@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Adam514 (Allies) BM League G4016 - Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
3 bombers moved from Eastern Poland to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 battleship moved from 113 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine -
Max defense, UK first except for the marine (kill him before killing tank and fig).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
3 bombers moved from Eastern Poland to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 battleship moved from 113 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 battleship and 1 transport
Americans defend with 1 cruiser
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Germans win, taking Norway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; British defend with 4 aaGuns, 1 artillery, 5 infantry and 1 marine; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -70
Casualties for Germans: 1 artillery, 3 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 4 aaGuns, 1 artillery, 5 infantry and 1 marine
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Western Germany to Germany
1 aaGun moved from France to Normandy Bordeaux
1 carrier moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Novgorod to Belarus
3 artilleries and 3 mech_infantrys moved from Eastern Poland to Belarus
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
1 artillery, 4 infantry and 3 mech_infantrys placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
3 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 2 tactical_bombers moved from Suiyuyan to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 2 tactical_bombers moved from Suiyuyan to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to AnhweCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Anhwe
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 2 tactical_bombers moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Hopei to Shensi
1 artillery moved from Kweichow to Hopei
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Shan State to Yunnan
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
2 artilleries and 1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
Japanese undo move 1.
2 mech_infantrys placed in Kiangsu
2 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Norway
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Norway from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
1 bomber moved from 43 Sea Zone to Northern Territory
2 bombers moved from 41 Sea Zone to India
1 transport moved from 110 Sea Zone to 112 Sea Zone
EDIT: 2 infantry moved from 110 Sea Zone to United Kingdom
EDIT: 2 infantry moved from United Kingdom to 112 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Norway to 112 Sea ZonePlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 mech_infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Italians
1 marine moved from Alexandria to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 126 Sea ZoneCombat - British
Battle in 126 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer
Battle in Greece
Battle in Burma
British attack with 4 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Greece from Italians, taking Burma from Japanese with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Morocco
1 aaGun moved from United Kingdom to 110 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 2 carriers, 1 cruiser and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from 126 Sea Zone to Norway
2 fighters moved from United Kingdom to GibraltarPlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 95 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 battleship
Casualties for Italians: 1 battleshipNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Albania
1 armour moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Bulgaria
2 infantry moved from France to Southern France
2 marines moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_AxisCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 8 artilleries, 24 infantry and 13 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Germany to Bryansk -
expected result, both in the battle and the war. Your Allies are tough to beat!
GG I’ll post the results
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Thanks for the game!