@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
BM 2.0 AxisDominion (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 3 fighters
EDIT: Adding units owned by ANZAC to Persia: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
6 armour and 25 mech_infantrys moved from Caucasus to Turkey
3 armour moved from Volgograd to Turkey
11 bombers, 6 fighters and 6 tactical_bombers moved from Yugoslavia to 91 Sea Zone
1 mech_infantry moved from Ukraine to Eastern Poland
13 artilleries, 34 infantry and 3 marines moved from Ukraine to Bryansk
4 mech_infantrys moved from Volgograd to TurkeyCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 11 bombers, 6 fighters and 6 tactical_bombers
ANZAC defend with 2 submarines; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 6 transports
1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged
Germans win with 11 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 6 transports
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 artilleries, 34 infantry and 3 marines
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 13 artilleries, 34 infantry and 3 marines remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Turkey
Germans attack with 9 armour and 29 mech_infantrys
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 9 armour and 26 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Bulgaria
4 tactical_bombers moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
8 infantry moved from Southern France to Spain
5 mech_infantrys moved from Northern Italy to Spain
10 infantry moved from Germany to Poland
1 bomber moved from Belarus to Southern Italy
1 bomber moved from Tambov to Yugoslavia
7 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry and 1 marine moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Karelia
2 aaGuns moved from Ukraine to Bryansk
2 infantry moved from Rostov to Caucasus
11 bombers moved from 91 Sea Zone to France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern FrancePlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4,4,2,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (12 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
22 artilleries and 52 infantry moved from Samara to Tambov
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 22 artilleries and 52 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 22 artilleries and 51 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Tambov
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Belarus to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
3 mech_infantrys moved from Malaya to Shan State
2 infantry moved from Wake Island to 31 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 30 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
4 carriers, 4 fighters, 3 infantry, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Shan State to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 tactical_bombers moved from 26 Sea Zone to Midway
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to MidwayCombat - Americans
Battle in Midway
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Midway from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Wake IslandNon Combat Move - Americans
3 fighters moved from Morocco to Gibraltar
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 mech_infantry moved from India to Afghanistan
Americans take Afghanistan from Neutral_True
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from India to Eastern Persia
4 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
2 carriers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Queensland to New South Wales
1 destroyer moved from 26 Sea Zone to 52 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 2 fighters and 8 submarines moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Libya to Tobruk
1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Americans undo move 4.
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 marine moved from India to 39 Sea Zone
6 mech_infantrys moved from Eastern Persia to West India
5 armour and 3 mech_infantrys moved from India to West India
1 aaGun moved from India to West India
3 fighters moved from Eastern Persia to India
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Angola
British take Angola from Neutral_True
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Egypt to Saudi Arabia
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 marine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Tobruk to Alexandria
2 tactical_bombers moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to India
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 5 fighters
EDIT: Adding units owned by Americans to Persia: 5 fighters and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 fighters and 5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 marine moved from India to 39 Sea Zone
6 mech_infantrys moved from Eastern Persia to West India
5 armour and 3 mech_infantrys moved from India to West India
1 aaGun moved from India to West India
3 fighters moved from Eastern Persia to India
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Angola
British take Angola from Neutral_True
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Egypt to Saudi Arabia
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 marine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Tobruk to Alexandria
2 tactical_bombers moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to India
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 5 fighters
EDIT: Adding units owned by Americans to Persia: 5 fighters and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 fighters and 5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 marine moved from India to 39 Sea Zone
6 mech_infantrys moved from Eastern Persia to West India
5 armour and 3 mech_infantrys moved from India to West India
1 aaGun moved from India to West India
3 fighters moved from Eastern Persia to India
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Angola
British take Angola from Neutral_True
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Egypt to Saudi Arabia
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 marine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Tobruk to Alexandria
2 tactical_bombers moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to India
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 5 fighters
EDIT: Adding units owned by Americans to Persia: 5 fighters and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 fighters and 5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Persia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Spain to Portugal
2 fighters moved from Northern Italy to Portugal
1 bomber moved from Southern Italy to PortugalCombat - Italians
Battle in Portugal
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Neutral_True defend with 2 infantry
Italians win, taking Portugal from Neutral_True with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
1 aaGun moved from Caucasus to Turkey
1 armour moved from Caucasus to Rostov
2 mech_infantrys moved from Bulgaria to Turkey
1 mech_infantry moved from Bulgaria to Bessarabia
3 aaGuns moved from Ukraine to Rostov
3 fighters moved from Northern Italy to Turkey
1 fighter moved from Northern Italy to Turkey
1 fighter moved from Northern Italy to Rostov
1 fighter moved from Northern Italy to Rostov
3 mech_infantrys moved from Northern Italy to Bulgaria
2 mech_infantrys moved from Southern France to Spain
2 fighters moved from Portugal to Spain
1 bomber moved from Portugal to Northern Italy
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,3,1
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
3 infantry moved from Finland to Sweden
1 marine moved from Finland to Sweden
3 mech_infantrys moved from Karelia to Sweden
4 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Bulgaria to Kazakhstan
1 bomber moved from Yugoslavia to Archangel
1 bomber moved from France to Belarus
1 bomber moved from France to Volgograd
2 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Turkey to Iraq
1 armour moved from Turkey to Syria
Germans take Syria from British
2 bombers moved from France to Northwest Persia
1 bomber moved from France to Volgograd
1 bomber moved from Southern Italy to Iraq
1 bomber moved from France to Volgograd
5 bombers moved from France to SwedenCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 11 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
retreated to Iraq
British win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Sweden
Germans attack with 5 bombers, 3 infantry, 1 marine and 3 mech_infantrys
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 5 bombers, 1 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Spain to Yugoslavia
2 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
3 mech_infantrys moved from Southern France to Spain
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
3 mech_infantrys moved from Normandy Bordeaux to Spain
2 bombers moved from Northwest Persia to Rostov
3 bombers moved from Volgograd to Rostov
1 bomber moved from Kazakhstan to Rostov
1 bomber moved from Archangel to Rostov
1 bomber moved from Belarus to Rostov
2 aaGuns, 13 artilleries, 33 infantry and 3 marines moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Caucasus to Rostov
8 armour moved from Turkey to Rostov
12 mech_infantrys moved from Turkey to Caucasus
1 bomber moved from Iraq to Rostov
5 bombers moved from Sweden to Western Germany
10 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Turkey to Rostov
3 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
7 mech_infantrys moved from Caucasus to TurkeyPlace Units - Germans
3 mech_infantrys placed in Southern France
3 infantry placed in Ukraine
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Normandy Bordeaux
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,5,3,6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,1,5,6,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,6
Germans collect 55 PUs (10 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 armour
EDIT: Adding units owned by Germans to Turkey: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
3 infantry moved from Finland to Sweden
1 marine moved from Finland to Sweden
3 mech_infantrys moved from Karelia to Sweden
4 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Bulgaria to Kazakhstan
1 bomber moved from Yugoslavia to Archangel
1 bomber moved from France to Belarus
1 bomber moved from France to Volgograd
2 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Turkey to Iraq
1 armour moved from Turkey to Syria
Germans take Syria from British
2 bombers moved from France to Northwest Persia
1 bomber moved from France to Volgograd
1 bomber moved from Southern Italy to Iraq
1 bomber moved from France to Volgograd
5 bombers moved from France to SwedenCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 11 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
retreated to Iraq
British win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Sweden
Germans attack with 5 bombers, 3 infantry, 1 marine and 3 mech_infantrys
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 5 bombers, 1 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Spain to Yugoslavia
2 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
3 mech_infantrys moved from Southern France to Spain
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
3 mech_infantrys moved from Normandy Bordeaux to Spain
2 bombers moved from Northwest Persia to Rostov
3 bombers moved from Volgograd to Rostov
1 bomber moved from Kazakhstan to Rostov
1 bomber moved from Archangel to Rostov
1 bomber moved from Belarus to Rostov
2 aaGuns, 13 artilleries, 33 infantry and 3 marines moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Caucasus to Rostov
8 armour moved from Turkey to Rostov
12 mech_infantrys moved from Turkey to Caucasus
1 bomber moved from Iraq to Rostov
5 bombers moved from Sweden to Western Germany
10 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Turkey to Rostov
3 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
7 mech_infantrys moved from Caucasus to TurkeyPlace Units - Germans
3 mech_infantrys placed in Southern France
3 infantry placed in Ukraine
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Normandy Bordeaux
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,5,3,6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,1,5,6,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,6
Germans collect 55 PUs (10 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 armour
EDIT: Adding units owned by Germans to Turkey: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 4 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
22 artilleries moved from Tambov to Samara
20 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
2 aaGuns and 27 infantry moved from Tambov to Russia
4 artilleries moved from Russia to Samara
4 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
7 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
4 infantry moved from Russia to SamaraPlace Units - Russians
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from French Indo China to 54 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to New Guinea
2 tactical_bombers moved from 54 Sea Zone to New Guinea
1 bomber moved from 54 Sea Zone to New Guinea
1 bomber moved from 54 Sea Zone to Philippines
1 battleship, 6 carriers, 2 destroyers, 8 fighters, 4 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Malaya to Shan State
12 mech_infantrys moved from French Indo China to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
4 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 mech_infantrys and 1 tactical_bomber placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 7 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 6 artilleries, 5 fighters, 14 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to SpainCombat - Americans
Battle in Spain
Americans attack with 1 armour, 7 artilleries, 1 bomber, 5 fighters, 15 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 10 infantry and 11 mech_infantrys; Italians defend with 1 armour, 2 fighters and 9 mech_infantrys
1 armour and 2 artilleries retreated to Gibraltar
Italians win with 1 armour, 2 artilleries, 2 fighters and 11 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 10 infantry and 2 mech_infantrys
Casualties for Italians: 7 mech_infantrys
Casualties for Americans: 5 artilleries, 15 infantry, 1 marine and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Spain to Morocco
5 fighters and 1 tactical_bomber moved from Spain to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 mech_infantry moved from Afghanistan to India
4 infantry moved from Afghanistan to West India
1 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 artillery and 1 infantry moved from Chile to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway
2 fighters moved from 31 Sea Zone to Queensland
3 fighters moved from 31 Sea Zone to Queensland
1 carrier moved from 101 Sea Zone to 64 Sea Zone
3 infantry moved from Saudi Arabia to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Persia to 80 Sea Zone
3 destroyers and 3 submarines moved from 31 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 31 Sea Zone to 50 Sea Zone
2 fighters moved from Queensland to 50 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
5 fighters moved from India to Burma
2 infantry moved from Persia to Northwest Persia
5 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 bomber moved from India to Burma
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Burma
British attack with 1 bomber, 5 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 5 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 5 fighters moved from Burma to India
5 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 mech_infantry moved from Saudi Arabia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Mozambique to 72 Sea Zone
3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Angola to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Angola to Belgian Congo
1 artillery moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from West India to India
2 transports moved from 80 Sea Zone to 71 Sea ZonePlace Units - British
1 submarine placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
5 fighters moved from India to Burma
2 infantry moved from Persia to Northwest Persia
5 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 bomber moved from India to Burma
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Burma
British attack with 1 bomber, 5 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 5 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 5 fighters moved from Burma to India
5 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 mech_infantry moved from Saudi Arabia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Mozambique to 72 Sea Zone
3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Angola to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Angola to Belgian Congo
1 artillery moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from West India to India
2 transports moved from 80 Sea Zone to 71 Sea ZonePlace Units - British
1 submarine placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Morocco: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Spain to Gibraltar
2 mech_infantrys moved from Portugal to Gibraltar
2 fighters moved from Spain to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
2 mech_infantrys moved from Turkey to Iraq
4 fighters moved from Turkey to Iraq
2 fighters moved from Rostov to IraqCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 3 fighters and 4 mech_infantrys
French defend with 1 fighter; British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 2 artilleries
Italians win, taking Gibraltar from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 fighter
Casualties for Italians: 3 mech_infantrys
Casualties for Americans: 1 armour and 2 artilleries
Battle in Iraq
Italians attack with 6 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Iraq from British with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Iraq to Turkey
4 fighters moved from Iraq to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
1 mech_infantry moved from Bessarabia to Rostov
3 infantry moved from Southern France to Spain
1 armour moved from Spain to Northern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
3 fighters moved from Gibraltar to Spain
1 bomber moved from Gibraltar to SpainPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3,3,6,4,3,2,6,2,4,4,2,5,4,5,3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,6,1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,2,2
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs