1940 Global 2nd edition, 1942 scenario
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Don’t worry, it’s just one round of dice. Same purchase and battles and good luck with the big one ;)
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Don’t worry, it’s just one round of dice. Same purchase and battles and good luck with the big one ;)
Self-quote ;) I haven’t seen any save yet, so as far as I’m concerned you can also just start from scratch. Whatever you prefer.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 7 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 carrier moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Siberia to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 4 infantry; British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Shan State, round 2 : 2/10 hits
UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 3/5 hits
1 infantry owned by the Russians, 1 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shan State, round 3 : 0/7 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shan State, round 4 : 4/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 4 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 6 infantry
Casualties for Russians: 4 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 5 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 6/8 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 4/6 hits
4 submarines owned by the Americans, 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 2/6 hits
1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 3 fighters and 2 transports in 42 Sea Zone, round 4 : 1/3 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 fighters and 1 transport
Casualties for Americans: 2 carriers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 aaGun moved from Kiangsi to Kwangtung
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
EDIT: 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
EDIT: 1 infantry moved from Japan to 6 Sea Zone
EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
EDIT: 2 infantry moved from 19 Sea Zone to Kiangsu
EDIT: 1 fighter moved from 16 Sea Zone to 6 Sea Zone
EDIT: Japanese undo move 4.
EDIT: 1 fighter moved from 35 Sea Zone to 20 Sea Zone
EDIT: 1 fighter moved from Kwangtung to 20 Sea Zone
EDIT: Japanese undo move 11.
EDIT: Japanese undo move 10.
EDIT: 1 fighter moved from Kwangtung to Kiangsu
EDIT: 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
EDIT: 1 fighter moved from 35 Sea Zone to 20 Sea Zone
EDIT: Japanese undo move 3.
EDIT: 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
EDIT: 1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
EDIT: 2 transports moved from 36 Sea Zone to 20 Sea Zone
EDIT: 1 infantry moved from Buryatia to Ulaanbaatar
EDIT: Japanese undo move 16.Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 mech_infantry placed in Japan
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 fighter and 2 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 harbour and 2 infantry
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 infantry
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 submarinesProduction/PUs Summary :
Russians : 23 / 23
Japanese : 52 / 53
Americans : 58 / 84
Chinese : 11 / 17
Germans : 53 / 66
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 10 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thank you…
The second try ends up an inferior battle in Shan, but better than average result in the sea battle…
Getting tough…
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Hmm, shan was tough, Battle calculator gave you 5 remaining units so all in all that’s a fair result. Didn’t expect the IC anymore. Nice move.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
EDIT: Turning off Edit Mode
Americans buy 7 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Borneo from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to India
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 3 Sea Zone to 15 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
5 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
1 artillery moved from Kweichow to Hopei
2 infantry moved from Yunnan to Hunan
3 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kwangsi
1 infantry placed in Yunnan
1 infantry placed in Kansu
1 artillery placed in Hunan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
Hmm, shan was tough, Battle calculator gave you 5 remaining units so all in all that’s a fair result. Didn’t expect the IC anymore. Nice move.
My battle calculator gives me 7+ surviving units. Optimism filter enabled? :-D
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I meant battle in sz 42 :P
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Ah. For a seafaring nation I am not very much interested in these 0-IPC sea zones you guys keep fighting about.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Archangel -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 13 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 armour moved from Novgorod to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to NovgorodPlace Units - Germans
1 bomber, 3 infantry and 3 mech_infantrys placed in Western Germany
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 13 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 armour moved from Novgorod to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to NovgorodPlace Units - Germans
1 bomber, 3 infantry and 3 mech_infantrys placed in Western Germany
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Malta to Ukraine
1 bomber moved from Russia to Novgorod
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State -
Hey Magic. You can intercept in Novgorod. What do you want to do?
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Please don’t respond yet.
I want to make some changes to the moves!
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 battleship and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Russia to 97 Sea Zone -
Changed the attacks.
MagicQ: you can scramble in:
- SZ 95
- SZ 97
If you’re scrambling, please specify OOL. Thanks!
Ozy
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 battleship and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Russia to 97 Sea Zone -
Changed the attacks.
MagicQ: you can scramble in:
- SZ 95
- SZ 97
If you’re scrambling, please specify OOL. Thanks!
Ozy
Scramble all fig to sz97 pls. OOL sub des fig