16L G40 Simon33 (Allies +16) vs ktylu (Axis)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters moved from Aleutian Islands to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone

    triplea_38578.0_Ame7.tsvg

  • '19 '17 '16

    Scramble and Kamikaze in SZ6?

    Note: Fighters from the Aleutians land on the CV in SZ10 which moves to SZ7 if required.


  • no scramble good sir


  • @ktylu:

    no scramble good sir

    Forgot kami tokens… hmm

    trying something different, because of the spots that you can land.

    3 hits on each cruiser.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters moved from Aleutian Islands to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,6,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,2,4
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer and 1 submarine
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Japan
                    Americans attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans captures 59PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 artillery, 2 fighters and 3 infantry
                    Casualties for Japanese: 3 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Battle in Trans-Jordan

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                3 fighters moved from Gibraltar to Malta
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                4 artilleries and 5 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 122 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 142 PUs

    triplea_38578.0_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Tsinghai to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    triplea_38578.0_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                2 artilleries and 3 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters moved from Persia to India
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Anglo Egyptian Sudan to Northwest Persia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from India to 39 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 37 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,1,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 fighter

    triplea_38578.0_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Tambov to Samara
                      Italians take Samara from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Bryansk to Russia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_38578.0_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 5 infantry moved from Queensland to New South Wales
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 49 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38578.0_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38578.0_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 7 infantry, 10 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                10 armour moved from Russia to Kazakhstan
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Finland to Novgorod
                1 bomber moved from Rostov to Persia
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the attackers have all died
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans

    Place Units - Germans
                3 transports placed in 113 Sea Zone
                3 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_38578.0_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                17 infantry moved from Manchuria to Jehol
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians
                Battle in Jehol
                    Russians attack with 18 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Jehol from Japanese with 14 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Jehol
                1 infantry moved from Soviet Far East to Siberia

    Turn Complete - Russians

    triplea_38578.0_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Japanese
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 armour and 1 mech_infantry moved from South Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 infantry moved from Western Australia to Northern Territory
                1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Korea to Amur
                4 artilleries and 7 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Chahar to Hopei
                1 armour moved from Anhwe to Hopei
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Yunnan to French Indo China
                1 infantry moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to French Indo China
                2 bombers moved from Kiangsu to French Indo China
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                4 fighters moved from Korea to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 108
                    Casualties for Americans: 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Casualties for Japanese: 4 submarines
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Guam
                Battle in Japan
                    Japanese attack with 2 armour, 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Japanese win, taking Guam from Americans, taking Japan from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 artilleries
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 aaGun moved from Yunnan to French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_38578.0_Jap8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 carriers, 2 destroyers, 3 fighters, 5 infantry and 6 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                4 artilleries, 1 fighter and 4 infantry moved from Gibraltar to Spain
                1 bomber moved from Eastern United States to Spain
                2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central America to Colombia
                      Americans take Colombia from Neutral_True

    Combat - Americans
                Battle in Greece
                Battle in Spain
                    Americans attack with 7 artilleries, 1 bomber, 1 fighter and 7 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Greece from Germans, taking Spain from Neutral_True with 7 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Southern France

    Non Combat Move - Americans
                2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to Gibraltar
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                1 carrier moved from 7 Sea Zone to 9 Sea Zone
                2 fighters moved from 7 Sea Zone to Hawaiian Islands
                3 fighters moved from Malta to Iraq
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 artillery and 3 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                3 artilleries and 5 infantry placed in Central United States
                2 carriers, 2 destroyers and 6 submarines placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_38578.0_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                4 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Jehol
                Chinese undo move 1.
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    triplea_38578.0_Chi8.tsvg

  • '19 '17 '16

    Updated USA NCM.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 6 artilleries, 5 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x harbour; Remaining resources: 2 PUs;
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 destroyer and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey
                1 artillery and 1 infantry moved from Iraq to Turkey
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
                1 artillery and 3 infantry moved from British Guiana to Venezuela
                1 armour moved from Central America to Venezuela

    Combat - British
                Battle in Venezuela
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Mozambique
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Turkey to Persia
                1 fighter and 1 tactical_bomber moved from Turkey to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Quebec to Iceland
                1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to Central America
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in Persia
                2 artilleries and 1 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total

    triplea_38578.0_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Samara to Kazakhstan

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_38578.0_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 3 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland
                1 aaGun and 1 infantry moved from New South Wales to South Australia
                1 carrier, 1 destroyer and 2 fighters moved from 49 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,4,4,5,3,4,2,3,1,2,3
                ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_38578.0_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_38578.0_Fre8.tsvg

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