@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 2 cruisers, 3 fighters and 8 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Kweichow to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Germans take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Kansu to Sikang
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
8 armour, 3 infantry and 1 mech_infantry moved from West India to India
3 armour moved from Persia to West India
5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Saudi Arabia to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Turkey to Egypt
3 armour moved from Greece to Syria
3 infantry moved from France to Southern France
2 armour moved from Germany to France
1 mech_infantry moved from Germany to France
3 armour moved from Romania to Greece
3 armour moved from Ukraine to Romania
3 armour moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Germans attack with 8 armour, 3 infantry and 1 mech_infantry
British defend with 6 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters
Germans captures 8PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 3 infantry and 1 mech_infantry
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Battle in Egypt
Germans attack with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans win, taking Egypt from British with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
Place Units - Germans
1 fighter placed in Spain
2 fighters placed in Spain
2 cruisers and 8 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,3
Germans collect 97 PUs (2 lost to blockades); end with 107 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 123 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 138 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 143 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 armour and 3 mech_infantrys moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
4 mech_infantrys moved from French Indo China to Burma
2 armour moved from French Indo China to Burma
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 3 artilleries
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Burma
Japanese attack with 3 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Iwo Jima
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Iwo Jima from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Oooh, thought that could be it but ANZAC can retake Kwangtung. Oops! Need to keep a closer eye on those victory cities.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 bomber, 8 fighters and 1 infantry moved from Gibraltar to Spain
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Of course, Manilla is a victory city too.
Scramble from Spain? BB + 4DDs vs up to 3 ftrs.
no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 bomber, 8 fighters and 1 infantry moved from Gibraltar to Spain
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Philippines
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 1 bomber, 8 fighters and 6 infantry
Germans defend with 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 3 fighters and 1 mech_infantry; Italians defend with 1 armour and 1 mech_infantry
Germans win, taking 42 Sea Zone from Japanese, taking Philippines from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is -44
Casualties for Germans: 6 armour, 4 artilleries and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour, 5 artilleries, 6 fighters and 6 infantry
1 bomber owned by the Americans and 2 fighters owned by the Americans retreated
Battle in Soviet Far East
Non Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
3 artilleries and 5 infantry moved from Brazil to British Guiana
3 artilleries and 4 infantry moved from Colombia to Brazil
3 artilleries and 4 infantry moved from Central America to Colombia
1 artillery moved from Southeast Mexico to Central America
2 carriers, 2 destroyers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to 91 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
3 submarines moved from 44 Sea Zone to 20 Sea Zone
2 carriers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
Place Units - Americans
2 artilleries, 4 fighters and 4 infantry placed in Western United States
3 artilleries and 2 infantry placed in Central United States
Americans undo move 2.
Americans undo move 1.
3 artilleries, 4 fighters and 3 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Germans
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Non Combat Move - British
4 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Turkey to Syria
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from Spain to Gibraltar
Italians take Gibraltar from British
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in Libya
Non Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Borneo
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 armour moved from Northern Territory to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
4 infantry moved from Northern Territory to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
When i click on my turn it says i have achieved victory, i check objectives and the axis one is marked achieved. Check and make sure. I did not even do Germanys turn.
Yeah, i got 8 in europe
Right. Well played old boy! Egypt is pretty critical for the Allies.
I’ll post your victory.
Lets play again good sir. I learn tons from playing you. bid or switch sides, what is your choice sir?
Rematch, same bid?
ftr scotland, sub SZ98.