My dice have been awesome!
Ktylu (Allies +20) vs GeneralSvend-Sved G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 armour moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Korea to Jehol
1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
3 infantry moved from Amur to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
6 transports moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Kiangsu to Suiyuyan
3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 armour
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 22 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 22 Sea Zone from Americans with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Suiyuyan to KiangsuPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
5 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber and 1 fighter moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 103 Sea Zone to 105 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to United Kingdom
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries, 5 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter could not land in Iwo Jima and was removed
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from 17 Sea Zone to Wake Island
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Iwo Jima to 17 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
3 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kansu
1 artillery and 1 infantry placed in Shensi
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 7 infantry and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
4 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
6 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to HunanCombat - British
Battle in Kiangsi
British attack with 1 artillery and 7 infantry
Japanese defend with 1 mech_infantry
British win, taking Kiangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
British attack with 3 mech_infantrys
Germans defend with 2 armour and 1 factory_minor
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for British: 3 mech_infantrysNon Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Hunan to KiangsiPlace Units - British
2 transports placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to CaucasusNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,6,6,2,5,3,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,5,3
Italians collect 10 PUs (11 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Queensland to Wake Island
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 infantry moved from 17 Sea Zone to Iwo JimaPlace Units - ANZAC
1 aaGun placed in New South Wales
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Norway to Karelia
3 artilleries moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 battleship moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 126 Sea Zone to 125 Sea Zone
3 transports moved from 126 Sea Zone to 127 Sea Zone
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
2 armour moved from Caucasus to SamaraCombat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the British Submerged
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Samara
Germans attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
9 artilleries moved from Western Ukraine to Ukraine
7 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Novgorod
9 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
4 bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from Novgorod to France
1 armour moved from Denmark to Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
2 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
3 armour moved from Russia to Smolensk
4 fighters moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Archangel
4 artilleries moved from Smolensk to Archangel
1 armour moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Northwest PersiaCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Battle in Samara
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 2 armour
Russians win, taking Tambov from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
4 fighters moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 mech_infantry moved from Russia to SmolenskPlace Units - Russians
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 destroyers moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 destroyers moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 bombers moved from Kiangsu to 17 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 armour moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kiangsu to 17 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour
ANZAC defend with 1 artillery
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Kwangtung
Battle in Dutch New Guinea
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Dutch New Guinea from ANZAC, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans, 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 2 battleships remaining. Battle score for attacker is -6
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 bombers, 6 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 5 tactical_bombersNon Combat Move - Japanese
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
5 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 battleships and 2 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to 45 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 105 Sea Zone
4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 107 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 battleships
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Soviet Far EastNon Combat Move - Americans
2 fighters moved from 17 Sea Zone to Iwo Jima
1 bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 airfield placed in Iwo Jima
1 battleship and 1 destroyer placed in 10 Sea Zone
1 battleship and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Anhwe
1 artillery placed in Chahar
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 artilleries, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Persia to Northwest Persia
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
4 mech_infantrys moved from Eastern Persia to Kazakhstan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kwangtung
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 aaGun, 2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 aaGun, 4 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Caucasus to Rostov
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
2 infantry moved from Southern Italy to Northern Italy
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to KazakhstanCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 4 mech_infantrys
Italians win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 4 mech_infantrysNon Combat Move - Italians
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,6,2,4,5,1,2
Italians collect 16 PUs (6 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Wake Island to Iwo Jima
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 submarines moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 5 artilleries and 6 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to France
3 infantry moved from Volgograd to Tambov
2 bombers moved from Southern Italy to Archangel
2 bombers moved from Southern Italy to Tambov
10 infantry moved from Ukraine to Rostov
8 artilleries moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern PolandCombat - Germans
Battle in Tambov
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 armour, 5 artilleries, 2 bombers and 6 infantry
Russians defend with 5 artilleries, 4 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 3 armour, 5 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 2 infantry
Casualties for Russians: 5 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 bombers moved from Tambov to RostovPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 1 tactical_bomber placed in France
3 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
3 fighters moved from Russia to Kazakhstan
7 armour moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Northwest Persia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,4,4,6
Japanese collect 35 PUs (2 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Java to Iwo Jima
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 infantry, 4 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to France
4 submarines moved from 105 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Air Battle in France
Americans attacks with 3 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 9 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3
Battle in Normandy Bordeaux
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from France to United Kingdom
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs