@ArtofWar1947 Scramble?
16L G40 Simon33 (Allies +16) vs ktylu (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Tobruk to Alexandria
British take Alexandria from Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Aleutian Islands to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone -
Scramble and Kamikaze in SZ6?
Note: Fighters from the Aleutians land on the CV in SZ10 which moves to SZ7 if required.
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no scramble good sir
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@ktylu:
no scramble good sir
Forgot kami tokens… hmm
trying something different, because of the spots that you can land.
3 hits on each cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Tobruk to Alexandria
British take Alexandria from Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Aleutian Islands to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,2,4
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Japan
Americans attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Americans captures 59PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 artillery, 2 fighters and 3 infantry
Casualties for Japanese: 3 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from Gibraltar to Malta
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
4 artilleries and 5 infantry placed in Central United States
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 122 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 142 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Tsinghai to KansuPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
2 artilleries and 3 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from Persia to India
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 fighter moved from Anglo Egyptian Sudan to Northwest Persia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from India to 39 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in QuebecTurn Complete - British
British collect 37 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,1,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Tambov to Samara
Italians take Samara from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Bryansk to RussiaPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 aaGun, 1 artillery and 5 infantry moved from Queensland to New South Wales
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 7 infantry, 10 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
10 armour moved from Russia to Kazakhstan
2 artilleries and 2 infantry moved from Bryansk to Rostov
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
1 bomber moved from Rostov to Persia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the attackers have all died
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Place Units - Germans
3 transports placed in 113 Sea Zone
3 infantry placed in France
4 artilleries and 4 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
17 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Jehol from Japanese with 14 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to SiberiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour and 1 mech_infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to Northern Territory
1 transport moved from 56 Sea Zone to 44 Sea Zone
1 transport moved from 56 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
4 artilleries and 7 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Hopei
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters moved from Korea to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 108
Casualties for Americans: 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Japanese: 4 submarines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Guam
Battle in Japan
Japanese attack with 2 armour, 2 fighters and 2 infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Japanese win, taking Guam from Americans, taking Japan from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 artilleries
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 aaGun moved from Yunnan to French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 destroyers, 3 fighters, 5 infantry and 6 submarines; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 artilleries, 1 fighter and 4 infantry moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Spain
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_TrueCombat - Americans
Battle in Greece
Battle in Spain
Americans attack with 7 artilleries, 1 bomber, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans win, taking Greece from Germans, taking Spain from Neutral_True with 7 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern FranceNon Combat Move - Americans
2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 carrier moved from 7 Sea Zone to 9 Sea Zone
2 fighters moved from 7 Sea Zone to Hawaiian Islands
3 fighters moved from Malta to Iraq
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 artillery and 3 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
3 artilleries and 5 infantry placed in Central United States
2 carriers, 2 destroyers and 6 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kansu to Hopei
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
4 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in Jehol
Chinese undo move 1.
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
Updated USA NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British buy 6 artilleries, 5 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 2 PUs;
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 destroyer and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
1 artillery and 3 infantry moved from British Guiana to Venezuela
1 armour moved from Central America to VenezuelaCombat - British
Battle in Venezuela
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Turkey to Persia
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Quebec to Iceland
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 infantry moved from Samara to KazakhstanPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 carrier, 1 destroyer and 2 fighters moved from 49 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,4,4,5,3,4,2,3,1,2,3
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French