers moved from Baltic States to Novgorod
1 bomber moved from France to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Romania to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
3 artilleries and 1 infantry moved from Germany to Poland
1 infantry moved from Vyborg to Finland
1 bomber moved from Novgorod to FinlandPlace Units - Germans
1 artillery placed in France
3 infantry and 1 mech_infantry placed in Germany
1 aaGun and 1 fighter placed in United Kingdom
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,5,4,2,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 3 artilleries and 1 infantry
Germany : 1 factory_major, 3 infantry and 1 mech_infantry
Holland Belgium : 1 aaGun, 1 airfield, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 3 aaGuns, 9 armour, 10 artilleries, 13 infantry and 11 mech_infantrys
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
110 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 52 / 55
Russians : 34 / 34
Japanese : 34 / 38
Americans : 55 / 77
Chinese : 12 / 12
British : 15 / 0
UK_Pacific : 15 / 11
Italians : 26 / 35
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
dont despair, pls, busy week with Christmas celebration (already), visitors and such. And I am mulling over Russian options, oc.
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Russia is welcome to join the Axis
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visitor gone, sorry about the long delay, there was no chance. At it, will come before I go to bed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Belarus to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bessarabia
5 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Shensi to TsinghaiPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 artilleries, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya -
sz 49 I have a sub and you have a sub you have a submerge choice before I fire correct? I forget anyway let me know if you want to leave your US sub up one way or the other.