Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Majikforce (Allies) BM 2.0 G40L
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sorry about the edit there - for some strange reason it wouldn’t let me advance my FTRs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
11 infantry moved from Sakha to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry
10 infantry owned by the Russians retreated to Sakha
Japanese win with 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 infantry moved from Sakha to Siberia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Karelia to Novgorod
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
9 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 artilleries, 9 infantry and 1 mech_infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Manchuria to Sakha
2 fighters and 1 tactical_bomber moved from Jehol to Sakha
1 armour and 1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
Japanese win, taking Sakha from Russians with 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Chahar
2 fighters moved from Sakha to Manchuria
1 tactical_bomber moved from Sakha to Manchuria
2 fighters and 1 tactical_bomber moved from Sakha to Amur
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 factory_minor placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
Weird I didn’t get any dice emails for Japans turn? I got you turn post. Have you been getting my dice emails? I checked my spam folder because sometimes they go there but there weren’t any. Strange.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 marine placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
2 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from 76 Sea Zone to Iraq
3 infantry moved from Shan State to French Indo China
3 fighters moved from India to French Indo China
1 tactical_bomber moved from Burma to French Indo ChinaCombat - British
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 fighters, 2 infantry and 2 tactical_bombers
1 infantry owned by the British retreated to Shan State
Japanese win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kenya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser and 3 transports
British win with 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 3 transportsNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,4,2,6,5,1,5,3,4,4
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Alexandria to Egypt
2 fighters moved from Tobruk to Egypt
1 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
2 artilleries and 5 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
6 infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
2 artilleries and 5 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
6 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 6 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 4 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
2 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 bombers moved from Western Ukraine to Germany
2 fighters moved from Alexandria to Romania
1 artillery and 6 infantry moved from Finland to NorwayPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
2 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 10 infantry moved from Karelia to Finland
2 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Karelia to Finland
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Belarus to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 fighters and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 fighters and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 41 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to French Indo China
2 bombers moved from India to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Anhwe
1 armour moved from Manchuria to Buryatia
2 artilleries moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Amur to 36 Sea Zone
1 fighter moved from Amur to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 15 Sea Zone to 5 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Midway to 19 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 2 marines
Germans defend with 1 harbour and 1 infantry
Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Japan
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans captures 52PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 3 aaGuns and 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - Americans
1 bomber moved from 5 Sea Zone to Aleutian Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to MidwayPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 115 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 135 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 145 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,3,6,5
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 fighters and 1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Romania to Belarus
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 artillery and 1 infantry moved from Romania to Yugoslavia
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Romania to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to GreecePlace Units - Italians
1 artillery and 1 marine placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 artillery and 2 infantry moved from Algeria to Morocco