I hope holding Moscow will be worth all the effort I have put into it. Might not be if it’s only for one more round.
16L BM2 hobo (axis) vs -pete (allies) game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
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sorry in my haste I forgot to advance the italians in n.italy to yugoslavia, can I do that?
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oh yeah no problem.
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thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in GibraltarNon Combat Move - Germans
2 fighters moved from Western Germany to Tobruk
6 artilleries and 2 infantry moved from Germany to Poland
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
5 armour and 3 mech_infantrys moved from France to Germany
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Norway to Finland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 armour and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Turning off Edit Mode
5 armour and 5 mech_infantrys placed in Germany
1 marine placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 fighter moved from Yenisey to Archangel
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Vologda
1 armour moved from Kazakhstan to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Eastern Poland to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Kazakhstan to Shensi
1 armour moved from Novosibirsk to Shensi
1 mech_infantry moved from Volgograd to Turkmenistan
2 infantry moved from Kazakhstan to Sikang
1 artillery and 7 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Manchuria
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
3 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
1 infantry moved from Chahar to Central Mongolia
2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
1 fighter moved from Jehol to Central Mongolia
1 tactical_bomber moved from Jehol to Central MongoliaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Central Mongolia from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 aaGun moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
5 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
2 artilleries and 6 infantry moved from Anhwe to Hunan
1 artillery moved from Chahar to Anhwe
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 2 marines placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 2 marines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 armour, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 marines placed in Western United States
3 fighters placed in Central United States
Americans undo move 3.
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Suiyuyan
3 infantry placed in Shensi
Chinese undo move 2.
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 bomber moved from Quebec to 91 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ethiopia
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 91 Sea Zone to British Guiana
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 cruiser moved from 82 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from India to British SomalilandPlace Units - British
1 submarine placed in 98 Sea Zone
1 airfield, 1 armour and 1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 89 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to 64 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 aaGuns, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 armour moved from Greece to Romania
1 armour moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Greece to Bulgaria
2 fighters moved from Southern Italy to GibraltarPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 aaGuns, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 armour moved from Greece to Romania
1 armour moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Greece to Bulgaria
2 fighters moved from Southern Italy to GibraltarPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 2 fighters
EDIT: Adding units owned by Italians to Tobruk: 2 fighters
EDIT: Turning off Edit Mode -
use second post. fighters go to tobruk instead
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to IndiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea ZoneCombat - Germans
Battle in 123 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from 123 Sea Zone to Norway
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 fighters moved from Tobruk to Gibraltar
1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 armour moved from Slovakia Hungary to Baltic States
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
1 aaGun and 6 infantry moved from Finland to Norway
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Finland to NorwayPlace Units - Germans
1 airfield placed in Gibraltar
1 submarine placed in 110 Sea Zone
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour and 2 mech_infantrys moved from Shensi to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 armour moved from Shensi to Olgiy
2 infantry moved from Olgiy to Yenisey
2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Turkmenistan to Volgograd
1 aaGun, 3 artilleries and 6 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Karelia
1 fighter moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Vologda to Karelia
2 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 17 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Novgorod to ArchangelPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 infantry moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Amur to SuiyuyanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Soviet Far East to Amur
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Manchuria to Jehol
1 artillery moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Anhwe to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Anhwe to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Wake Island to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs