I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
16L G40 Caesar1 (Allies+15) vs Simon33 (Axis)
-
I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 3 submarines
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 2 destroyers
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Casualties for British: 1 cruiser
Casualties for Americans: 2 destroyersNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Romania to BessarabiaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol:I thought a scramble there was guaranteed!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Tsinghai : 1 fighter
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 4 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I forget the ANZAC fighter!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Germany to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
9 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
3 aaGuns, 6 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
5 artilleries moved from Western Germany to Germany
1 carrier moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
12 infantry moved from Urals to Vologda
5 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Tsinghai to Vologda
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 5/22 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns, 6 armour and 6 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Vologda to Russia
2 mech_infantrys moved from Russia to Vologda
3 armour moved from Caucasus to Tambov
1 mech_infantry moved from Russia to Tambov
2 aaGuns moved from Urals to Vologda
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Vologda
1 armour moved from Egypt to TobrukPlace Units - Russians
2 armour, 1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsTerritory Summary for Russians :
Poland : 1 flag, 1 armour
Tobruk : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 2 aaGuns, 7 artilleries and 30 infantry
Bryansk : 1 infantry
Urals : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Vologda : 2 aaGuns, 16 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 64
Russians : 38 / 47
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,553
Median : 4,000
Variance : 0,432
Standard Deviation : 0,658
Total rolls : 38Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,656
Median : 4,000
Variance : 0,581
Standard Deviation : 0,762
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone -
Intercept in Calcutta?
-
No intercept!
Only please continue playing with the last french file, that with the ANZAC fighter edited if you agree :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
EDIT: Japanese undo move 17.
EDIT: Japanese undo move 16.
EDIT: Japanese undo move 11.
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour, 2 fighters and 1 mech_infantry moved from Kweichow to TsinghaiCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Solomon Islands
Battle in Guam
Battle in Midway
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Burma
UK_Pacific win, taking Solomon Islands from ANZAC, taking Guam from Americans, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour, 6 artilleries, 4 fighters, 22 infantry, 4 mech_infantrys and 6 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 19 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 6 artilleries, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Chinese: 3 artilleries, 1 fighter and 19 infantry
Casualties for Japanese: 10 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters and 6 tactical_bombers moved from Tsinghai to Yunnan
2 fighters moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter moved from Burma to Yunnan
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Shensi to Kweichow
3 artilleries moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
2 fighters moved from India to 39 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 tactical_bomber moved from 54 Sea Zone to Solomon Islands
1 fighter moved from 54 Sea Zone to Solomon Islands
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
6 bombers moved from Belarus to Scotland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from Western United States to 103 Sea Zone
3 bombers moved from 103 Sea Zone to United Kingdom
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Solomon Islands to 54 Sea Zone
1 fighter moved from Solomon Islands to 54 Sea ZonePlace Units - Americans
1 bomber and 1 tactical_bomber placed in Western United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Solomon Islands : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
49 Sea Zone : 1 transport
10 Sea Zone : 2 carriers and 2 destroyers
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry and 1 mech_infantry
Scotland : 6 bombers
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer and 2 submarines
Brazil : 1 flag
91 Sea Zone : 3 destroyers, 2 submarines and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,417
Median : 3,000
Variance : 0,522
Standard Deviation : 0,722
Total rolls : 24Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Burma to India
2 fighters moved from Eastern Persia to India
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 submarine placed in 110 Sea Zone
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 armour and 6 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Normandy Bordeaux : 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
81 Sea Zone : 3 submarines and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,417
Median : 3,000
Variance : 0,522
Standard Deviation : 0,722
Total rolls : 24Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
2 infantry moved from Bessarabia to Western Ukraine
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun and 4 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Eastern Persia : 1 fighterProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 41 / 64
Russians : 38 / 47
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 16 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
10 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Ukraine to Archangel
1 infantry moved from Nenetsia to Archangel
9 armour, 3 infantry and 2 mech_infantrys moved from Nenetsia to Urals
1 fighter moved from Western Ukraine to 115 Sea Zone
6 artilleries and 10 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 6 artilleries and 10 infantry
Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Urals
Germans attack with 9 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 9 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 10 artilleries and 1 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 10 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Slovakia Hungary to Poland
3 fighters moved from 115 Sea Zone to Finland
2 bombers moved from Archangel to Finland
1 fighter and 2 tactical_bombers moved from Western Germany to Finland
1 artillery and 2 infantry moved from Vyborg to Finland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 artillery moved from Germany to PolandPlace Units - Germans
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry and 5 mech_infantrys moved from Vologda to Urals
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Urals
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
6 armour and 6 mech_infantrys moved from Novgorod to Finland
Russians take Karelia from Germans
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Finland
Russians attack with 6 armour and 6 mech_infantrys
Germans defend with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Russians roll dice for 6 armour and 6 mech_infantrys in Finland, round 2 : 6/12 hits
Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 6/13 hits
6 mech_infantrys owned by the Russians, 2 bombers owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
6 armour owned by the Russians retreated to Karelia
Germans win with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 2 bombers and 3 infantry
Casualties for Russians: 6 mech_infantrys
Battle in Urals
Russians attack with 2 armour, 3 fighters, 16 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour, 3 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 3 fighters, 16 infantry, 8 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 7/30 hits
Germans roll dice for 9 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 4/14 hits
2 mech_infantrys owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Urals
Russians roll dice for 2 armour, 3 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber in Urals, round 3 : 6/26 hits
Germans roll dice for 7 armour in Urals, round 3 : 2/7 hits
6 armour owned by the Germans and 2 infantry owned by the Russians lost in Urals
8 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 10 infantry owned by the Russians retreated to Vologda
Germans win with 1 armour remaining. Battle score for attacker is 47
Casualties for Germans: 8 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Urals to Volgograd
3 armour and 1 mech_infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Bryansk to Rostov
2 aaGuns, 7 artilleries and 30 infantry moved from Belarus to Bryansk
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUsTerritory Summary for Russians :
Tunisia : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Karelia : 6 armour
Bryansk : 2 aaGuns, 7 artilleries and 30 infantry
Rostov : 1 infantry
Vyborg : 1 infantry
Archangel : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
Vologda : 2 armour, 10 infantry and 8 mech_infantrys
Volgograd : 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 45 / 52
Russians : 36 / 53
Japanese : 64 / 70
Americans : 54 / 75
Chinese : 0 / 3
British : 30 / 36
UK_Pacific : 6 / 12
Italians : 14 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3,396
Median : 3,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 106Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,857
Median : 4,000
Variance : 0,735
Standard Deviation : 0,857
Total rolls : 35Russians Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,169
Median : 3,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 71