ACGTO 270 BC Balladeer (Roman) vs Entek (Anti-Roman)

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 9

    Purchase Units - Parthia
                Parthia buy 18 cavalrys; Remaining resources: 3 PUs;

    Non Combat Move - Parthia
                7 cavalrys and 1 horsearcher moved from Pharan to Alexandria
                34 cavalrys moved from Jerusalem to Memphis
                15 cavalrys moved from Bostra to Pharan
                11 cavalrys moved from Antioch to Jerusalem
                5 cavalrys moved from Hatra to Bostra
                4 cavalrys moved from Seleucia to Bostra

    Place Units - Parthia
                11 cavalrys placed in Antioch
                5 cavalrys placed in Hatra
                2 cavalrys placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 73 PUs; end with 76 PUs total

    triplea_38667_Par9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 9

    Purchase Units - Numidia
                Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs;

    Non Combat Move - Numidia
                1 spearman moved from Oea to Leptis Magna
                1 cavalry moved from Sabrata to Leptis Magna
                1 swordman moved from Sabrata to Oea
                1 spearman moved from Capsa to Thenae
                2 spearmen moved from Theveste to Capsa
                1 spearman moved from Cirta to Zama
                1 swordman moved from Cirta to Zama
                4 cavalrys moved from Auzia to Zama
                3 swordmen moved from Siga to Cartenna

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry and 1 spearman placed in Cirta

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 23 PUs total

    Territory Summary for Numidia :

    Oea : 1 swordman
        Siga : 1 flag
        Thenae : 1 flag, 1 spearman
        Cartenna : 1 flag, 3 swordmen
        Banasa : 1 flag
        Auzia : 1 flag
        SZ 38 : 1 bireme
        SZ 20 : 1 bireme
        Capsa : 2 spearmen
        Cirta : 1 cavalry, 1 city and 1 spearman
        Zama : 4 cavalrys, 1 spearman and 1 swordman
        Leptis Magna : 28 archers, 11 cavalrys, 1 city, 11 spearmen and 8 swordmen
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 69 / 73
        RomanRepublic : 86 / 88
        GreekCityStates : 113 / 113
        Macedonia : 0 / 0
        Egypt : 56 / 56
        Seleucid : 0 / 0
        Parthia : 73 / 76
        Numidia : 23 / 23

    triplea_38667_Num9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 10

    Combat Move - Carthage
                3 spearmen, 3 swordmen and 1 warelephant moved from Palantia to Cesaraugusta
                4 cavalrys, 1 hoplite and 7 swordmen moved from Barcino to Narbo
                2 biremes moved from SZ 23 to SZ 24
                1 spearman moved from Caralis to SZ 24
                1 spearman moved from SZ 24 to Aleria
                      Carthage take Aleria from RomanRepublic

    Purchase Units - Carthage
                Carthage buy 3 biremes, 3 cavalrys, 2 hoplites, 2 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 4 cavalrys, 1 hoplite and 7 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                        Carthage roll dice for 4 cavalrys, 1 hoplite and 7 swordmen in Narbo, round 2 :  4/12 hits
                        Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 :  1/3 hits
                        1 cavalry owned by the Neutral, 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Narbo
                    Carthage loses 0 PUs for violating Narbos neutrality.
                    Carthage win, taking Narbo from Neutral with 3 cavalrys, 1 hoplite and 7 swordmen remaining. Battle score for attacker is 8
                    Casualties for Carthage: 1 cavalry
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                Battle in Cesaraugusta
                    Carthage attack with 3 spearmen, 3 swordmen and 1 warelephant
                    Neutral defend with 3 cavalrys and 2 swordmen
                        Carthage roll dice for 3 spearmen, 3 swordmen and 1 warelephant in Cesaraugusta, round 2 :  4/7 hits
                        Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 2 :  2/5 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        3 cavalrys owned by the Neutral, 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Cesaraugusta
                        Carthage roll dice for 2 spearmen, 3 swordmen and 1 warelephant in Cesaraugusta, round 3 :  2/6 hits
                        Neutral roll dice for 1 swordman in Cesaraugusta, round 3 :  0/1 hits
                        1 swordman owned by the Neutral lost in Cesaraugusta
                    Carthage loses 0 PUs for violating Cesaraugustas neutrality.
                    Carthage win, taking Cesaraugusta from Neutral with 2 spearmen, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 17
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 3 cavalrys and 2 swordmen

    Non Combat Move - Carthage
                5 cavalrys moved from Toletum to Barcino
                2 hoplites moved from Corduba to Castulo
                1 bireme moved from SZ 36 to SZ 32

    Place Units - Carthage
                3 biremes and 1 trireme placed in SZ 36
                1 hoplite, 2 spearmen and 3 swordmen placed in Carthago
                3 cavalrys and 1 hoplite placed in Corduba

    Turn Complete - Carthage
                Carthage collect 76 PUs; end with 76 PUs total

    Territory Summary for Carthage :

    Oea : 1 flag
        Barcino : 1 flag, 5 cavalrys
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Caralis : 8 spearmen and 1 warelephant
        Sabrata : 1 flag
        Palantia : 1 flag
        Tarraco : 1 flag
        Aleria : 1 spearman
        Castulo : 1 flag, 2 hoplites
        Narbo : 1 flag, 3 cavalrys, 1 hoplite and 7 swordmen
        Toletum : 1 flag
        Carthago : 1 city, 11 hoplites, 2 spearmen and 3 swordmen
        SZ 36 : 3 biremes and 1 trireme
        SZ 32 : 12 biremes and 8 triremes
        SZ 24 : 2 biremes
        Leptis Magna : 5 cavalrys, 3 hoplites, 7 spearmen and 1 warelephant
        Valentia : 1 flag
        Emerita Augusta : 1 flag
        Cesaraugusta : 1 flag, 2 spearmen, 3 swordmen and 1 warelephant
        Corduba : 3 cavalrys, 1 city and 1 hoplite

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 83 / 88
        GreekCityStates : 113 / 113
        Macedonia : 0 / 0
        Egypt : 56 / 56
        Seleucid : 0 / 0
        Parthia : 73 / 76
        Numidia : 23 / 23

    triplea_38667_Car10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 10

    Combat Move - RomanRepublic
                2 ballistas, 8 legionaires and 1 velites moved from Vindobona to Lauriacum
                2 legionaires and 3 velitess moved from Roma to SZ 25
                2 legionaires, 2 triremes and 3 velitess moved from SZ 25 to SZ 24
                1 bireme and 1 trireme moved from SZ 21 to SZ 20
                1 bireme moved from SZ 21 to SZ 24
                1 trireme moved from SZ 25 to SZ 24
                1 bireme moved from SZ 27 to SZ 24
                2 legionaires and 3 velitess moved from SZ 24 to Aleria
                6 legionaires moved from Lilybaeum to SZ 33
                10 velitess moved from Lilybaeum to SZ 33
                15 biremes, 6 legionaires, 5 triremes and 10 velitess moved from SZ 33 to SZ 26
                6 legionaires and 10 velitess moved from SZ 26 to Caralis

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 legionaires, 4 triremes and 4 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in SZ 24
                    RomanRepublic attack with 2 biremes and 3 triremes
                    Carthage defend with 2 biremes
                    RomanRepublic win with 2 biremes and 3 triremes remaining. Battle score for attacker is 14
                    Casualties for Carthage: 2 biremes
                Battle in SZ 20
                    RomanRepublic attack with 1 bireme and 1 trireme
                    Numidia defend with 1 bireme
                    RomanRepublic win with 1 bireme and 1 trireme remaining. Battle score for attacker is 7
                    Casualties for Numidia: 1 bireme
                Battle in Caralis
                    RomanRepublic attack with 6 legionaires and 10 velitess
                    Carthage defend with 8 spearmen and 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    RomanRepublic win, taking Caralis from Carthage with 4 legionaires remaining. Battle score for attacker is 0
                    Casualties for Carthage: 8 spearmen and 1 warelephant
                    Casualties for RomanRepublic: 2 legionaires and 10 velitess
                Battle in Lauriacum
                    RomanRepublic attack with 2 ballistas, 8 legionaires and 1 velites
                    Neutral defend with 1 cavalry and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Lauriacums neutrality.
                    RomanRepublic win, taking Lauriacum from Neutral with 2 ballistas, 8 legionaires and 1 velites remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 cavalry and 3 swordmen
                Battle in Aleria
                    RomanRepublic attack with 2 legionaires and 3 velitess
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 3 velitess remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman

    Non Combat Move - RomanRepublic
                6 legionaires moved from Arretium to Genua
                5 triremes moved from SZ 27 to SZ 26
                3 legionaires moved from Arretium to SZ 25
                3 legionaires and 1 trireme moved from SZ 25 to SZ 27
                1 trireme moved from SZ 25 to SZ 27

    Place Units - RomanRepublic
                3 legionaires placed in Lilybaeum
                1 trireme placed in SZ 34
                4 legionaires and 1 velites placed in Arretium
                3 velitess placed in Ariminum
                1 trireme placed in SZ 34
                2 triremes placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 92 PUs; end with 92 PUs total

    triplea_38667_Rom10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 10

    Combat Move - GreekCityStates
                2 archers, 3 hoplites and 2 slingerss moved from Pessinus to Nicaea

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 3 cavalrys, 17 hoplites and 4 slingerss; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in Nicaea
                    GreekCityStates attack with 2 archers, 3 hoplites and 2 slingerss
                    Neutral defend with 4 spearmen
                    GreekCityStates loses 0 PUs for violating Nicaeas neutrality.
                    GreekCityStates win, taking Nicaea from Neutral with 3 hoplites remaining. Battle score for attacker is 0
                    Casualties for Neutral: 4 spearmen
                    Casualties for GreekCityStates: 2 archers and 2 slingerss

    Non Combat Move - GreekCityStates
                9 hoplites and 3 triremes moved from SZ 53 to SZ 52
                9 hoplites moved from SZ 52 to Cyrene
                8 hoplites moved from Cyrene to Berenice
                1 archer, 9 hoplites and 10 slingerss moved from Sparta to SZ 53
                1 archer, 2 biremes, 7 hoplites, 6 slingerss and 4 triremes moved from SZ 53 to SZ 52
                3 triremes moved from SZ 52 to SZ 53
                1 archer, 7 hoplites and 6 slingerss moved from SZ 52 to Cyrene
                6 slingerss moved from Rhodos to SZ 66
                1 trireme moved from SZ 67 to SZ 66
                6 slingerss and 2 triremes moved from SZ 66 to SZ 67
                6 slingerss moved from SZ 67 to Sparta
                2 hoplites, 4 slingerss and 2 triremes moved from SZ 53 to SZ 52
                2 hoplites and 4 slingerss moved from SZ 52 to Cyrene
                2 hoplites moved from Corinth to Sparta
                9 hoplites and 3 slingerss moved from Athens to Corinth
                1 slingers moved from Larissa to Athens

    Place Units - GreekCityStates
                4 hoplites placed in Cyrene
                6 hoplites placed in Sparta
                7 hoplites placed in Athens
                1 bireme placed in SZ 66
                4 slingerss placed in Rhodos
                3 cavalrys placed in Larissa

    Turn Complete - GreekCityStates
                GreekCityStates collect 117 PUs; end with 118 PUs total

    triplea_38667_Gre10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 10

    Combat Move - Egypt
                1 bireme and 2 triremes moved from SZ 62 to SZ 63

    Purchase Units - Egypt
                Egypt buy 9 chariots; Remaining resources: 2 PUs;

    Combat - Egypt
                Battle in SZ 63
                    Egypt attack with 1 bireme and 2 triremes
                    Seleucid defend with 1 bireme
                    Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 bireme

    Non Combat Move - Egypt
                1 bireme and 1 trireme moved from SZ 55 to SZ 54
                9 axemen moved from Paraetonium to Paliurus
                4 archers, 9 axemen and 11 spearmen moved from Alexandria to Paraetonium
                5 chariots moved from Memphis to Paraetonium
                3 chariots moved from Jerusalem to Memphis

    Place Units - Egypt
                9 chariots placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 56 PUs; end with 58 PUs total

    triplea_38667_Egy10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 10

    Purchase Units - Parthia
                Parthia buy 19 cavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Parthia
                7 cavalrys and 1 horsearcher moved from Alexandria to Siwa
                34 cavalrys moved from Memphis to Paraetonium
                15 cavalrys moved from Pharan to Alexandria
                11 cavalrys moved from Jerusalem to Memphis
                9 cavalrys moved from Bostra to Pharan
                11 cavalrys moved from Antioch to Jerusalem
                5 cavalrys moved from Hatra to Bostra
                1 cavalry moved from Seleucia to Bostra
                1 cavalry moved from Seleucia to Bostra

    Place Units - Parthia
                11 cavalrys placed in Antioch
                8 cavalrys placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 73 PUs; end with 73 PUs total

    triplea_38667_Par10.tsvg

  • '20 '19 '18 '17 '16

    I think we can call this one.  It’s just a matter of time before you build up and crush me.

  • '18 '16 '15

    I think in 2 turns I can start pushing in, but I agree, not much off a challenge left anymore now. Fun game though, thanks for playing!

  • '20 '19 '18 '17 '16

    Yeah, thanks for playing!  GG

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