@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 fighters, 2 submarines and 3 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 2 submarines and 3 transports
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in Persia
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern Italy to Spain
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 armour moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
5 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
8 artilleries moved from Rostov to Caucasus
Germans take Caucasus from Russians
10 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Rostov to Caucasus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from 114 Sea Zone to Poland
1 bomber moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
2 bombers moved from Spain to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 3.
1 artillery and 1 tactical_bomber placed in France
1 infantry placed in France
1 fighter placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Archangel from Germans
9 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 fighters moved from Samara to Tambov
3 fighters moved from Samara to Bryansk
1 artillery and 6 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
7 infantry moved from Smolensk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 armour, 2 artilleries and 22 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
3 fighters moved from Bryansk to Russia
4 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kansu to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 armour moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers, 1 fighter and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 6 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Peru to Chile
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Paraguay to Argentina
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Brazil to Argentina
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Chile
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans retreated to Bolivia
Neutral_True win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Americans retreated to Brazil
Neutral_True win with 4 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Johnston Island to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 1 infantry moved from Venezuela to British Guiana
2 artilleries and 2 infantry moved from Colombia to Brazil
1 infantry moved from Peru to Bolivia
1 infantry moved from Peru to Bolivia
2 artilleries and 2 infantry moved from Central America to Colombia
2 artilleries and 2 infantry moved from Southeast Mexico to Central America
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Spain
4 artilleries and 3 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Bulgaria
1 bomber moved from Greece to Ukraine
5 artilleries and 2 infantry moved from Greece to Bulgaria
1 armour moved from Turkey to Bulgaria
3 artilleries and 5 infantry moved from Algeria to Morocco
1 armour and 1 infantry moved from 65 Sea Zone to Chile
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Chile
British attack with 1 armour and 1 infantry
Neutral_True defend with 1 infantry
British win, taking Chile from Neutral_True with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Bulgaria
British attack with 1 armour, 5 artilleries and 3 infantry
Italians defend with 1 mech_infantry
British win, taking Bulgaria from Italians with 1 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Morocco
British attack with 3 artilleries and 5 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Morocco from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Turkey to Greece
1 mech_infantry moved from Saudi Arabia to Turkey
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Saudi Arabia to Iraq
1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Mozambique to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Ukraine to Greece
1 fighter moved from Samara to Yunnan
2 fighters moved from Russia to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Greece
2 transports placed in 71 Sea Zone
British undo move 2.
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 81 Sea Zone
1 armour and 1 artillery placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 51 PUs; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 armour, 1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Persia
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 bombers moved from France to Holland Belgium
1 bomber moved from France to Turkey
1 infantry moved from Caucasus to Turkey
1 infantry moved from Caucasus to Turkey
3 armour, 8 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from ANZAC
1 armour moved from Volgograd to Northwest Persia
5 artilleries moved from Rostov to Caucasus
5 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from France to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Turkey
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Turkey from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Poland to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 bombers moved from Holland Belgium to France
1 aaGun moved from Caucasus to Northwest Persia
1 bomber moved from Turkey to Caucasus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Germany
Germans undo move 4.
3 infantry placed in Volgograd
Germans undo move 4.
2 fighters and 2 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Romania
Russians take Eastern Poland from Germans
1 fighter moved from Russia to Romania
1 infantry moved from Bryansk to Rostov
4 fighters and 1 mech_infantry moved from Russia to Rostov
2 artilleries and 5 infantry moved from Russia to Tambov
2 artilleries and 4 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Romania
Russians attack with 1 armour and 1 fighter
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Rostov to Russia
2 artilleries and 26 infantry moved from Belarus to Bryansk
2 artilleries and 22 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Romania to Bulgaria
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 battleship, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
2 infantry moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 19 Sea Zone
Scramble in sz 33?
Yeah, scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 battleship, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
2 infantry moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 5 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; ANZAC defend with 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber, 3 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 5 destroyers, 1 fighter and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from 42 Sea Zone to Borneo
1 bomber moved from 33 Sea Zone to Philippines
Place Units - Japanese
1 battleship and 1 destroyer placed in 6 Sea Zone
2 armour, 1 artillery, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Portugal
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Portugal
Americans attack with 1 artillery, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 fighters
Japanese defend with 3 carriers, 2 fighters and 2 tactical_bombers
2 hits in SZ33.
Care to nominate an OOL?
Ooh, forgot to attach Argentina.
Let’s roll here. Mech, art and 3inf from Bolivia, 2art, mec and arm from Brazil
Attackers
Rolls: 6@2 1@3 2@1; Total Hits: 46@2: (2, 2, 4, 6, 3, 3)1@3: (2)2@1: (1, 2)
Def:
Rolling 4d6:
(1, 1, 6, 6)