I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
@ktylu:
scramble in sz 91?
and 110 i think… :-D
Hell yes in SZ110! I thought you’d reinforce your navy with some planes.
Also a full scramble to SZ91.
Oh and fighters land on Gibraltar assuming Spain is taken.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Western Germany to 113 Sea Zone
7 artilleries moved from Germany to 113 Sea Zone
5 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
5 armour, 4 artilleries and 7 infantry moved from Normandy Bordeaux to Spain
2 armour and 1 mech_infantry moved from France to Spain
1 armour moved from Holland Belgium to Spain
1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
7 artilleries, 2 cruisers, 1 destroyer, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
3 armour moved from Ukraine to Romania
3 armour moved from Caucasus to Greece
3 armour moved from Volgograd to Turkey
2 armour and 4 mech_infantrys moved from Syria to Trans-Jordan
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
3 armour moved from Northwest Persia to Trans-Jordan
2 armour and 3 infantry moved from Eastern Persia to West India
6 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Hopei to Kweichow
1 armour moved from Hunan to Kweichow
1 fighter and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
Combat - Germans
British scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 transport; Americans defend with 1 destroyer and 3 fighters
British win with 3 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 1 destroyer and 7 transports
British defend with 3 fighters
7 transports owned by the Germans retreated to 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 2 cruisers and 1 destroyer
Casualties for British: 1 fighter
Battle in United Kingdom
Germans attack with 5 fighters and 1 tactical_bomber
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry; Americans defend with 1 artillery and 1 infantry
British win with 5 aaGuns, 1 artillery and 14 infantry remaining. Battle score for attacker is -61
Casualties for Germans: 5 fighters and 1 tactical_bomber
Battle in Spain
Germans attack with 8 armour, 4 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Spain from Americans with 8 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 38
Casualties for Germans: 6 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 5 artilleries, 2 fighters and 3 infantry
Battle in Greece
Germans attack with 3 armour
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Greece from Americans with 3 armour remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Kweichow
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Germans attack with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 5 artilleries, 1 fighter and 2 infantry; Americans defend with 1 bomber
Germans win, taking Trans-Jordan from British with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for British: 5 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 1 bomber
Battle in West India
Germans attack with 8 armour, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 8 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 91 Sea Zone to Gibraltar
Moving scrambled unit from 91 Sea Zone to Gibraltar
Moving scrambled unit from 91 Sea Zone to Gibraltar
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 tactical_bombers moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Kansu
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
Place Units - Germans
3 armour placed in Persia
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in France
7 artilleries and 3 infantry placed in Western Germany
2 armour, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,2,2,2,2,5,5,4,5,1
Germans collect 87 PUs (7 lost to blockades); end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Yeah, cant really believe i just did that. I was half I did my turn… wow that was bad… and painful…
eeek
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory_upgrade, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Sakha to Korea
1 infantry moved from Sakha to Amur
3 artilleries moved from Kiangsu to Kiangsi
3 armour moved from French Indo China to Burma
1 armour moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 armour moved from Kiangsi to French Indo China
1 armour moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangtung to French Indo China
2 bombers moved from French Indo China to Burma
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 4 armour, 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 2 infantry; ANZAC defend with 2 fighters; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 aaGuns, 1 artillery and 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 1 fighter
Casualties for Japanese: 3 armour and 1 fighter
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
Units in Japan being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Japan
Japanese undo move 1.
1 transport placed in 6 Sea Zone
Units in Japan being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Japan
Japanese undo move 2.
1 infantry placed in Japan
Units in Japan being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Spain
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Johnston Island to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 2 submarines
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to Queensland
1 carrier and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 6 submarines moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Johnston Island to Queensland
1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from Spain to Gibraltar
3 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Brazil: 3 artilleries and 5 infantry
EDIT: Removing units owned by Americans from Colombia: 1 infantry
EDIT: Removing units owned by Americans from Southeast Mexico: 4 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Germans
6 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Germans defend with 1 armour
2 infantry owned by the Chinese retreated to Yunnan
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Burma
Chinese attack with 7 infantry
Japanese defend with 1 armour
Chinese win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 7 artilleries, 7 infantry and 7 transports
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 98
Casualties for Germans: 7 artilleries, 7 infantry and 7 transports
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
1 infantry moved from Argentina to Brazil
1 armour moved from Argentina to British Guiana
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 76 Sea Zone to 71 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Spain
1 armour moved from Northern Italy to Spain
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Caucasus to Turkey
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Celebes
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from 42 Sea Zone to India
4 infantry moved from Queensland to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 artillery and 2 infantry moved from New South Wales to Queensland
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 2 cruisers, 3 fighters and 8 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Kweichow to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Germans take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Kansu to Sikang
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
8 armour, 3 infantry and 1 mech_infantry moved from West India to India
3 armour moved from Persia to West India
5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Saudi Arabia to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Turkey to Egypt
3 armour moved from Greece to Syria
3 infantry moved from France to Southern France
2 armour moved from Germany to France
1 mech_infantry moved from Germany to France
3 armour moved from Romania to Greece
3 armour moved from Ukraine to Romania
3 armour moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Germans attack with 8 armour, 3 infantry and 1 mech_infantry
British defend with 6 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters
Germans captures 8PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 3 infantry and 1 mech_infantry
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Battle in Egypt
Germans attack with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans win, taking Egypt from British with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
Place Units - Germans
1 fighter placed in Spain
2 fighters placed in Spain
2 cruisers and 8 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,3
Germans collect 97 PUs (2 lost to blockades); end with 107 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 123 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 138 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 143 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 armour and 3 mech_infantrys moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
4 mech_infantrys moved from French Indo China to Burma
2 armour moved from French Indo China to Burma
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 3 artilleries
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Burma
Japanese attack with 3 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Iwo Jima
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Iwo Jima from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Oooh, thought that could be it but ANZAC can retake Kwangtung. Oops! Need to keep a closer eye on those victory cities.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 bomber, 8 fighters and 1 infantry moved from Gibraltar to Spain
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Of course, Manilla is a victory city too.
Scramble from Spain? BB + 4DDs vs up to 3 ftrs.
no scramble thanks