16L BM2 hobo (axis) vs -pete (allies)


  • use second post, putting destroyer with the transports instead. also I took off an aaa, if you want to lose something else, you can edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 7 infantry moved from Novgorod to Karelia
                2 infantry moved from Rostov to Caucasus
                1 aaGun moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Bryansk to Caucasus
                9 infantry moved from Russia to Bryansk
                2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Belarus to Novgorod
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Amur
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 aaGun
                EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
                EDIT: Turning off Edit Mode
                Russians undo move 1.
                1 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_38632_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 artilleries, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from Yunnan to 36 Sea Zone
                2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    triplea_38632_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
                1 submarine moved from 57 Sea Zone to 39 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

    triplea_38632_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_38632_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from Nigeria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tobruk

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 transport
                    Italians defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser, 3 submarines and 1 transport
                    3 submarines owned by the Germans Submerged
                    British win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Nigeria to Gibraltar
                1 cruiser moved from 88 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 aaGuns, 6 infantry, 1 marine and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 fighter moved from India to Burma
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.453
            Standard Deviation : 0.673
            Total rolls : 54

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.053
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_38632_UK_2.tsvg


  • hope you dont mind ncm edits - let me know


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from Nigeria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Tobruk

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 transport
                    Italians defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser, 3 submarines and 1 transport
                    3 submarines owned by the Germans Submerged
                    British win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Nigeria to Gibraltar
                1 cruiser moved from 88 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 aaGuns, 6 infantry, 1 marine and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 fighter moved from India to Burma
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 fighter
                EDIT: Removing units owned by British from Burma: 1 marine
                EDIT: Adding units owned by British to India: 1 fighter and 1 marine
                EDIT: Turning off Edit Mode

    triplea_38632_UK_2.tsvg


  • wow that was a pretty messed up battle. wished my cruiser hit, needed that after my screw up there  :lol:


  • haha this whole game is screwed up!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 artilleries moved from Greece to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 3 transports
                    British defend with 1 cruiser
                    Italians win with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Italians win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 1 armour, 1 fighter, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 99 Sea Zone to Southern Italy
                2 armour moved from Greece to Romania
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38632_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - ANZAC
                Battle in Belgian Congo
                    ANZAC attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38632_ANZ2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - ANZAC
                Battle in Belgian Congo
                    ANZAC attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 85 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 88 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_38632_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Turn Complete - French

    triplea_38632_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                5 artilleries moved from Western Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                2 artilleries moved from Germany to 113 Sea Zone
                5 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                1 armour, 7 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                4 infantry moved from Romania to Eastern Poland
                3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                9 infantry moved from Poland to Eastern Poland
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 submarines moved from 110 Sea Zone to 91 Sea Zone

    triplea_38632_Ger3.tsvg


  • scramble orders for uk, lets hope the dice evens out!


  • no scram  :mrgreen:


  • ok you win, you hit a ridiculous rate and I got 8 hits in that all important round 1, out of a 10 average and you hit 10 out of an 8 average so that practically sealed it after round 1. of course it was my stupid blunder, not sure what I did that amp assault the previous round  :lol:


  • it all came back to your dd in the med killing off my planes - that started the descent into anarchy.

    well played though without a doubt, I was seriously kicking myself.

    Rematch or switch sides?


  • I’ll take the axis, I’m a bit pissed I screwed that up  :|

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