@captainwalker walking back into Cairo was no Option… Allies could have held me there and Suez would be open to them as well.
Wondering how Eastern Africa will develop now with my Italian army gone (after US turn)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Samara to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
3 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Urals
5 armour moved from Volgograd to Kazakhstan
2 aaGuns moved from Volgograd to Kazakhstan
2 aaGuns and 4 artilleries moved from Samara to Kazakhstan
5 armour moved from Samara to Kazakhstan
17 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 fighter moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
retreated to 43 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
Japanese undo move 2.
2 infantry placed in Malaya
1 infantry placed in Japan
1 fighter placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 3.
1 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 14 / 0
Japanese : 34 / 35
Americans : 60 / 80
Chinese : 17 / 23
Germans : 60 / 103
British : 33 / 38
UK_Pacific : 14 / 13
Italians : 11 / 11
ANZAC : 13 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Southern Italy
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
2 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Combat - Americans
Magic, do you want to intercept in Southern Italy and if yes, how many fighters?
no intercept sir
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Southern Italy
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
2 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 7 and causes: 2 damage to unit: airfield
Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 8 damage total. Damaged units is as follows: airfield = 2, factory_minor = 6
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 3 destroyers, 1 fighter and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 92 Sea Zone and was removed
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters moved from Queensland to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Java
3 bombers moved from Southern Italy to Sicily
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 artilleries and 1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Shantung to Jehol
2 artilleries moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 fighter and 2 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 3 infantry placed in Manchuria
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 3 armour, 1 fighter, 2 infantry and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
3 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
7 infantry moved from Tambov to Volgograd
15 artilleries moved from Tambov to Volgograd
14 armour moved from Tambov to Volgograd
10 mech_infantrys moved from Tambov to Volgograd
4 tactical_bombers moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Vologda
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
Combat - Germans
Battle in Volgograd
Germans attack with 15 armour, 15 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 15 armour, 15 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 2 tactical_bombers moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 aaGun moved from Tambov to Volgograd
1 bomber moved from Samara to Novgorod
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 5 tactical_bombers moved from Rostov to Ukraine
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
2 infantry moved from Western Germany to France
5 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Ukraine to Southern Italy
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 units repaired.
1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 bomber moved from Sicily to France
1 bomber moved from Sicily to Western Germany
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Hey guys, sorry for the wait. I was out this weekend.
@Mr Magic: you can intercept in Paris against a SBR, what are your orders?
Hey guys, sorry for the wait. I was out this weekend.
@Mr Magic: you can intercept in Paris against a SBR, what are your orders?
don’t worry.
no intercept pls
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 bomber moved from Sicily to France
1 bomber moved from Sicily to Western Germany
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Combat - British
Air Battle in France
British attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Rostov
British attack with 1 armour and 2 mech_infantrys
Germans defend with 2 infantry
1 armour owned by the British retreated to Caucasus
Germans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in Samara
British attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Samara from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 battleship, 1 carrier and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Sicily
1 bomber moved from France to Sicily
1 bomber moved from Western Germany to Sicily
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Sicily to Cyprus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Hunan to India
2 aaGuns moved from Hunan to Yunnan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,3,4,2,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Tambov to Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 9 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
3 fighters and 1 tactical_bomber moved from Kazakhstan to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Tsinghai
1 infantry moved from Kazakhstan to Novosibirsk
4 aaGuns, 8 armour and 4 artilleries moved from Kazakhstan to Turkmenistan
15 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 armour moved from Kazakhstan to Timguska
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
3 fighters and 1 tactical_bomber moved from Kazakhstan to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Tsinghai
1 infantry moved from Kazakhstan to Novosibirsk
4 aaGuns, 8 armour and 4 artilleries moved from Kazakhstan to Turkmenistan
15 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 armour moved from Kazakhstan to Timguska
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Sakha from Japanese to Russians
EDIT: Adding units owned by Russians to Sakha: 1 infantry
Made a minor edit in Siberia. Forgot to move my supersoldier.