Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Odonis (Axis) vs Majikforce (Allies) BM 2.0 G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,3,6,5
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 fighters and 1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Romania to Belarus
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 artillery and 1 infantry moved from Romania to Yugoslavia
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Romania to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to GreecePlace Units - Italians
1 artillery and 1 marine placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 artillery and 2 infantry moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 artillery and 2 infantry moved from Algeria to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 aaGun, 6 armour, 5 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
2 fighters moved from Romania to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
7 artilleries and 6 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 9 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Norway
Russians attack with 2 artilleries and 9 infantry
Germans defend with 1 artillery and 6 infantry
Russians win, taking Norway from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Finland to Norway
1 aaGun moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Russia
3 infantry moved from Bryansk to RussiaPlace Units - Russians
6 artilleries and 4 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
haha - didn’t even notice you had taken Japan! Too many games on the go and clearly a stupid error on my part.
I’ll resign this one and let’s try another?
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GG. I know the stupid error very well. Sure we can start another. Same sides? I need work on my allied game. I’m traveling later this weekend so I won’t be online from sunday to monday
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sure - will set up and PM you.