@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
Scramble in sz 109?
max scramble please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
13 armour, 10 artilleries and 12 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to France
2 armour moved from Germany to France
3 fighters moved from Southern Italy to France
2 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
2 artilleries and 4 infantry moved from 126 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 battleship moved from 127 Sea Zone to 126 Sea Zone
1 cruiser moved from 127 Sea Zone to 126 Sea Zone
2 fighters moved from Novgorod to Norway
3 tactical_bombers moved from Novgorod to Norway
5 bombers moved from France to 109 Sea Zone
Combat - Germans
French scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Bryansk
Germans attack with 18 armour, 11 artilleries, 23 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 18 armour, 11 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 109 Sea Zone
Germans attack with 5 bombers and 2 submarines
British defend with 1 fighter; French defend with 2 cruisers, 1 destroyer and 1 fighter
Germans win with 4 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 fighter
Casualties for French: 2 cruisers, 1 destroyer and 1 fighter
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 2 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 12 infantry
Germans win, taking Norway from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 8 infantry
Casualties for Russians: 1 artillery and 12 infantry
Non Combat Move - Germans
4 bombers moved from 109 Sea Zone to France
3 tactical_bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 armour moved from Rostov to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
1 artillery and 7 infantry placed in Germany
2 armour and 1 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
2 armour moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
3 armour moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
Place Units - Russians
3 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,3,2,3,4,4,2,3,3,2,5,5,6
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 6 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Sikang to Tsinghai
12 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Manchuria to Amur
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
3 tactical_bombers moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Kwangtung to 37 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to Kweichow
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 5 fighters, 14 infantry and 4 tactical_bombers
Americans defend with 1 bomber; Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 7 infantry
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from 35 Sea Zone to Kiangsu
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
3 tactical_bombers moved from Amur to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 5 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Hawaiian Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
2 submarines moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Norway
2 bombers moved from United Kingdom to France
6 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
6 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 103 Sea Zone
4 artilleries and 4 infantry moved from Central United States to Eastern United States
Combat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 3 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Norway
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 fighter and 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Denmark
Battle in Western Germany
Americans converts factory_major into different units
Battle in Java
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Java from Japanese, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 bombers moved from France to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 fighter placed in 110 Sea Zone
1 bomber placed in Eastern United States
5 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
Combat - British
Scramble orders in sz 97 sir
No need,thanks :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
Combat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 mech_infantrys
British win, taking Greece from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Kazakhstan
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Hunan
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Kenya to Ethiopia
2 fighters moved from Greece to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Norway
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,1,4,4,3,2,4,6,5,2,5,4,6,5
UK_Pacific collect 15 PUs (5 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is -19
Casualties for Italians: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 armour placed in Southern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,3,6,6,5,5
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
If I attack with german bomber in sz 103, the subs cant shoot down bombers right? so I should just submerge them?
If bombers just attack subs alone, yes they can submerge and never get hit. However, since their are transports you can kill them even if the subs submerge. Just now seen i went one space to close, good call. I would do the same thing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 59 PUs;
Germans buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to Denmark
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
16 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 transports moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
2 armour moved from Novgorod to 127 Sea Zone
2 armour, 1 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
2 armour and 1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 artilleries moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
9 infantry moved from Bryansk to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
7 artilleries moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
9 infantry moved from Bryansk to Western Ukraine
2 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 bomber moved from France to 103 Sea Zone
1 bomber moved from France to Denmark
1 battleship moved from 126 Sea Zone to 125 Sea Zone
3 fighters moved from France to 112 Sea Zone
2 tactical_bombers moved from France to 112 Sea Zone
2 bombers moved from France to Norway
1 fighter moved from Germany to Norway
1 tactical_bomber moved from Germany to Norway
2 tactical_bombers moved from Germany to 112 Sea Zone
1 fighter moved from Germany to Norway
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship
Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 6 infantry, 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 39
Casualties for Americans: 6 infantry and 3 transports
Battle in 112 Sea Zone
Germans attack with 3 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 3 transports
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 3 transports
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 aaGun; Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery
Battle in Norway
Germans attack with 2 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 fighter, 1 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
Germans win, taking Norway from Americans with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Denmark
Germans attack with 2 armour and 1 bomber
Americans defend with 1 armour and 1 infantry
Germans win, taking Denmark from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour and 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 16 armour and 1 mech_infantry
British defend with 1 armour, 2 infantry and 3 mech_infantrys; Russians defend with 3 armour
Germans win, taking Caucasus from Russians with 12 armour remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour and 1 mech_infantry
Casualties for British: 1 armour, 2 infantry and 3 mech_infantrys
Casualties for Russians: 3 armour
Battle in Archangel
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from 103 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from Denmark to Western Germany
2 bombers moved from Norway to Western Germany
2 aaGuns moved from Germany to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
9 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 1.
Germans undo move 1.
2 armour and 1 fighter placed in Novgorod
3 infantry placed in France
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,6,3,1,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
2 armour moved from Timguska to Evenkiyskiy
1 armour moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Timguska to Tsinghai
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
3 armour moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 artillery
Battle in Smolensk
Russians attack with 3 armour, 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 armour, 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Evenkiyskiy
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 armour moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Korea to Jehol
1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
3 infantry moved from Amur to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
6 transports moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Kiangsu to Suiyuyan
3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 armour
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 22 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 22 Sea Zone from Americans with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Suiyuyan to Kiangsu
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
5 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber and 1 fighter moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 103 Sea Zone to 105 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to United Kingdom
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries, 5 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 fighter could not land in Iwo Jima and was removed
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from 17 Sea Zone to Wake Island
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Iwo Jima to 17 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
3 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs