TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Northwest Persia 2 fighters moved from Wake Island to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 8 fighters moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 46 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 8 fighters moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 fighter moved from Western United States to 89 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from Egypt to Gibraltar 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Northwest Persia to India 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 infantry moved from Morocco to Algeria 2 submarines moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 carrier and 2 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 2 infantry Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 carriers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 3 infantry moved from Persia to Northwest Persia 1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Russia to 98 Sea Zone 2 fighters moved from Northwest Persia to West India 1 artillery moved from India to Burma 24 infantry moved from India to Burma 1 fighter moved from West India to Burma 1 tactical_bomber moved from West India to Burma 1 artillery and 5 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 89 Sea Zone Place Units - British 2 carriers placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3.67 Americans regular : 1.17 Japanese regular : 3.00 Japanese AA : -0.17 Germans AA : 0.67
Rolls: 3@4; Total Hits: 23@4: (2, 2, 6)




