assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Norway to Karelia
3 artilleries moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 battleship moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 126 Sea Zone to 125 Sea Zone
3 transports moved from 126 Sea Zone to 127 Sea Zone
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
2 armour moved from Caucasus to Samara
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the British Submerged
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Samara
Germans attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
9 artilleries moved from Western Ukraine to Ukraine
7 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Novgorod
9 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
4 bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from Novgorod to France
1 armour moved from Denmark to Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
2 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
3 armour moved from Russia to Smolensk
4 fighters moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Archangel
4 artilleries moved from Smolensk to Archangel
1 armour moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Battle in Samara
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 2 armour
Russians win, taking Tambov from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
4 fighters moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 mech_infantry moved from Russia to Smolensk
Place Units - Russians
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 destroyers moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 destroyers moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 bombers moved from Kiangsu to 17 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 armour moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kiangsu to 17 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour
ANZAC defend with 1 artillery
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Kwangtung
Battle in Dutch New Guinea
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Dutch New Guinea from ANZAC, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans, 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 2 battleships remaining. Battle score for attacker is -6
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 bombers, 6 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers
Non Combat Move - Japanese
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
5 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 battleships and 2 destroyers; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to 45 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 105 Sea Zone
4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 107 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 battleships
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Soviet Far East
Non Combat Move - Americans
2 fighters moved from 17 Sea Zone to Iwo Jima
1 bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 airfield placed in Iwo Jima
1 battleship and 1 destroyer placed in 10 Sea Zone
1 battleship and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Anhwe
1 artillery placed in Chahar
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 artilleries, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Persia to Northwest Persia
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
4 mech_infantrys moved from Eastern Persia to Kazakhstan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kwangtung
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 aaGun, 2 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 aaGun, 4 infantry and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Caucasus to Rostov
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
2 infantry moved from Southern Italy to Northern Italy
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 4 mech_infantrys
Italians win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 4 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,6,2,4,5,1,2
Italians collect 16 PUs (6 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Wake Island to Iwo Jima
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 submarines moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 5 artilleries and 6 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to France
3 infantry moved from Volgograd to Tambov
2 bombers moved from Southern Italy to Archangel
2 bombers moved from Southern Italy to Tambov
10 infantry moved from Ukraine to Rostov
8 artilleries moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 armour, 5 artilleries, 2 bombers and 6 infantry
Russians defend with 5 artilleries, 4 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 3 armour, 5 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 2 infantry
Casualties for Russians: 5 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 bombers moved from Tambov to Rostov
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 1 tactical_bomber placed in France
3 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
3 fighters moved from Russia to Kazakhstan
7 armour moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,4,4,6
Japanese collect 35 PUs (2 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Java to Iwo Jima
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 infantry, 4 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to France
4 submarines moved from 105 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Air Battle in France
Americans attacks with 3 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 9 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from France to United Kingdom
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
2 artilleries moved from Suiyuyan to Chahar
2 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kiangsi
4 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 109 Sea Zone
5 artilleries moved from United Kingdom to 109 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
4 mech_infantrys moved from Northwest Persia to Eastern Persia
3 artilleries moved from Persia to Northwest Persia
3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from India to Shan State
4 infantry moved from India to Burma
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Russia to Novgorod
Combat - British
British creates battle in territory 97 Sea Zone
Air Battle in Novgorod
British attacks with 2 units heading to Novgorod
Germans launches 1 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 7 damage total. Damaged units is as follows: airfield = 4, factory_minor = 3
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer
British win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - British
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Smolensk
1 aaGun moved from Kwangtung to Kiangsi
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantry and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 fighter moved from Caucasus to Southern Italy
1 tactical_bomber moved from Caucasus to Southern Italy
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4
Italians collect 15 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs;
Germans buy 3 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
2 bombers moved from Novgorod to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
9 artilleries moved from Rostov to Caucasus
12 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Novgorod to Belarus
5 artilleries moved from Archangel to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Archangel to Eastern Poland
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Archangel to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 fighter moved from Western Germany to France
1 armour moved from Western Germany to France
1 armour moved from Germany to France
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
Combat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 tactical_bomber
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in Kazakhstan
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 2 artilleries
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
2 bombers moved from Kazakhstan to Caucasus
1 bomber moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 infantry placed in Novgorod
1 infantry placed in Novgorod
1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
4 armour moved from Russia to Urals
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total