@gamerman01 I can’t open this file on either of my computers. I’m running 2.6.14599 on both. What are you running? I’m going to see if Ragnell can open it…
ACGTO 270 BC Balladeer (Roman) vs Entek (Anti-Roman)
-
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Purchase Units - Seleucid
Seleucid buy 10 hoplites and 1 legionaire; Remaining resources: 0 PUs;Non Combat Move - Seleucid
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Antioch to EmesaPlace Units - Seleucid
10 hoplites and 1 legionaire placed in AntiochTurn Complete - Seleucid
Seleucid collect 40 PUs; end with 40 PUs totalTerritory Summary for Seleucid :
Damascus : 1 cavalry and 4 peltastss
Edessa : 1 hoplite
Antioch : 1 cataphract, 1 cavalry, 1 city, 10 hoplites, 3 legionaires and 5 peltastss
SZ 61 : 2 triremes
Sardis : 8 hoplites and 6 peltastss
SZ 60 : 1 bireme
Emesa : 1 hopliteProduction/PUs Summary :
Carthage : 48 / 58
RomanRepublic : 70 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 40 / 40
Parthia : 45 / 46
Numidia : 19 / 20 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
2 cavalrys moved from Seleucia to Edessa
2 cavalrys moved from Seleucia to EmesaPurchase Units - Parthia
Parthia buy 1 cataphract, 6 cavalrys and 5 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Edessa
Parthia attack with 2 cavalrys
Seleucid defend with 1 hoplite
Parthia win, taking Edessa from Seleucid with 1 cavalry remaining. Battle score for attacker is 1
Casualties for Parthia: 1 cavalry
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Parthia attack with 2 cavalrys
Seleucid defend with 1 hoplite
Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - Parthia
4 archers, 2 cataphracts and 11 spearmen moved from Seleucia to Hatra
6 cavalrys moved from Persepolis to SeleuciaPlace Units - Parthia
5 spearmen placed in Hatra
1 cataphract and 6 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
1 archer, 3 spearmen and 3 swordmen moved from Auzia to Cartenna
4 cavalrys moved from Igilgili to Cartenna
1 cavalry moved from Cirta to CartennaPurchase Units - Numidia
Numidia buy 4 archers and 1 spearman; Remaining resources: 1 PUs;Combat - Numidia
Battle in Cartenna
Numidia attack with 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen in Cartenna, round 2 : 6/12 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 2/2 hits
2 spearmen owned by the Numidia, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 archer, 5 cavalrys and 3 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 30 to SZ 31
1 spearman moved from Paliurus to Berenice
2 cavalrys moved from Siwa to Berenice
2 spearmen moved from Siwa to Berenice
2 archers moved from Siwa to Berenice
1 spearman moved from Siwa to BerenicePlace Units - Numidia
4 archers placed in Leptis Magna
1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs totalTerritory Summary for Numidia :
Siwa : 1 spearman
Thenae : 1 flag
Berenice : 2 archers, 4 cavalrys and 5 spearmen
Cartenna : 1 flag, 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
Thapsus : 3 spearmen
Sabrata : 1 archer, 5 cavalrys and 3 spearmen
Carthago : 1 archer
SZ 31 : 2 biremes
Auzia : 1 flag
Cirta : 1 city and 1 spearman
Leptis Magna : 8 archers and 1 city
Paliurus : 1 spearmanProduction/PUs Summary :
Carthage : 48 / 58
RomanRepublic : 70 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
1 unit repaired.
4 spearmen and 1 warelephant moved from Sabrata to Oea
2 cavalrys moved from Thenae to Oea
3 cavalrys moved from Thenae to Oea
2 cavalrys and 2 spearmen moved from Carthago to SZ 36
4 biremes, 2 cavalrys and 2 spearmen moved from SZ 36 to SZ 32
2 cavalrys and 2 spearmen moved from SZ 32 to CaralisPurchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 1 spearman, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 2 cavalrys and 2 spearmen
RomanRepublic defend with 1 ballista, 1 cavalry and 1 velites
Carthage roll dice for 2 cavalrys and 2 spearmen in Caralis, round 2 : 1/4 hits
RomanRepublic roll dice for 1 ballista, 1 cavalry and 1 velites in Caralis, round 2 : 1/2 hits
1 spearman owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Caralis
Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 3 : 1/3 hits
RomanRepublic roll dice for 1 cavalry and 1 velites in Caralis, round 3 : 0/2 hits
1 cavalry owned by the RomanRepublic lost in Caralis
Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 4 : 1/3 hits
RomanRepublic roll dice for 1 velites in Caralis, round 4 : 0/1 hits
1 velites owned by the RomanRepublic lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 9
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 1 ballista, 1 cavalry and 1 velites
Battle in Oea
Carthage attack with 5 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 spearman
Carthage roll dice for 5 cavalrys, 4 spearmen and 1 warelephant in Oea, round 2 : 3/10 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 spearman owned by the Neutral lost in Oea
Carthage loses 0 PUs for violating Oeas neutrality.
Carthage win, taking Oea from Neutral with 5 cavalrys, 4 spearmen and 1 warelephant remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Carthage
3 hoplites and 3 spearmen moved from Thenae to Sabrata
2 biremes and 3 triremes moved from SZ 37 to SZ 36
2 cavalrys, 1 hoplite and 2 spearmen moved from Corduba to Castulo
2 biremes moved from SZ 16 to SZ 29Place Units - Carthage
1 bireme and 1 trireme placed in SZ 36
2 hoplites, 1 spearman, 2 swordmen and 1 warelephant placed in Carthago
1 cavalry placed in CordubaTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs totalTerritory Summary for Carthage :
Oea : 1 flag, 5 cavalrys, 4 spearmen and 1 warelephant
Pax Julia : 1 flag, 3 spearmen and 2 swordmen
Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Caralis : 2 cavalrys and 1 spearman
Sabrata : 1 flag, 3 hoplites and 3 spearmen
Castulo : 1 flag, 2 cavalrys, 1 hoplite and 2 spearmen
Carthago Nova : 3 spearmen and 2 swordmen
Carthago : 1 city, 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
SZ 36 : 3 biremes and 4 triremes
SZ 32 : 4 biremes
SZ 29 : 2 biremes
Palma : 1 spearman
Corduba : 1 cavalry and 1 cityProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 66 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
1 bireme moved from SZ 45 to SZ 46
1 velites moved from Tarentum to SZ 46
1 velites moved from SZ 46 to Apollonia
RomanRepublic take Apollonia from Macedonia
2 ballistas, 6 cavalrys, 8 legionaires and 6 velitess moved from Patavium to Senio
5 cavalrys moved from Ariminum to SenioPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 city, 2 legionaires, 1 trireme and 7 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 11 cavalrys, 8 legionaires and 6 velitess
Neutral defend with 3 swordmen
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 2 ballistas, 11 cavalrys, 8 legionaires and 5 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
2 legionaires moved from Lilybaeum to Messana
2 velitess moved from Messana to Syracuse
1 velites moved from Syracuse to Lilybaeum
3 velitess moved from Roma to SZ 28
1 trireme and 3 velitess moved from SZ 28 to SZ 34
3 velitess moved from SZ 34 to Messana
1 bireme and 1 trireme moved from SZ 34 to SZ 28
1 trireme moved from SZ 35 to SZ 34
2 biremes and 1 trireme moved from SZ 24 to SZ 25Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
1 bireme placed in SZ 25
2 legionaires and 4 velitess placed in Roma
3 velitess placed in Ariminum
1 city placed in ArretiumTurn Complete - RomanRepublic
RomanRepublic collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
3 archers, 10 hoplites and 4 slingerss moved from Larissa to Thessalonica
4 cavalrys moved from Athens to Thessalonica
1 archer, 4 hoplites and 2 slingerss moved from Athens to SZ 69
1 archer, 4 hoplites and 1 slingers moved from SZ 69 to Thessalonica
1 slingers moved from SZ 69 to ThessalonicaPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 hoplite, 11 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 4 archers, 4 cavalrys, 14 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 1 city, 11 hoplites, 4 peltastss and 1 swordman
GreekCityStates captures 46PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 2 cavalrys and 14 hoplites remaining. Battle score for attacker is 39
Casualties for Macedonia: 2 cavalrys, 11 hoplites, 4 peltastss and 1 swordman
Casualties for GreekCityStates: 4 archers, 2 cavalrys and 6 slingerssNon Combat Move - GreekCityStates
2 cavalrys moved from Sparta to Athens
1 bireme moved from SZ 67 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 slingers moved from SZ 68 to AthensPlace Units - GreekCityStates
1 archer, 1 hoplite and 4 slingerss placed in Larissa
7 slingerss placed in Athens
1 trireme placed in SZ 68Turn Complete - GreekCityStates
GreekCityStates collect 49 PUs; end with 95 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Macedonia
Combat - Macedonia
Non Combat Move - Macedonia
1 cavalry, 1 hoplite and 2 peltastss moved from Delphi to Dodona
1 swordman moved from Byzantium to Odessus
1 hoplite moved from Pella to PhilippopolisTurn Complete - Macedonia
Territory Summary for Macedonia :
Pella : 1 hoplite
Byzantium : 1 flag, 2 peltastss and 2 swordmen
SZ 70 : 1 bireme and 1 trireme
Delphi : 1 flag
Philippopolis : 1 hoplite
Odessus : 1 flag, 1 swordman
Dodona : 1 cavalry, 3 hoplites and 8 peltastssProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
3 axemen and 3 spearmen moved from Jerusalem to Damascus
2 axemen and 1 spearman moved from Paraetonium to Paliurus
5 archers, 2 axemen and 14 spearmen moved from Paraetonium to SiwaPurchase Units - Egypt
Egypt buy 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 3 axemen and 3 spearmen
Seleucid defend with 1 cavalry and 4 peltastss
Egypt win, taking Damascus from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 9
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 cavalry and 4 peltastss
Battle in Siwa
Egypt attack with 5 archers, 2 axemen and 14 spearmen
Numidia defend with 1 spearman
Egypt win, taking Siwa from Numidia with 5 archers, 2 axemen and 14 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Paliurus
Egypt attack with 2 axemen and 1 spearman
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
2 axemen and 7 spearmen moved from Alexandria to Paraetonium
1 bireme and 1 trireme moved from SZ 57 to SZ 56
2 biremes and 2 triremes moved from SZ 59 to SZ 58
2 spearmen moved from Jerusalem to SidonPlace Units - Egypt
9 axemen placed in Alexandria
3 chariots and 1 spearman placed in JerusalemTurn Complete - Egypt
Egypt collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 8 hoplites; Remaining resources: 0 PUs;Non Combat Move - Seleucid
8 hoplites and 5 peltastss moved from Sardis to Attalia
2 triremes moved from SZ 61 to SZ 62Place Units - Seleucid
8 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 26 PUs; end with 26 PUs totalTerritory Summary for Seleucid :
Antioch : 1 cataphract, 1 cavalry, 1 city, 18 hoplites, 3 legionaires and 5 peltastss
SZ 62 : 2 triremes
Sardis : 1 peltasts
SZ 60 : 1 bireme
Attalia : 8 hoplites and 5 peltastssProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 54 / 54
Numidia : 18 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
1 cataphract and 12 cavalrys moved from Seleucia to Amida
5 cataphracts and 4 horsearchers moved from Hatra to Amida
2 cavalrys moved from Emesa to Amida
1 cavalry moved from Edessa to AmidaPurchase Units - Parthia
Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;Combat - Parthia
Battle in Amida
Parthia attack with 6 cataphracts, 15 cavalrys and 4 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia loses 0 PUs for violating Amidas neutrality.
Parthia win, taking Amida from Neutral with 6 cataphracts, 10 cavalrys and 4 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 2 archers and 4 spearmen
Casualties for Parthia: 5 cavalrysNon Combat Move - Parthia
4 archers and 16 spearmen moved from Hatra to EdessaPlace Units - Parthia
5 cavalrys placed in Hatra
7 cavalrys and 1 horsearcher placed in SeleuciaTurn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
1 archer, 5 cavalrys, 1 spearman and 3 swordmen moved from Cartenna to Siga
1 spearman moved from Cirta to ThevestePurchase Units - Numidia
Numidia buy 5 swordmen; Remaining resources: 2 PUs;Combat - Numidia
Battle in Siga
Numidia attack with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 5 cavalrys, 1 spearman and 3 swordmen in Siga, round 2 : 3/10 hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 1/2 hits
1 spearman owned by the Numidia and 2 spearmen owned by the Neutral lost in Siga
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 1 archer, 5 cavalrys and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
3 spearmen moved from Thapsus to Thenae
1 archer moved from Carthago to Thapsus
8 archers moved from Leptis Magna to BerenicePlace Units - Numidia
4 swordmen placed in Leptis Magna
1 swordman placed in CirtaTurn Complete - Numidia
Numidia collect 19 PUs; end with 21 PUs totalTerritory Summary for Numidia :
Siga : 1 flag, 1 archer, 5 cavalrys and 3 swordmen
Thenae : 1 flag, 3 spearmen
Theveste : 1 spearman
Berenice : 10 archers, 4 cavalrys and 5 spearmen
Cartenna : 1 flag
Thapsus : 1 archer
Sabrata : 1 archer, 5 cavalrys and 3 spearmen
SZ 31 : 2 biremes
Auzia : 1 flag
Cirta : 1 city and 1 swordman
Leptis Magna : 1 city and 4 swordmenProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 unit repaired.
2 biremes moved from SZ 29 to SZ 18
5 cavalrys, 4 spearmen and 1 warelephant moved from Oea to Leptis Magna
3 hoplites and 3 spearmen moved from Sabrata to Oea
4 biremes moved from SZ 32 to SZ 36
3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from Carthago to SZ 36
3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 1 bireme, 4 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Lilybaeum
Carthage attack with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
RomanRepublic defend with 1 velites
Carthage roll dice for 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant in Lilybaeum, round 2 : 6/18 hits
RomanRepublic roll dice for 1 velites in Lilybaeum, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 velites owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Carthage
1 cavalry moved from Corduba to CastuloPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen, 2 swordmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 58 PUs; end with 58 PUs totalTerritory Summary for Carthage :
Oea : 1 flag, 3 hoplites and 3 spearmen
Pax Julia : 1 flag, 3 spearmen and 2 swordmen
Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Caralis : 2 cavalrys and 1 spearman
Sabrata : 1 flag
Castulo : 1 flag, 3 cavalrys, 1 hoplite and 2 spearmen
Carthago Nova : 3 spearmen and 2 swordmen
Carthago : 1 city, 4 spearmen, 2 swordmen and 1 warelephant
SZ 36 : 8 biremes and 5 triremes
SZ 18 : 2 biremes
Palma : 1 spearman
Lilybaeum : 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
Leptis Magna : 5 cavalrys, 4 spearmen and 1 warelephant
Corduba : 1 cityProduction/PUs Summary :
Carthage : 58 / 58
RomanRepublic : 68 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Messana to Lilybaeum
10 legionaires and 4 velitess moved from Syracuse to Lilybaeum
2 legionaires and 7 velitess moved from Roma to SZ 28
2 legionaires, 3 triremes and 7 velitess moved from SZ 28 to SZ 34
2 triremes moved from SZ 34 to SZ 28
2 legionaires and 7 velitess moved from SZ 34 to Lilybaeum
2 ballistas, 8 legionaires and 5 velitess moved from Senio to SalonaePurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 6 legionaires, 1 trireme and 10 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 2 ballistas, 8 legionaires and 5 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 2 ballistas, 8 legionaires and 3 velitess remaining. Battle score for attacker is 7
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 14 legionaires and 14 velitess
Carthage defend with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
RomanRepublic win, taking Lilybaeum from Carthage with 5 legionaires remaining. Battle score for attacker is 1
Casualties for Carthage: 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
Casualties for RomanRepublic: 9 legionaires and 14 velitessNon Combat Move - RomanRepublic
3 velitess moved from Ariminum to Arretium
11 cavalrys moved from Senio to AriminumPlace Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 25
RomanRepublic undo move 1.
6 legionaires and 3 velitess placed in Roma
1 bireme and 1 trireme placed in SZ 25
3 velitess placed in Arretium
4 velitess placed in AriminumTurn Complete - RomanRepublic
RomanRepublic collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - GreekCityStates
1 slingers moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 archer, 1 hoplite and 4 slingerss moved from Larissa to Dodona
2 cavalrys moved from Athens to Dodona
2 cavalrys and 2 hoplites moved from Thessalonica to Dodona
4 hoplites moved from Thessalonica to Dodona
4 slingerss moved from Rhodos to SZ 68
4 slingerss moved from SZ 68 to Sardis
1 hoplite moved from Pergamum to Sardis
2 archers, 2 hoplites and 4 slingerss moved from Pergamum to Sardis
3 hoplites moved from Thessalonica to Pella
3 slingerss moved from Athens to SZ 69
3 slingerss moved from SZ 69 to SardisPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 12 cavalrys, 3 hoplites and 9 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 3 hoplites and 11 slingerss
Seleucid defend with 1 peltasts
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 11 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Pella
GreekCityStates attack with 3 hoplites
Macedonia defend with 1 hoplite
GreekCityStates win, taking Pella from Macedonia with 3 hoplites remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 hoplite
Battle in Dodona
GreekCityStates attack with 1 archer, 4 cavalrys, 7 hoplites and 4 slingerss
Macedonia defend with 1 cavalry, 3 hoplites and 8 peltastss
GreekCityStates win, taking Dodona from Macedonia with 1 archer, 4 cavalrys and 7 hoplites remaining. Battle score for attacker is 27
Casualties for Macedonia: 1 cavalry, 3 hoplites and 8 peltastss
Casualties for GreekCityStates: 4 slingerssNon Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 69 to SZ 68
4 slingerss moved from Athens to Corinth
2 cavalrys, 5 hoplites and 2 slingerss moved from Syracuse to LilybaeumPlace Units - GreekCityStates
2 biremes placed in SZ 69
6 cavalrys placed in Thessalonica
6 cavalrys placed in Larissa
5 slingerss placed in Rhodos
3 hoplites and 3 slingerss placed in Sparta
1 slingers placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Non Combat Move - Macedonia
1 swordman moved from Odessus to Byzantium
1 hoplite moved from Philippopolis to OdessusTurn Complete - Macedonia
Territory Summary for Macedonia :
Byzantium : 1 flag, 2 peltastss and 3 swordmen
SZ 70 : 1 bireme and 1 trireme
Odessus : 1 flag, 1 hopliteProduction/PUs Summary :
Carthage : 53 / 58
RomanRepublic : 77 / 77
GreekCityStates : 67 / 67
Macedonia : 14 / 0
Egypt : 55 / 55
Seleucid : 19 / 26
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
4 archers, 3 axemen, 5 chariots and 11 spearmen moved from Sidon to Antioch
3 axemen and 2 spearmen moved from Damascus to Antioch
3 chariots moved from Jerusalem to AntiochPurchase Units - Egypt
Egypt buy 4 archers, 4 axemen, 4 chariots and 1 spearman; Remaining resources: 0 PUs;Combat - Egypt
Battle in Antioch
Egypt attack with 4 archers, 6 axemen, 8 chariots and 13 spearmen
Seleucid defend with 1 cataphract, 1 cavalry, 1 city, 18 hoplites, 3 legionaires and 5 peltastss
10 spearmen owned by the Egypt, 8 chariots owned by the Egypt and 4 archers owned by the Egypt retreated to Sidon
Seleucid win with 1 cataphract, 1 cavalry, 18 hoplites and 3 legionaires remaining. Battle score for attacker is -17
Casualties for Egypt: 6 axemen and 3 spearmen
Casualties for Seleucid: 5 peltastssNon Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
2 axemen and 7 spearmen moved from Paraetonium to Siwa
2 axemen moved from Paliurus to Siwa
1 spearman moved from Siwa to Paliurus
9 axemen moved from Alexandria to Paraetonium
2 biremes and 2 triremes moved from SZ 58 to SZ 57
1 bireme and 1 trireme moved from SZ 56 to SZ 55Place Units - Egypt
4 archers, 4 axemen and 1 spearman placed in Alexandria
4 chariots placed in JerusalemTurn Complete - Egypt
Egypt collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 1 hoplite and 10 peltastss; Remaining resources: 1 PUs;Non Combat Move - Seleucid
8 hoplites and 4 peltastss moved from Attalia to Tarsus
2 triremes moved from SZ 62 to SZ 61Place Units - Seleucid
1 hoplite and 10 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 19 PUs; end with 20 PUs totalTerritory Summary for Seleucid :
Antioch : 1 cataphract, 1 cavalry, 1 city, 19 hoplites, 3 legionaires and 10 peltastss
SZ 61 : 2 triremes
SZ 60 : 1 bireme
Tarsus : 8 hoplites and 4 peltastss
Attalia : 1 peltastsProduction/PUs Summary :
Carthage : 53 / 58
RomanRepublic : 77 / 77
GreekCityStates : 67 / 67
Macedonia : 14 / 0
Egypt : 55 / 55
Seleucid : 19 / 20
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
4 archers and 16 spearmen moved from Edessa to Antioch
5 cavalrys moved from Hatra to Antioch
6 cataphracts, 10 cavalrys and 4 horsearchers moved from Amida to AntiochPurchase Units - Parthia
Parthia buy 14 cavalrys; Remaining resources: 1 PUs;Combat - Parthia
Battle in Antioch
Parthia attack with 4 archers, 6 cataphracts, 15 cavalrys, 4 horsearchers and 16 spearmen
Seleucid defend with 1 cataphract, 1 cavalry, 1 city, 19 hoplites, 3 legionaires and 10 peltastss
Parthia captures 20PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 6 cataphracts and 3 horsearchers remaining. Battle score for attacker is 8
Casualties for Parthia: 4 archers, 15 cavalrys, 1 horsearcher and 16 spearmen
Casualties for Seleucid: 1 cataphract, 1 cavalry, 19 hoplites, 3 legionaires and 10 peltastssNon Combat Move - Parthia
7 cavalrys and 1 horsearcher moved from Seleucia to EdessaPlace Units - Parthia
5 cavalrys placed in Hatra
9 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 68 PUs; end with 89 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
1 archer, 5 cavalrys and 3 swordmen moved from Siga to TingisPurchase Units - Numidia
Numidia buy 4 archers and 1 cavalry; Remaining resources: 1 PUs;Combat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 5 cavalrys and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 5 cavalrys and 3 swordmen in Tingis, round 2 : 2/9 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 : 1/4 hits
2 cavalrys owned by the Neutral and 1 archer owned by the Numidia lost in Tingis
Numidia roll dice for 5 cavalrys and 3 swordmen in Tingis, round 3 : 2/8 hits
Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 : 1/2 hits
1 cavalry owned by the Numidia, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Tingis
Numidia loses 0 PUs for violating Tingiss neutrality.
Numidia win, taking Tingis from Neutral with 4 cavalrys and 3 swordmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 archer and 1 cavalryNon Combat Move - Numidia
1 spearman moved from Theveste to Capsa
1 swordman moved from Cirta to Theveste
1 archer moved from Thapsus to Thenae
3 spearmen moved from Thenae to Sabrata
1 archer, 5 cavalrys and 3 spearmen moved from Sabrata to Oea
10 archers, 4 cavalrys and 4 spearmen moved from Berenice to Leptis Magna
1 bireme moved from SZ 31 to SZ 32Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry placed in CirtaTurn Complete - Numidia
Numidia collect 22 PUs; end with 23 PUs totalTerritory Summary for Numidia :
Oea : 1 archer, 5 cavalrys and 3 spearmen
Siga : 1 flag
Thenae : 1 flag, 1 archer
Theveste : 1 swordman
Berenice : 1 spearman
Cartenna : 1 flag
Sabrata : 3 spearmen
SZ 31 : 1 bireme
Auzia : 1 flag
SZ 32 : 1 bireme
Capsa : 1 spearman
Cirta : 1 cavalry and 1 city
Leptis Magna : 14 archers, 4 cavalrys, 1 city, 4 spearmen and 4 swordmen
Tingis : 1 flag, 4 cavalrys and 3 swordmenProduction/PUs Summary :
Carthage : 53 / 58
RomanRepublic : 77 / 77
GreekCityStates : 67 / 67
Macedonia : 14 / 0
Egypt : 55 / 55
Seleucid : 8 / 0
Parthia : 68 / 89
Numidia : 22 / 23 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
3 hoplites and 3 spearmen moved from Oea to Leptis Magna
1 spearman moved from Palma to SZ 18
2 biremes and 1 spearman moved from SZ 18 to SZ 19
3 spearmen and 2 swordmen moved from Pax Julia to Emerita Augusta
2 cavalrys, 3 spearmen and 5 swordmen moved from Salmantica to Toletum
3 cavalrys, 1 hoplite and 2 spearmen moved from Castulo to ToletumPurchase Units - Carthage
Carthage buy 2 biremes, 6 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Emerita Augusta
Carthage attack with 3 spearmen and 2 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 3/5 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits
1 cavalry owned by the Neutral and 2 swordmen owned by the Neutral lost in Emerita Augusta
Carthage loses 0 PUs for violating Emerita Augustas neutrality.
Carthage win, taking Emerita Augusta from Neutral with 3 spearmen and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Toletum
Carthage attack with 5 cavalrys, 1 hoplite, 5 spearmen and 5 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 5 cavalrys, 1 hoplite, 5 spearmen and 5 swordmen in Toletum, round 2 : 7/16 hits
Neutral roll dice for 4 cavalrys in Toletum, round 2 : 1/4 hits
4 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage loses 0 PUs for violating Toletums neutrality.
Carthage win, taking Toletum from Neutral with 5 cavalrys, 1 hoplite, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 4 cavalrysNon Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to CastuloPlace Units - Carthage
2 biremes placed in SZ 36
6 spearmen and 2 swordmen placed in Carthago
1 swordman and 1 warelephant placed in CordubaTurn Complete - Carthage
Carthage collect 56 PUs; end with 56 PUs totalTerritory Summary for Carthage :
Oea : 1 flag
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 2 cavalrys and 1 spearman
Sabrata : 1 flag
Castulo : 1 flag, 3 spearmen and 2 swordmen
Toletum : 1 flag, 5 cavalrys, 1 hoplite, 4 spearmen and 5 swordmen
Carthago : 1 city, 10 spearmen, 4 swordmen and 1 warelephant
SZ 36 : 10 biremes and 5 triremes
SZ 19 : 2 biremes and 1 spearman
Leptis Magna : 5 cavalrys, 3 hoplites, 7 spearmen and 1 warelephant
Emerita Augusta : 1 flag, 3 spearmen and 2 swordmen
Corduba : 1 city, 1 swordman and 1 warelephantProduction/PUs Summary :
Carthage : 56 / 56
RomanRepublic : 77 / 77
GreekCityStates : 67 / 67
Macedonia : 14 / 0
Egypt : 55 / 55
Seleucid : 8 / 0
Parthia : 68 / 89
Numidia : 22 / 23
Suggested Topics
