Will have to come to this later.
16L BM2 hobo (axis) vs -pete (allies) game 2
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wow I shot down 2 bombers, I can’t believe this :?
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guh I think I screwed up going to Java… made me forget about the bombers lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 14 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Bryansk to Caucasus
1 bomber moved from Slovakia Hungary to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 5 fighters
British defend with 1 destroyer
Italians win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Southern Italy
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Greece to Bulgaria
1 artillery moved from Bulgaria to Romania
1 bomber moved from Caucasus to BulgariaPlace Units - Italians
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 20 PUs (3 lost to blockades); end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 14 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Bryansk to Caucasus
1 bomber moved from Slovakia Hungary to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 5 fighters
British defend with 1 destroyer
Italians win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Southern Italy
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Greece to Bulgaria
1 artillery moved from Bulgaria to Romania
1 bomber moved from Caucasus to BulgariaPlace Units - Italians
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 20 PUs (3 lost to blockades); end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Romania: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 artillery, 1 marine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artilleryNon Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 42 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns and 4 infantry moved from Queensland to South Australia
3 fighters moved from Persia to RussiaPlace Units - ANZAC
1 airfield placed in Java
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Turn Complete - French
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of course you’d win that, I couldn’t even hit your uk mech in siam on contrast :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Vologda
4 bombers moved from Bryansk to Vologda
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to MaltaCombat - Germans
Battle in Malta
Battle in Vologda
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Malta from British with 4 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
3 tactical_bombers moved from Novgorod to Caucasus
4 bombers moved from Vologda to Caucasus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
9 mech_infantrys moved from Bryansk to Rostov
9 mech_infantrys moved from Rostov to Volgograd
10 armour moved from Bryansk to Rostov
10 armour moved from Rostov to Volgograd
1 aaGun, 5 armour, 11 artilleries and 25 infantry moved from Bryansk to Rostov
5 armour moved from Rostov to Caucasus
2 bombers moved from Western Germany to Caucasus
1 aaGun and 1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Belarus
Russians take Smolensk from Italians
Russians take Belarus from Italians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Kansu to Novosibirsk
3 artilleries and 4 infantry moved from Finland to Karelia
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 aaGun, 4 armour, 4 artilleries, 52 infantry and 1 mech_infantry moved from Russia to TambovPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Russians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 carrier, 2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 bombers moved from Kiangsi to 42 Sea Zone
1 fighter and 5 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 armour moved from Evenkiyskiy to Kansu
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines -
ok lets see what kind of horrors this 90%+ battle brings
scramble orders and ool for the big naval battle. I would assume you want best def correct?
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yeah scram and max d thanks. what a blunder on my part
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 carrier, 2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 bombers moved from Kiangsi to 42 Sea Zone
1 fighter and 5 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 armour moved from Evenkiyskiy to Kansu
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to PhilippinesCombat - Japanese
Americans scrambles 2 units out of Java to defend against the attack in 42 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 destroyer, 2 fighters, 2 submarines and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 3 destroyers and 5 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 3 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 3 carriers owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 166
Casualties for British: 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for ANZAC: 3 destroyers and 5 submarines
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 3 carriers, 4 destroyers, 3 fighters, 1 submarine and 6 tactical_bombers
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 2 marines
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kwangsi to Hunan
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to MalayaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
Americans take 43 Sea Zone from Japanese
1 marine moved from 36 Sea Zone to French Indo China
2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans win with 2 carriers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
Battle in MoroccoNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Suriname to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from India to Shan State
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 cruiser
Casualties for British: 1 submarine and 1 tactical_bomber
Battle in Shan State
British attack with 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 fighter moved from Persia to Tambov
4 fighters moved from Russia to Tambov
1 armour moved from Turkmenistan to Persia
1 armour moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Egypt to Tambov
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 14 infantry moved from India to Burma
1 armour, 1 artillery and 1 mech_infantry moved from Persia to Northwest Persia
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 79 Sea Zone to 38 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 fighter placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
British undo move 4.
1 infantry and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Bulgaria to BryanskCombat - Italians
Battle in Syria
Battle in Bryansk
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Syria from British, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 5 infantry moved from Northern Italy to France
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
1 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Volgograd
1 bomber moved from Bryansk to Volgograd
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
1 carrier and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,4,3,4,6,2,1,1
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Russia to TambovPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,5,2,4
ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers, 2 fighters and 4 tactical_bombers moved from Caucasus to 98 Sea Zone
1 fighter, 3 infantry and 1 mech_infantry moved from Novgorod to BelarusCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Units damaged: 1 battleship owned by the British
Germans win with 5 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber, 2 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 aaGuns moved from Novgorod to Belarus
2 armour and 8 mech_infantrys moved from Germany to Baltic States
5 bombers moved from 98 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from Belarus to Volgograd
1 aaGun, 11 artilleries and 24 infantry moved from Rostov to Volgograd
5 armour moved from Caucasus to VolgogradPlace Units - Germans
3 artilleries placed in Volgograd
1 infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in Germany
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs