Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 27 PUs;
British buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from West India to Burma
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery moved from Greece to Bulgaria
Combat - British
Battle in Burma
British attack with 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 9 mech_infantrys
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun, 1 artillery and 9 mech_infantrys
Casualties for British: 1 fighter and 9 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from West India to India
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Spain to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,2,6,3,5,2
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from 99 Sea Zone to Turkey
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
Combat - Italians
Battle in Greece
Battle in Turkey
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Greece from British, taking Turkey from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 carrier and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Rostov to Caucasus
1 fighter moved from Turkey to Southern Italy
1 carrier and 1 fighter moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 34 Sea Zone to New Guinea
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Spain to United Kingdom
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 mech_infantrys, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
2 fighters moved from France to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
3 fighters moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Southern France
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from French
15 armour and 1 mech_infantry moved from Caucasus to Iraq
1 tactical_bomber moved from Rostov to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 mech_infantrys, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
2 fighters moved from France to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
3 fighters moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Southern France
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from French
15 armour and 1 mech_infantry moved from Caucasus to Iraq
1 tactical_bomber moved from Rostov to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 5 bombers and 4 fighters
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Germans win with 3 bombers remaining. Battle score for attacker is 70
Casualties for Germans: 2 bombers and 4 fighters
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Battle in Northwest Persia
Germans attack with 3 armour
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 15 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 3 artilleries, 1 factory_minor, 2 fighters and 5 infantry
Germans win, taking Iraq from British with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 9 armour and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 3 artilleries, 2 fighters and 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Sweden to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Western Germany to Southern Italy
3 bombers moved from 92 Sea Zone to Southern Italy
3 mech_infantrys moved from France to Southern Italy
1 mech_infantry moved from Switzerland to France
1 artillery moved from France to Western Germany
3 infantry moved from Western Germany to France
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 infantry moved from Sweden to Norway
1 infantry moved from Nenetsia to Archangel
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Iraq to Turkey
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Russia to Samara
Place Units - Germans
3 armour placed in Volgograd
3 tactical_bombers placed in France
Germans undo move 2.
3 tactical_bombers placed in Western Germany
3 artilleries placed in France
1 artillery and 3 mech_infantrys placed in Western Germany
2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
assumed no scramble in 110 due to overwhelming odds… Let me know if this was incorrect
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
6 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 bombers moved from Caucasus to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 submarine moved from 36 Sea Zone to 34 Sea Zone
scramble from India?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
6 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 bombers moved from Caucasus to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 6 mech_infantrys
British defend with 2 artilleries and 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Siberia from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 tactical_bomber
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from India to Yunnan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 artilleries moved from Kazakhstan to Turkmenistan
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in Japan
Japanese undo move 1.
2 destroyers placed in 36 Sea Zone
1 fighter placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Japanese collect 77 PUs (2 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Good game. I’ll post the result.
Let me know if you’re up for a re-match.
Definitely. Love these wide open no VC games! Fun for sure
Sure. If you want to make it easy we can just go with the same sides and bid.
Or we can re-bid. It’s up to you.
I’m fine to stick with existing sides and bid - please go ahead and PM me your placements and email