@SuperbattleshipYamato NA is fun to with it’s new mechanics.
BM 2.0 AxisDominion (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
3 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 5 infantry moved from Novosibirsk to Samara
1 aaGun and 6 infantry moved from Amur to BuryatiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shensi to Tsinghai
1 tactical_bomber moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
2 fighters moved from Shensi to Sikang
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
2 bombers moved from French Indo China to Shan State
3 fighters moved from 42 Sea Zone to Shan State
3 tactical_bombers moved from 42 Sea Zone to Shan StateCombat - Japanese
Battle in Sikang
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Shan State to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to French Indo China
3 fighters moved from Burma to French Indo China
2 artilleries moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 fighters moved from Sikang to Shensi
2 bombers moved from Tsinghai to French Indo China
2 fighters and 3 tactical_bombers moved from Sikang to French Indo China
3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Jehol
1 aaGun moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
5 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
3 fighters placed in Japan
1 transport placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in New GuineaNon Combat Move - Americans
1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from Persia to Syria
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 mech_infantry moved from Persia to SyriaPlace Units - Americans
2 destroyers placed in 10 Sea Zone
5 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from Egypt to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 armour and 2 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from India to Syria
6 fighters and 1 tactical_bomber moved from Persia to Syria
1 bomber moved from India to Syria
2 mech_infantrys moved from Egypt to Syria
1 mech_infantry moved from Iraq to Syria
2 transports moved from 80 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Tobruk to AlexandriaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Hi Sir! My wife is back home and I will slow down my pace, but I wil continue. Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 fighter moved from Greece to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
4 fighters moved from Greece to Southern Italy
1 artillery moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,2,6
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers moved from Southern Italy to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
3 marines moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
3 armour moved from Rostov to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
4 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Finland
3 fighters moved from Algeria to Southern Italy
3 tactical_bombers moved from Algeria to Southern Italy
6 bombers moved from Southern Italy to Western Germany
2 fighters moved from Algeria to Southern Italy
2 tactical_bombers moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 mech_infantry moved from Bryansk to UkrainePlace Units - Germans
3 infantry placed in Ukraine
2 bombers placed in Western Germany
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (11 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
3 fighters moved from Russia to Tambov
3 fighters moved from Tambov to Volgograd
2 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Volgograd to Russia
1 aaGun and 6 infantry moved from Buryatia to Amur
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 9 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to 46 Sea Zone
1 bomber moved from French Indo China to IndiaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo China
1 fighter moved from Malaya to French Indo China
2 artilleries moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Jehol to Hunan
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Shensi to Hunan
1 aaGun and 3 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Shan State
1 marine moved from Malaya to Shan State
2 artilleries moved from Malaya to Shan State
4 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
2 fighters moved from Shensi to Shan State
3 carriers moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from French Indo China to Sumatra
4 fighters moved from French Indo China to Dutch New Guinea
2 tactical_bombers moved from French Indo China to Dutch New Guinea
1 tactical_bomber moved from 37 Sea Zone to Dutch New GuineaPlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to Syria
1 infantry and 1 marine moved from Persia to 80 Sea Zone
1 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 52 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 63 Sea Zone to 64 Sea ZonePlace Units - Americans
5 fighters and 2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 infantry and 1 transport
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 artilleries and 4 infantry moved from Persia to 80 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Egypt to Syria
1 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Gibraltar to Syria
2 fighters moved from United Kingdom to Gibraltar
1 artillery moved from Persia to IraqPlace Units - British
1 fighter, 1 tactical_bomber and 1 transport placed in 81 Sea Zone
British undo move 1.
1 marine placed in Egypt
1 transport placed in 81 Sea Zone
1 tactical_bomber placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 artilleries and 4 infantry moved from Persia to 80 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Egypt to Syria
1 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Gibraltar to Syria
2 fighters moved from United Kingdom to Gibraltar
1 artillery moved from Persia to IraqPlace Units - British
1 fighter, 1 tactical_bomber and 1 transport placed in 81 Sea Zone
British undo move 1.
1 marine placed in Egypt
1 transport placed in 81 Sea Zone
1 tactical_bomber placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Syria: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Southern Italy
6 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,2,6,3,5
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 fighter moved from Gibraltar to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Belarus to Western Germany
5 mech_infantrys moved from Western Germany to Southern Italy
12 bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Shensi to Philippines
1 mech_infantry moved from Finland to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,1,1,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 infantry moved from Russia to Samara
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to India
2 fighters moved from Shan State to India
1 fighter moved from French Indo China to India
2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 54 Sea Zone
4 fighters moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Dutch New Guinea to New Guinea
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Sumatra to BurmaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking New Guinea from ANZAC with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Johnston Island
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from New Guinea to 30 Sea Zone
4 fighters moved from New Guinea to 30 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
5 carriers moved from 37 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
3 fighters moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from Burma to Shan State
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
3 fighters moved from India to Shan State
1 bomber moved from India to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
1 armour moved from Hunan to Shan State
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Shan State
3 mech_infantrys moved from Malaya to Shan State
2 submarines moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from Japan to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 11 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
4 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Tunisia to Algeria
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 63 Sea Zone to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
3 fighters moved from Gibraltar to 64 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 marine moved from Trans-Jordan to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 1 marine moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Syria to Persia
1 destroyer moved from 52 Sea Zone to 64 Sea Zone
6 fighters moved from Syria to PersiaPlace Units - Americans
6 submarines placed in 10 Sea Zone
1 artillery and 9 infantry placed in Central United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Syria to Libya
1 tactical_bomber moved from Egypt to Tobruk
2 fighters moved from Syria to TobrukCombat - British
Battle in Tobruk
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Tobruk from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Libya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
5 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Syria to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Northwest Persia
1 marine moved from Egypt to 81 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 marine and 5 transports moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 bomber moved from Libya to Iraq
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from India to PersiaPlace Units - British
1 airfield placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs