@crockett36 big oof. those Chinese dice were crazy good for the allies
16L G40 Caesar1 (Allies+15) vs Simon33 (Axis)
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I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 3 submarines
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 2 destroyers
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Casualties for British: 1 cruiser
Casualties for Americans: 2 destroyersNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Romania to BessarabiaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol:I thought a scramble there was guaranteed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Tsinghai : 1 fighter
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 4 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I forget the ANZAC fighter!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Germany to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
9 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
3 aaGuns, 6 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
5 artilleries moved from Western Germany to Germany
1 carrier moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
12 infantry moved from Urals to Vologda
5 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Tsinghai to Vologda
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 5/22 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns, 6 armour and 6 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Vologda to Russia
2 mech_infantrys moved from Russia to Vologda
3 armour moved from Caucasus to Tambov
1 mech_infantry moved from Russia to Tambov
2 aaGuns moved from Urals to Vologda
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Vologda
1 armour moved from Egypt to TobrukPlace Units - Russians
2 armour, 1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsTerritory Summary for Russians :
Poland : 1 flag, 1 armour
Tobruk : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 2 aaGuns, 7 artilleries and 30 infantry
Bryansk : 1 infantry
Urals : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Vologda : 2 aaGuns, 16 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 64
Russians : 38 / 47
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,553
Median : 4,000
Variance : 0,432
Standard Deviation : 0,658
Total rolls : 38Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,656
Median : 4,000
Variance : 0,581
Standard Deviation : 0,762
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone -
Intercept in Calcutta?
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No intercept!
Only please continue playing with the last french file, that with the ANZAC fighter edited if you agree :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
EDIT: Japanese undo move 17.
EDIT: Japanese undo move 16.
EDIT: Japanese undo move 11.
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour, 2 fighters and 1 mech_infantry moved from Kweichow to TsinghaiCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Solomon Islands
Battle in Guam
Battle in Midway
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Burma
UK_Pacific win, taking Solomon Islands from ANZAC, taking Guam from Americans, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour, 6 artilleries, 4 fighters, 22 infantry, 4 mech_infantrys and 6 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 19 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 6 artilleries, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Chinese: 3 artilleries, 1 fighter and 19 infantry
Casualties for Japanese: 10 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters and 6 tactical_bombers moved from Tsinghai to Yunnan
2 fighters moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter moved from Burma to Yunnan
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Shensi to Kweichow
3 artilleries moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
2 fighters moved from India to 39 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 tactical_bomber moved from 54 Sea Zone to Solomon Islands
1 fighter moved from 54 Sea Zone to Solomon Islands
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
6 bombers moved from Belarus to Scotland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from Western United States to 103 Sea Zone
3 bombers moved from 103 Sea Zone to United Kingdom
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Solomon Islands to 54 Sea Zone
1 fighter moved from Solomon Islands to 54 Sea ZonePlace Units - Americans
1 bomber and 1 tactical_bomber placed in Western United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Solomon Islands : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
49 Sea Zone : 1 transport
10 Sea Zone : 2 carriers and 2 destroyers
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry and 1 mech_infantry
Scotland : 6 bombers
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer and 2 submarines
Brazil : 1 flag
91 Sea Zone : 3 destroyers, 2 submarines and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,417
Median : 3,000
Variance : 0,522
Standard Deviation : 0,722
Total rolls : 24Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Burma to India
2 fighters moved from Eastern Persia to India
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 submarine placed in 110 Sea Zone
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 armour and 6 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Normandy Bordeaux : 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
81 Sea Zone : 3 submarines and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,417
Median : 3,000
Variance : 0,522
Standard Deviation : 0,722
Total rolls : 24Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
2 infantry moved from Bessarabia to Western Ukraine
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun and 4 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Eastern Persia : 1 fighterProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
10 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Ukraine to Archangel
1 infantry moved from Nenetsia to Archangel
9 armour, 3 infantry and 2 mech_infantrys moved from Nenetsia to Urals
1 fighter moved from Western Ukraine to 115 Sea Zone
6 artilleries and 10 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 6 artilleries and 10 infantry
Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Urals
Germans attack with 9 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 9 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 10 artilleries and 1 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 10 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Slovakia Hungary to Poland
3 fighters moved from 115 Sea Zone to Finland
2 bombers moved from Archangel to Finland
1 fighter and 2 tactical_bombers moved from Western Germany to Finland
1 artillery and 2 infantry moved from Vyborg to Finland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 artillery moved from Germany to PolandPlace Units - Germans
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry and 5 mech_infantrys moved from Vologda to Urals
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Urals
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
6 armour and 6 mech_infantrys moved from Novgorod to Finland
Russians take Karelia from Germans
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Finland
Russians attack with 6 armour and 6 mech_infantrys
Germans defend with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Russians roll dice for 6 armour and 6 mech_infantrys in Finland, round 2 : 6/12 hits
Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 6/13 hits
6 mech_infantrys owned by the Russians, 2 bombers owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
6 armour owned by the Russians retreated to Karelia
Germans win with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 2 bombers and 3 infantry
Casualties for Russians: 6 mech_infantrys
Battle in Urals
Russians attack with 2 armour, 3 fighters, 16 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour, 3 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 3 fighters, 16 infantry, 8 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 7/30 hits
Germans roll dice for 9 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 4/14 hits
2 mech_infantrys owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Urals
Russians roll dice for 2 armour, 3 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber in Urals, round 3 : 6/26 hits
Germans roll dice for 7 armour in Urals, round 3 : 2/7 hits
6 armour owned by the Germans and 2 infantry owned by the Russians lost in Urals
8 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 10 infantry owned by the Russians retreated to Vologda
Germans win with 1 armour remaining. Battle score for attacker is 47
Casualties for Germans: 8 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Urals to Volgograd
3 armour and 1 mech_infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Bryansk to Rostov
2 aaGuns, 7 artilleries and 30 infantry moved from Belarus to Bryansk
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUsTerritory Summary for Russians :
Tunisia : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Karelia : 6 armour
Bryansk : 2 aaGuns, 7 artilleries and 30 infantry
Rostov : 1 infantry
Vyborg : 1 infantry
Archangel : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
Vologda : 2 armour, 10 infantry and 8 mech_infantrys
Volgograd : 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 45 / 52
Russians : 36 / 53
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 14 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3,396
Median : 3,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 106Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,857
Median : 4,000
Variance : 0,735
Standard Deviation : 0,857
Total rolls : 35Russians Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,169
Median : 3,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 71