Intercept in Egypt?
Scramble from Egypt to T-J?
Ktylu (Allies +20) vs GeneralSvend-Sved G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
4 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 artilleries moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Jehol to Manchuria
1 fighter moved from Jehol to Yunnan
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 5 infantry and 6 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 8 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 artilleries moved from 36 Sea Zone to Kwangsi
2 fighters moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
4 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 harbour placed in Kwangsi
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Place Units - Americans
2 fighters placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber and 1 tactical_bomber moved from Malta to Tunisia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
3 artilleries moved from Tobruk to Alexandria
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Tunisia
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 artillery
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Tunisia to Algeria
1 bomber moved from Tunisia to AlexandriaPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Changing PUs for British from 29 to 31
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Greece to Romania
1 armour moved from Albania to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 2 destroyers
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter and 1 submarine
Casualties for British: 2 destroyersNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to GreecePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
12 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
3 armour moved from Poland to Baltic States
7 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
8 artilleries moved from Germany to Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
2 armour moved from Western Germany to Poland
1 artillery moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Western Germany to Southern Italy
6 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 tactical_bombers moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
2 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Germany
2 artilleries placed in Western Germany
3 artilleries and 1 infantry placed in Germany
1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 12 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Russia
1 infantry moved from Smolensk to Russia
3 infantry moved from Belarus to Smolensk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Tambov to Russia
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to RostovCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Archangel to VologdaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 fighter moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 artilleries moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
2 tactical_bombers moved from 36 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 destroyers moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 aaGun, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
1 fighter owned by the Japanese retreated
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 4 infantry
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 tactical_bomber
Dutch win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 armour, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Queensland
3 bombers moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to GibraltarNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 tactical_bomber moved from Algeria to Egypt
3 artilleries moved from Alexandria to Egypt
1 bomber moved from Alexandria to Iraq
3 infantry moved from Persia to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Tunisia to Tobruk
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
3 fighters moved from India to Yunnan
6 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
3 fighters moved from Yunnan to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Greece to Ukraine
1 fighter moved from Greece to Ukraine
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Greece to BulgariaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Ukraine
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to BessarabiaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,2
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Belgian CongoCombat - French
Battle in Belgian Congo
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Eastern Poland to Western Ukraine
11 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
3 armour moved from Baltic States to Western Ukraine
2 tactical_bombers moved from Greece to Western Ukraine
1 fighter moved from Greece to Western Ukraine
3 armour moved from Germany to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Northern Italy to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Western Ukraine
2 artilleries moved from Western Germany to Germany
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 artilleries and 19 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in ArchangelNon Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
1 infantry moved from France to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Russia
1 artillery and 12 infantry moved from Finland to Norway
8 artilleries moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
17 infantry moved from Amur to BuryatiaCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 12 infantry
Germans defend with 2 infantry
Russians win, taking Norway from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Amur to BuryatiaPlace Units - Russians
5 armour and 1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Siam
2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Sikang
2 bombers moved from Kwangsi to Siam
2 fighters moved from Kwangsi to PhilippinesCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Siam
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 tactical_bomber
Japanese win, taking Sumatra from Dutch with 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 armour moved from 36 Sea Zone to Kwangsi
2 bombers moved from Siam to Kwangsi
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Japan
1 fighter moved from Sikang to Szechwan
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
2 destroyers and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Caroline Islands
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from Western Germany to United KingdomPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs